1.25
2020-06-26
1.25 is an iOS only update.
GENERAL
- Added storyboards for Apple store compliance.
1.24
2020-01-19
GENERAL
- General UI improvements.
- General asset optimisations.
- General text improvements and fixes.
- FIXED:
- Object state breaking when performing certain actions to quickly.
- Various other issues
WHS
- Modified point scoring for WHS based scenarios (% scoring and weightings remain unchanged).
BIO
- Updated the top splines of certain objects
- Updated various object animations
- Added a safety ladder under the user when viewing top splines of certain large objects.
- Made small improvements to various inspection objects.
- FIXED:
- A few spawn points spawning "invisible" BRM
1.23
2019-10-08
GENERAL
- General asset optimisations.
- General text improvements and fixes.
- General UI Improvements
- FIXED:
- Various minor issues with iOS
WHS
- FIXED:
- Major issue where the responses would, under specific circumstances, inverse your correct and incorrect responses when viewing the X-rays in Hazard Management scenarios. This issue did not affect scoring.
1.22
2019-09-12
GENERAL
- Support for German Language for the Dashboard and common UI elements (accessible through the login screen).
- UI modifications to accommodate the German language.
- General asset optimisations.
- General text improvements and fixes.
- General UI Improvements
WHS
- Support for German Language for the following modules:
- Warehouse Pedestrian Safety.
- Warehouse Hazard Management.
- Improvements to Loads in Load Restraint:
- Chains improved on forklifts.
- Corner protectors added to crates.
- Straps moved slightly on irregular objects.
- Reduced the height of twistlocks.
- Improved character animations and models for some hazards.
- Added tutorial instructions in the PreStart tutorial to teach users how to crouch.
- Updated COR message to reflect Load restraint 2018 guide, instead of 2014
- Removed and Moved some spawn points from hazard management, where a combination of hazards made the situation worse (e.g. flammable material next to someone welding).
- Removed the ability to rotate yourself using the thumbstick in VR when a context menu is up.
- FIXED:
- Issue where the sensory icons were not getting deleted in-between scenarios.
1.21
2019-05-10
GENERAL
- New controls added to Login screens to support "Personal Licence" users.
- Active licences will now be required for users to access training scenarios.
- General asset optimisations.
- General text improvements and fixes.
1.20
2019-03-24
NEW CONTENT
- New WHS Safety Induction Scenario Released
.
GENERAL
- Major changes to logging-in:
- Users using a User ID will now have to omit their company prefix (e.g. The user with the username: BL_19401951 will now need to use _19401951 instead).
- A new field called Organisation ID has been added. Existing users will need to enter their old customer prefix in that field (i.e. BL for the above example).
New users should check with their Kuube Admin for their customer prefix if in doubt. The Organisation ID is required for both User IDs and Email logins.
- Improved scenario bundle download speeds by 25%.
- General UI improvements.
- General asset optimisations.
- General text improvements and fixes.
WHS
- Improvements to Responses for Hazard Management scenarios.
- FIXED:
- Teleporting inside the containers in the Port Hazard Management Training scenario.
- The forklift load not being properly positioned in Training 4 of Light Rigid Load Restraint, causing the chains to not be attached to the truck.
BIO
- FIXED:
- Snippets scenarios not sending the correct % scores to the database for certain inspection objects.
- Water spray effect was used when washing the cabin vents in the Large Machinery Washdown scenario, instead of air spray effect.
1.19
2018-12-16
NEW CONTENT
- New BIO Snippet Scenarios Released
- "Impossible Challenge" Snippets - Find and Categorise as many BRM as you can within the time given
- "Find It Quick" Snippets - Find and Categorise all BRM within the time given
- "Perfectionist" Snippets - Give perfect responses when Finding and Categorising a number of BRM
- "Did You Know?" Snippets - Read about a BRM and Find and Categorise it
- New WHS Snippet Scenarios Released
- "Impossible Challenge" Snippets - Find and Control as many Hazards or Defects as you can within the time given
- "Find It Quick" Snippets - Find and Control all Hazards or Defects within the time given
- "Perfectionist" Snippets - Give perfect responses when Finding and Controlling a number of Hazards
- "Did You Know?" Snippets - Read about a Hazard or Defect and Find and Control it
* Three Snippets are available to do on your dashboard and are renewed daily.
