1.7.4
2020-06-27
Update 1.7.4 provides a few important fixes:
- Fixed bug when ads banner overlapped UI on the game screen
- Unfortunately, the tutorial didn't start on the first launch as it should be. Now it's fixed and new users will see the tutorial on their first launch
- Minor UI fixes and some other very minor changes
1.7.3
2020-06-15
1.7.3 update provides a couple of small improvements:
- Now you'll get a notification in a solo game when someone looking for an online opponent.
- When you select a land - you will see a capture chance on adjacent lands
- A number of minor UI Improvements and bugs fixes
- Fixed statistics collecting during online game
1.7.1
2020-05-31
In this update we did some improvements in connection stability to the server and some improvements in the UI:
- Connection to the server now is more reliable and stable
- When you are waiting for a player the device screen will not turns off anymore
- Fixed a crash on Customize map screen
- And other minor UI fixes
1.7.0
2020-05-24
- Multiplayer mode! Yes, now you can play with other players over the internet. Multiplayer is in beta so it has limited features and may have errors for now. But it will be improved in future updates.
- Revamped a little user interface (due to multiplayer needs) and updated the gameplay screen.
1.6.0
2020-03-18
- In this update we have prettified the game UI. Made it more accurate and clear.
- And as usual, did a few minor fixes and improvements not worth telling about them detailed.
1.5
2020-03-08
In this update we've added a new feature to the Test Lab: Picking Starting Lands. With this feature enabled you will be allowed to pick lands that you control when the game begins. And so does the AI. We hope this feature will add more depth in strategy in the game and increase the fun.
- Also in this update we've returned the Undo button (but it will not undo an attack when combat is with random chances, otherwise it will be a cheat)
- Minor UI tweaks and some internal non-noticeable changes
1.4
2020-03-05
Good news! For those who are missing the classic combat mode without random chances, we did bring it back! We've added a Test Lab into the game and old combat mode can be enabled there. We are planning to add more different experimental features into the game through the Test Lab.
Also, those who are playing on a non-full version of the game can now generate a map with locked parameters by watching a video. But still, the best way is to buy a full game and play without ads and limitations ;-)
1.3.1
2020-02-29
We did a major change in combat logic! Now combat performs with a random chance. The more attack strength the higher chance to win. For example if you attack with strength 4 against 2 then you will win with 66.7% chance. And if you attack with strength 4 against 4 then the chance to win will be 50%. This also means that you can conquer enemy land with strength 10 with only 2 strength, but the chance will be equals to 17%.
We hope that you'll enjoy the new combat. Please write us what you think.
1.2.5
2019-08-29
- In this release we have added more ads (sorry to those who are playing free version) and also limited random map options for non-premium users (sorry again to those who are playing free game version, if you don't like this changes you can consider to make a purchase to remove ads and unlock all options)
- Also we have fixed a couple of small bugs (no more interstitials will be shown if you have purchased the full access to the game (sorry to those who made a purchase and saw the ads :) )
1.2.3
2019-08-09
Fixed few minor bugs and did internal optimizations