2.7.7
2019-10-27
- Fixes a bug that could cause ARIS web view content such as plaques to stop working
2.7.6
2019-10-15
- Fixed a bug involving Timer triggers that could prevent games from progressing
2.7.5
2019-06-11
- Added support for displaying a popup message from plaques and dialogs
- Fixed tap interaction not working in dialog lines
2.7.4
2019-05-24
- Fixes for iPhone X screen
- Fix some character encoding issues in game text
- Fix audio in dialogs playing through next screen
- Several added/updated translations (Russian, Spanish, German, French)
- Added support for upcoming "quest stars" game feature
- Improved scanning QR codes in low light
- Support for editing the "Continue" button on plaques
2.6.1
2018-08-01
- New option for viewing plaques as full screen web pages
- All web content can access ARIS media directly via "arismedia://[media ID]"
2.5.11
2018-07-13
- Fixed microphone usage crashing the app on newer iOS versions
2.5.10
2018-07-11
- Fixed some back buttons that were too small and difficult to hit
- Fix an issue introduced in 2.5.7 where the scanner would fail to load when entering a second game without restarting the app
2.5.9
2018-05-22
- Some fixes to AR frame splitting
- Support for WIP "quest categories" and "subquests" features
- Fix side menu behavior when exiting from a webpage tab via JS
- Support multiple lines in the scanner prompt again
2.5.6
2017-12-08
- Scanner and Augmented tabs have been merged
- Fixes for iOS 11
2.4.3
2017-08-03
- Added text prompt feature to Augmented tab; can now replace Scanner tab entirely
2.4.1
2017-06-23
Augmented Reality triggers
Game Selection allows access to more games
Removed media size limitations that caused crashes
2.3.2
2017-01-05
-New iPad Scaling Mode allows game authors to display ARIS text and web content at 2x size when used on an iPad.
2.2.4
2016-11-02
- Temporary fix for plaque and webpage content on iPads (zooms to 2x size to better match previous iPhone display mode)
2.2.3
2016-10-27
- Fix to beacons (beacons don't retrigger until you move away and move back)
2.2.2
2016-10-26
- ARIS looks great on iPads!
- Use iBeacons as triggers
2.2.0
2016-10-13
Improved item pickup mechanics.
Quest begin/complete notifications function properly.
2.1.20
2016-09-24
- Disabled flashlight during QR scanner
- Disabled auto-logout if server URL or app version change
2.1.19
2016-08-26
2.1.19:
- Added ArisJS capability: get the trigger player is currently looking at
2.1.18:
- Pusher alerts work for groups, and more reliably work for players/games (keep trying to reconnect)
- More clearly indicate which games are stored for offline play
2.1.17
2016-07-23
- Fixed torch only showing on first QR scanner session
- Support QR codes that log into an existing user
2.1.16
2016-07-18
- Players can receive notifications via Pusher
2.1.15
2016-06-22
-Audio functions correctly throughout app
-Autoplay media in all objects as option in editor
-Player profile images available from javascrtipt
-Turn on flash while scanning QR code
-Do not show image from last scan while camera inits
-Fixed position of top bar notifications
2.1.14
2016-03-22
In 2.1.14
Object-to-object transitions are instantaneous
In 2.1.13
Much faster object-to-object transitions
In 2.1.12
Increased performance for large games
Fixed error with events were not properly giving/taking the correct item
In 2.1.11
Updated ARIS Logo
In 2.1.10
Several Small Bug Fixes
In 2.1.9
Several Small Bug Fixes
In 2.1.8
Added Japanese Localization
In 2.1.6
Fixed a bug that caused crashes on iOS < 9
In 2.1.5
Login Prompts work even if no WIFI
Quest notifications have explicit continue button
Preloading media has progress bar
In 2.1.4
Fixed incorrect local scene requirement checking
New dropdown notification style for iOS 9
In 2.1.3
Drop Down notifications re-introduced (visual style not final)
Local factory computation has better existence heuristics (fixing sporadic dropdown bug)
In 2.1.2
Disabled iOS9 notifications to prevent fade-to-black (temporary fix until workaround is found)
Slow Connection indicators disabled
Order of “reset”/”resume” buttons restored
In 2.1.1
Various fixes for iOS9 compatibility
In 2.1.0
Client obeys editor map settings
Optimize dialog to dialog transitions
Fixed tab locks bug with js
Timer Triggers
Offline modes implemented
In 2.0.6
Images in Dialogs aligned with bottom of navigation bar (pushed down 64px)
Inventory weight honored
QR login bugs fixed
Webpages Pinned to nav-bar refresh on re-view