GENERAL
- General UI improvements.
- General asset optimisations.
- General text improvements and fixes.
BIO
- Removed sand BRM from spawning on container floors as it was almost impossible to spot it.
- Fixed:
- BRM spawning inside of thongs.
- BRM spawning on cable reel as they sometimes wouldn't appear correctly.
WHS
- New movement system for environment based scenarios (e.g. Hazard Management) and updated tutorial scenarios.
- Improvements to Load Restraint content based on subject matter expert feedback
- Improvements to responses in pedestrian safety.
Admin Panel
- Fixed issues with bulk uploader not assigning tags correctly.
1.17
2018-06-15
MODULE
- WHS Heavy Combination Load Restraint Inspection Module.
- WHS MHE Forklift Hazard Management VR Module
GENERAL
- Text improvements
- Fixed various issues and improvements
1.16
2018-05-04
GENERAL
- Underlying technologies added to support VR scenarios
- UI improvements
- Asset optimisations
- Text improvements
- Dashboard updates and bug fixes
- Fixed:
- Various issues and improvements
- Broken skyboxes in certain environments - part 2 (iOS only)
BIO
- Bird Faeces image changed to a higher resolution
- BRM placement improvements
WHS
- Fixed:
- Hard to select hazards in the warehouse receiving dock
1.15
2018-03-19
NEW MODULES
- New BIO Snippet Scenarios Prototype
- "Impossible Challenge" Snippets - Find and Categorise as many BRM as you can within the time given
- "Find It Quick" Snippets - Find and Categorise all BRM within the time given
- "Perfectionist" Snippets - Give perfect responses when Finding and Categorising a number of BRM
- "Did You Know?" Snippets - Read about a BRM and Find and Categorise it
- New WHS Snippet Scenarios Prototype
- "Impossible Challenge" Snippets - Find and Control as many Hazards or Defects as you can within the time given
- "Find It Quick" Snippets - Find and Control all Hazards or Defects within the time given
- "Perfectionist" Snippets - Give perfect responses when Finding and Controlling a number of Hazards
- "Did You Know?" Snippets - Read about a Hazard or Defect and Find and Control it
GENERAL
- Improved Performance on Course and Units screen
- New Xray BRM/Hazard information dialogs
- Improved X-ray spinning object position in X-ray panel
- Reduced Bundle sizes (iOS only)
- Reduced Memory usage from textures (iOS only)
- General UI improvements
- General asset optimisations
- General text improvements
- General Dashboard updates and bug fixes
- Fixed:
- Various issues and improvements
- Small fixes to feedback screen
- Broken skyboxes in certain environments (iOS only)
- Ticker tape in XRay wasn't resizing when maximising
- In some cases, inspection objects would not be able to be interacted with
BIO
- Fixed:
- BRM placement fixes
WHS
- Some truck loads improved in the Load Restraint Modules
- Hazard Management response improvements
1.14
2018-02-01
MODULE
- BIO Large Machinery Washdown Module (Finalised).
GENERAL
- Added confirmation popups when clicking on the scenario end button/next object button during Large Object Inspection scenarios and Environment Inspection scenarios.
- Moved many resources that were directly packaged with the application to bundles (smaller application footprint, faster load times).
- Changed the hotkeys for vertical fashion splines to the up and down keys.
- Added a saving notification to the feedback screen and ensure user can not quit, replay or continue until saving to the database completes.
- Adjusted Xray materials and colours tints and associated new colours added for feedback labels (eg. Hotspots missed)
- Removed all non-user names from Leaderboards.
