3.080
2023-09-29
- SDK updates. Iphone 13 and 14 crashes should have been solved.
2.074
2023-03-29
SDK Update
2.073
2023-03-15
- Starter Pack image correction
3.072
2023-03-13
- No Ads increased to 14 days effect
- We have added the Starter Pack bundle for everyone. This is a one time offer we a super discount.
- Small correction in the BEJJpedia
- SDK updates
3.070
2023-01-02
- We have made changes in Ranking scoring and Tiebreak criteria: Victories by Submissions now grant +28 and by Points +25. Tiebreak with most number of Victories, then lowest number of penalties.
- We have added an avatar Statistic showing the number of Victories/Defeats by Disconnection or Surrender
- We have changed the match timer to consider only number of Turns. This makes easier to identify the end of the match
- We have removed the presence system showing number of players online in Events and friends in the social, since this was something causing some performance troubles.
3.069
2022-12-31
- We have made changes in Ranking scoring and Tiebreak criteria: Victories by Submissions now grant +28 and by Points +25. Tiebreak with most number of Victories, then lowest number of penalties.
- We have added an avatar Statistic showing the number of Victories/Defeats by Disconnection or Surrender
- We have changed the match timer to consider only number of Turns. This makes easier to identify the end of the match
- We have removed the presence system showing number of players online in Events and friends in the social, since this was something causing some performance troubles.
3.067
2022-11-22
We have changed the way the pre-match screen is loaded. This should improve matchmaking performance.
3.064
2022-10-06
We have changed to Highest number of Submissions instead of Minimum number of turns as tiebreaker in Events and Ranking.
3.062
2022-08-20
Loading screen bug fixed. Players can now log in again in the game. Oss!
3.060
2022-08-17
1) Changes in the Attributes Points Progression. Now, each intermediate level (not changing belts) gives only 1 attribute instead of 2. Therefore, every AVATAR is forced to RESET their Attributes Points to reallocate them. More details in the BEJJpedia
2) Decrease in number of SUCCESS LEVELS from 5 to 3, that is, only B, A and S
3) Decrease in the advantage of the higher level Avatar when an EQUALISATION occur
4) Slight nerf in the Fatigue influence over CP during Clashes
5) Changes in the Arsenal as it follows:
5.1) STANDING: Harai-Goshi has now STR as main attribute and FLX as secondary. Energies adjusted.
5.2) OPEN GUARD: Triangle Submission is now a FLX card and STR as secondary. Gogoplata Submission has STR as secondary attribute. Butterfly sweep has now FLX as secondary. Sweep From Spider Guard - Step between legs has STR as secondary. Knee cut pass has now STR as secondary attribute.
5.3) CLOSE GUARD: Inverse Arm bar Submission has now FLX as secondary attribute.
5.4) HALF GUARD: Baseball choke Submission and Crossing the knee Pass have their secondary attribute as STR.
5.5) SIDE CONTROL: Baseball choke Submission has FLX as its secondary attribute.
5.6) TURTLE: Submissions Ezekiel choke from Crucifix, Wrist lock from Crucifix and Clock choke holding the pants have their secondary attribute as FLX.
3.057
2022-06-09
- Delete account button added
- Button added to redirect player to our Discord community in the Social screen
3.056
2022-05-19
- Loading in the Home scene was optimizer
- RANKING SCORING CHANGED:
· Fight Online will no longer grant Ranking Points.
· Ranking Points will come from Events only.
· There is a new EVENT called RANKING with 70 fights limit to be played every week that will serve mainly to contribute for the Season Ranking in addition to the other events. NO COST to Register.
· Every League Event (Rookie, Sem-Pro, etc.) with Belt requirements will happen with same frequency to every Belt range, that is: if there are 2 Rookie Leagues in a week, there will be 2 for every other League. But the idea is to keep 1 League per week. Ranking Point Rewards for first positions will also be equally granted in every League. A minimum number of competitors to enable Rewards is still required.
· When losing a COMPLETED Ranked match it is granted +10 Ranking points. That is: surrendering, disqualification and disconnection grant no points.
· Winning a Ranked match grants +25 points. This varies according to opponents' level difference, so a lower level avatar with 2 to 3 level difference receives +29 and one with 4+ receives +34 with victory.
3.054
2022-04-29
As per in-game news.
3.051
2022-03-17
As per in-game news.
3.048
2022-02-13
As per in-game news.
3.046
2022-02-02
As per in-game news.
3.041
2021-12-17
As per in-game news.
3.039
2021-12-03
As per in-game news.
3.036
2021-11-17
As per in-game news.
3.034
2021-10-27
As per in-game news.
3.030
2021-10-20
As per in-game News. Oss!
3.028
2021-10-13
As per in-game News. Oss!
3.026
2021-10-01
As per in-game News. Oss!
3.023
2021-09-22
As per in Game News. Oss!
2.063
2021-03-24
SDK Update