Honors “hide back button” in dialogs
In 2.0.5
ARISjs updates (cache, idFromName, etc…)
Fixes to login QR spec
Global(World) and Group Items
First class events (events as triggers, reqs, etc…)
2.1.13
2016-03-05
In 2.1.13
Much faster object-to-object transitions
In 2.1.12
Increased performance for large games
Fixed error with events were not properly giving/taking the correct item
In 2.1.11
Updated ARIS Logo
In 2.1.10
Several Small Bug Fixes
In 2.1.9
Several Small Bug Fixes
In 2.1.8
Added Japanese Localization
In 2.1.6
Fixed a bug that caused crashes on iOS < 9
In 2.1.5
Login Prompts work even if no WIFI
Quest notifications have explicit continue button
Preloading media has progress bar
In 2.1.4
Fixed incorrect local scene requirement checking
New dropdown notification style for iOS 9
In 2.1.3
Drop Down notifications re-introduced (visual style not final)
Local factory computation has better existence heuristics (fixing sporadic dropdown bug)
In 2.1.2
Disabled iOS9 notifications to prevent fade-to-black (temporary fix until workaround is found)
Slow Connection indicators disabled
Order of “reset”/”resume” buttons restored
In 2.1.1
Various fixes for iOS9 compatibility
In 2.1.0
Client obeys editor map settings
Optimize dialog to dialog transitions
Fixed tab locks bug with js
Timer Triggers
Offline modes implemented
In 2.0.6
Images in Dialogs aligned with bottom of navigation bar (pushed down 64px)
Inventory weight honored
QR login bugs fixed
Webpages Pinned to nav-bar refresh on re-view
Honors “hide back button” in dialogs
In 2.0.5
ARISjs updates (cache, idFromName, etc…)
Fixes to login QR spec
Global(World) and Group Items
First class events (events as triggers, reqs, etc…)
2.1.12
2016-02-15
In 2.1.12
Increased performance for large games
Fixed error with events were not properly giving/taking the correct item
In 2.1.11
Updated ARIS Logo
In 2.1.10
Several Small Bug Fixes
In 2.1.9
Several Small Bug Fixes
In 2.1.8
Added Japanese Localization
In 2.1.6
Fixed a bug that caused crashes on iOS < 9
In 2.1.5
Login Prompts work even if no WIFI
Quest notifications have explicit continue button
Preloading media has progress bar
In 2.1.4
Fixed incorrect local scene requirement checking
New dropdown notification style for iOS 9
In 2.1.3
Drop Down notifications re-introduced (visual style not final)
Local factory computation has better existence heuristics (fixing sporadic dropdown bug)
In 2.1.2
Disabled iOS9 notifications to prevent fade-to-black (temporary fix until workaround is found)
Slow Connection indicators disabled
Order of “reset”/”resume” buttons restored
In 2.1.1
Various fixes for iOS9 compatibility
In 2.1.0
Client obeys editor map settings
Optimize dialog to dialog transitions
Fixed tab locks bug with js
Timer Triggers
Offline modes implemented
In 2.0.6
Images in Dialogs aligned with bottom of navigation bar (pushed down 64px)
Inventory weight honored
QR login bugs fixed
Webpages Pinned to nav-bar refresh on re-view
Honors “hide back button” in dialogs
In 2.0.5
ARISjs updates (cache, idFromName, etc…)
Fixes to login QR spec
Global(World) and Group Items
First class events (events as triggers, reqs, etc…)
2.1.11
2016-02-11
In 2.1.11
Updated ARIS Logo
In 2.1.10
Several Small Bug Fixes
In 2.1.9
Several Small Bug Fixes
In 2.1.8
Added Japanese Localization
In 2.1.6
Fixed a bug that caused crashes on iOS < 9
In 2.1.5
Login Prompts work even if no WIFI
Quest notifications have explicit continue button
Preloading media has progress bar
In 2.1.4
Fixed incorrect local scene requirement checking
New dropdown notification style for iOS 9
In 2.1.3
Drop Down notifications re-introduced (visual style not final)
Local factory computation has better existence heuristics (fixing sporadic dropdown bug)
In 2.1.2
Disabled iOS9 notifications to prevent fade-to-black (temporary fix until workaround is found)
Slow Connection indicators disabled
Order of “reset”/”resume” buttons restored
In 2.1.1
Various fixes for iOS9 compatibility
In 2.1.0
Client obeys editor map settings
Optimize dialog to dialog transitions
Fixed tab locks bug with js
Timer Triggers
Offline modes implemented
In 2.0.6
Images in Dialogs aligned with bottom of navigation bar (pushed down 64px)
Inventory weight honored
QR login bugs fixed
Webpages Pinned to nav-bar refresh on re-view
Honors “hide back button” in dialogs
In 2.0.5
ARISjs updates (cache, idFromName, etc…)
Fixes to login QR spec
Global(World) and Group Items
First class events (events as triggers, reqs, etc…)