- Added auto scroller to ticker tape for when clicking on xray panel.
- General UI improvements.
- General asset bug fixes and optimisations.
- General text improvements and fixes
- Fixed:
- Various issues and improvements.
- Stopped bundles that are in the process of loading from unloading causing discrepancies.
- Single Xray items with a predefined Xray object will now remove the non-xray objects (performance improvement).
- Stopped scenario loading sometimes exiting prematurely and causing load issues for the next scenario.
- Text animations on checklists
- Cut off headings on checklists
- Layout issues on feedback screen including line lengths to avoid bad wrap around issues as well as line height for copy for readability.
- Alignment issues with object carousel on feedback screen.
- Play mode anchor point issue
- Image compression
BIO
- Added some training text in the Imported Vehicle Inspection about checking side pockets and under the seats.
- Changed Soil With Insects BRM so that insects are easier to see
- Fixed:
- Small and large object inspection cameras would not reset zoom properly when inspecting BRM.
- "Find All BRM" would not check properly for checklists
WHS
- Changed certain hazard responses in Hazardous Manual Tasks and the Pedestrian Safety modules
- Fixed:
- The PreStart menu not closing and reopening properly when close button was pressed twice before transition ends.
- Hazard Menu issue where dialog was stretching
1.13
2017-12-20
MODULE
- WHS Warehouse Pedestrian Safety Module.
- WHS Office Hazard Management Module.
GENERAL
- Confirmation Dialogs added for external links.
- New and updated sprite assets.
- Login Screen UI updates.
- General UI tweaks and usability issues fixed.
- Added new visual quality settings for higher powered computers.
- Movement is now smoother at lower framerates.
- Spline movement is now slower for tighter walkaround paths.
- Username field is now selected by default on the login screen.
- Multiple load time optimisations. This is mainly noticeable on faster devices that were being bottlenecked during load.
- New graphics settings.
- General asset bug fixes and optimisations.
- Fixed:
- Various issues and improvements.
- Main menu items no longer playing animations twice.
- X-ray panel now fitting object correctly when expanding/shrinking panel.
- Inspection camera would reset camera position in wrong place if showing BRM UI.
- Objects in fixed inspection now move relative to camera.
- Pre-download now accurately shows correct bundle counts and sizes.
- Bundle loads were sometimes loading forever, now abort correctly.
BIO
- Added new animated BRM.
- Large Object BRM spawn point optimisations.
- Added SCHS sticker on containers.
- Timber modules have a higher chance of spawning bark.
- Fixed:
- Inspection camera would reset camera position in wrong place if showing BRM UI.
- Face tracking in small object inspection now correct size.
- Faces in small object inspection were too large, have corrected their sizes.
WHS
- Added forklift racking ‘Pallet Fall’ hazards.
1.12
2017-11-16
MODULE
- WHS Warehouse Hazardous Manual Tasks Module.
GENERAL
- X-ray rotation has been modified to more closely match finger movement.
- Changed Selection screen to always start on the Course Cards in the Course Screen.
- Changed page title to Modules on the Module Screen.
- Login Screen changes to make links easier to read across customer themes.
- Several performance optimisations.
- General tweaks and refinements to the UI.
- Optimised textures and models.
- Fixed:
- General text issues.
- Spawn point issues.
- Multiple minor bug fixes.
- Web requests were not safely aborted when the screen was changed, dialogs closed, scenarios failed to load, etc. This would cause a crash on iOS.
- Bundle loading would sometimes run out of order.
- Asynchronous background routines (like scenario loads). They now exit gracefully if errors occur.
BIO
- Ability to change answers after inspecting a BRM.
- Changed the categories of the Bird Faeces and Blood BRM from Soil/Organic/Fungus to Vertebrate.
1.11
2017-10-13
GENERAL
- Removed the kuube_Data\Plugins\BondiLibs.dll file
- General tweaks and refinements to the UI.
- Optimised textures and models.
- Changed X-ray on feedback so that it now stops rotating for a few seconds after interacting with the panel, making it far easier to select markers.
- Added command line argument for proxy config
- Fixed:
- General text issues.
- Spawn point issues.
- Main menu sidebar now correctly shows which tab is shown.
- Lots of assorted bug fixes.
- Stopped Loads from file cache failing due to hang of internal call
- HTTP Manager not handling missing data
BIO
- Added functionality to be able to redo already inspected BRM in level 1 and 2 inspections.
- Abandoning an answer screen mid-way through answering will now revert all answers given for it in that attempt.
- Fixed issue where animations were not resetting correctly at the end of scenarios
HEA
- Fixed multiple of the same History item showing in the Signs & Symptoms of the Diagnose screen.
1.10
2017-09-01
NEW MODULES
- WHS MHE Pallet Jack Electric Prestart Module.
- WHS Light Rigid Load Restraint Inspection Module.
GENERAL
- General tweaks and refinements to the UI.
- Optimised textures and models.
- Fixed:
- General text issues.
- Spawn point issues.
- Xray objects not rotating smoothly.
- The reset button not resetting the camera consistently.
- New training hints closing immediately in multi-object inspections when an object was completed while a training message had a small amount of time left.
- Quickly ending and restarting a scenario would throw an error.
- Xray being the incorrect size.
- The application breaking if bundles failed to load correctly.
- Menu framerates being locked to 30 frames per second.
BIO
- Improved the zoom speed in Small Object Inspection scenarios.
- Improved placement of Objects in Small Object Inspection scenarios.
- Fixed:
- Being able to crouch in large object inspections before being asked to.
- Initial small inspection object not fitting correctly on scenario start.
- BRM showing in the Xray Panel.
WHS
- Fixed Hazard response information not disapearing when switching between objects in the Xray Panel.
HEA
- Altered the signs column in the diagnose screen to only have 3 columns, as the fourth was getting partially obfuscated when displayed on the smaller aspect ratio of an iPad.
- Altered the management info panel so that it includes a duplicate of the management item button.
- Increased the red levels of a TI texture to better reflect the inflammation present.
- Fixed:
- Two materials being applied to a single eye in TT and CO scenarios.
- Trachoma problems not including references to adequate housing and sanitation in their information text.
- 40-year-old male's material appearing on the wrong body parts.
- An issue where the patient buttons would pop to a new location when the user hovered their cursor over the replay button in the feedback screen.
- Additional empty groups appearing on the diagnose screen.
1.9
2017-07-28
NEW MODULES
- WHS Warehouse Hazardous Manual Tasks Prototype
- WHS Warehouse Pedestrian Traffic Management Prototype
- HEA Patient Simulator - Primary Eye Care Trachoma Screening Module:
Users can learn and demonstrate how to perform primary eye care procedures such as Trachoma screening on simulated patients.
Identify visual signs on patients, make a diagnosis, and give a valid recommendation.
A range of 7 different human patients (young, old, male, & female)
Interactive Training, dynamic practice and assessment simulation scenarios focusing on Trachoma screening
CHANGES
- General tweaks and refinements to the UI
- Optimised textures and models
- Sidebar menu features can now be turned on and off on a customer via the Online Portal
- Feedback Screen for BIO and WHS have been merged into on widget based system
- Xray in BIO are now interactable
- Added padding to selectable objects on iOS to make them easier to select
- Key binding for spline inspections have been move to A/D to move left and right, W/S to move forward or backwards, and C or space to crouch
- Refinement or bug fixes of various hazards for hazard management modules
- Error dialog that shows during scenario load. These will take user back to course screen
BUG FIXES
- Fixed issues with the checklists
- Fixed general text issues
- Fixed Food Item Inspections accept reason not being scored correctly
- Fixed timed out objects awarding a time bonus in warm-ups
- Fixed course download button not downloading missing streamed bundles
- Fixed Xray inspection object rotation snap on drag
- Fixed Xray not highlighting whole object in Load Restraint Prototype
- Fixed zoom on Xray not scaling correctly
- Fixed object underside inspection tutorials not ending correctly
- Fixed tutorials not disabling functionality when necessary
- Fixed zoom not resetting when moving to the next object in a Large Object Inspection
1.8.1
2017-07-03
NEW MODULES
- New Heavy Machinery Washdown Prototype
CHANGES
- Updated Support and Policy links to redirect to online documentation
- Support feature added (accessible via weblink)
- Privacy and Terms now accessible via weblink
- Added caching of bundle manifest
- Added caching of loaded images
- Added Scenario Bundle streaming now loading from customers first
- Added new tutorial system and updated tutorials for generic Biosecurity Modules
- Added new load restraint introductions
- Added crouch feature to Spline based Biosecurity Scenarios
- Updated spawn tables
- Bundles are now organised to save on downloads and space between versions
- Unified file cache system (bundles, images, etc.)
- Modified Content system to now loads from https://core.bondilabs.com/content/
- General tweaks and refinements to the UI
- Optimised textures and models
BUG FIXES
- Fixed spawn points in Biosecurity Modules
- Fixed BRM markers not positioning correctly if there was another BRM above it
- Fixed issues with Lookats
- Fixed Localization issues
- Fixed more minor bugs
1.8
2017-06-30
NEW MODULES
- New Heavy Machinery Washdown Prototype
CHANGES
- Updated Support and Policy links to redirect to online documentation
- Support feature added (accessible via weblink)
- Privacy and Terms now accessible via weblink
- Added caching of bundle manifest
- Added caching of loaded images
- Added Scenario Bundle streaming now loading from customers first
- Added new tutorial system and updated tutorials for generic Biosecurity Modules
- Added new load restraint introductions
- Added crouch feature to Spline based Biosecurity Scenarios
- Updated spawn tables
- Bundles are now organised to save on downloads and space between versions
- Added error dialog during scenario load that takes user back to course units screen- Unified file cache system (bundles, images, etc.)
- Modified Content system to now loads from https://core.bondilabs.com/content/
- General tweaks and refinements to the UI
- Optimised textures and models
BUG FIXES
- Fixed spawn points in Biosecurity Modules
- Fixed BRM markers not positioning correctly if there was another BRM above it
- Fixed issues with Lookats
- Fixed Localization issues
- Fixed more minor bugs
1.7
2017-06-02
New modules:
- WHS PreStart MHE Forklift Gas Module
- WHS PreStart MHE Forklift 1-3T Electric Module
- WHS Load Restraint Light Rigid Truck Prototype
- Biosecurity Non-Standard Container Underside Inspection Module
- Biosecurity Full Pallet Underside Inspection Module
- Biosecurity Bags & Luggage Inspection Module
- Biosecurity Shoes & Clothing Inspection Module
Changes:
- General tweaks and refinement to the UI
- Optimised textures and models
- Customer themes slight update
- New spritesheet and stylesheet for sprites embedded in text
- New on screen hint markers
Bug fixes:
- Fixed time bonus for quickly completing scenarios not applying correctly
- Fixed HDR issues
- Fixed the Monthly Usage on the Dashboard not rendering values correctly
- Fixed multiple issues with the Feedback screen
- Fixed multiple issues with the In-game UI
- Fixed multiple issues with the Objective Screens
- Fixed Awareness bugs
- Fixed Broken glyphs in text
- Fixed colliders blocking Risk Materials in some Biosecurity scenarios.
- Fixed an issue with the pause menu UI interaction
- Fixed Bundle dependencies not loading properly causing certain textures to not load
- Fixed general text issues
1.5
2017-05-02
1.5 Update
Changes:
- Added proper fragmented streaming for downloaded packages
- Added download progress bar to self-update system for windows (Windows only)
- Added shader LOD system to improve frame rate on low spec machines
- Improved global shadow quality
- Improved text for various scenarios and modules
- Inverting the controls in free roaming inspection modes now also inverts the touch control movement.
- Changed transition between inspection areas to a fade to improve experience
- Sped up the transition to and from risk material
- General tweaks and refinement to the UI
- Minor performance and memory optimisations.
- Optimised textures and models
Bug fixes:
- Fixed a Memory crash bug
- Fixed an issue where quitting from the feedback screen before data was saved to the database would show incorrect results
- Fixed an issue where the app would freeze after continuing from the feedback screen due to the current unit not being set
- Fixed bundles not being saved to iOS between sessions
- Fixed timeouts caused by downloading bundles and updates
- Fixed self-updating hanging during extraction (Windows only)
- Fixed on screen keyboard moving the login screen up (Windows only - Touch Screen)
- Fixed tablets not working correctly with a mouse (Windows only - Touch Screen)
- Fixed caching not downloading bundles
- Fixed touch input controlling camera while a dialog is open
- Fixed leaderboard loading multiple times breaking the UI
- Fixed inspection preview markers spawning with an offset
- Fixed incorrect risk material spawning on some inspection objects
- Fixed risk material intersecting through inspection objects
- Fixed various animations
- Fixed Risk Material markers
1.4
2017-04-02
Changes:
- Aligned build numbers between PC and iOS
- Menu no longer needs to load scenarios which speeds loading and displaying up
- In game frame rate has improved with changes to camera post processing
- Ability to have quality settings per inspection type to tweak quality and speed
- Shadow blockers no longer show on superb quality settings
- Proxy configuration only used if required
- Updater no longer requires .net dll's
- Refactored and optimzed objectives screen UI
- Removed some redundant 2d masks in UI
- General tweaks and refinement to the UI
- Sped up loading of course menu
- Optimised textures and models
Bug fixes:
- Fixed camera swap issue on hazards
- Fixed inspection objects not correctly randomising
- Fixed crash bug on scenario objectives screen
- Fixed erratic crash on scenario load
- Fixed memory leak after closing scenarios
- Fixed camera from applying extra unnecessary render passes when SSAO is enabled then disabled
- Fixed issue with prestart localisation for responses
- Fixed shadow related issues on a font material
- Fixed image compressions on iOS for some UI gradients
- Fixed bundle versions at build time to prevent downloading incompatible bundles
- Fixed duplication of warmup results when navigation away from the results screen
- Fixed display of warmup button depending upon completed scenarios
- Fixed warmup scenarios enabled for demo accounts
- Fixed some issues with text not correctly displaying
- Fixed some camera scale issues
- Fixed Risk Material markers
New modules:
- Imported Vehicle Inspection
- Container Underside Inspection
- Timber Goods Inspection
- Container Inspection
- Empty Pallet Box Inspection
- Full Pallet Inspection
- Vehicle Part Quality Inspection (Demo)
1.01
2017-03-17
GENERAL
Changes:
-Materials and Textures optimised
-User Interface improvements
-Bundle loading improvements
-Dashboard Monthly Usage updated
Bug Fixes:
-Rare crash bugs fixes
WORKPLACE HEALTH & SAFETY
Changes:
-Environments updated
-Hazards updated
-Hazard spawn points repositioned and changed
-Spawn weightings changed
-Effects improved
-Environments updated
-New hazard specific cameras added
-Barriers and markings for better traffic management added to the warehouse
-Spawn weighting updates
Bug Fixes:
-Xray fixes
-broken material paths fixed
-Hazard fixes
-Prop fixes
-LOD fixes
-Missing and duplicated props fixes
-Missing props added
-Sound issues fixes
-Broken animation fixes
-User Interface fixes
-Text fixes
BIOSECURITY
Changes:
-Risk Material spawn point changes
-Spawn weighting updates
-Environments updated
-Fixes to zooming on iPad
Bug Fixes:
-Broken material path fixes
-Risk Material fixes
-User Interface fixes
-Fixed timer issues
-Text fixes