5.7
2021-11-14
Added support for iPhone 13 ProMotion displays at 120hz.
5.6
2019-09-02
Removed the defunct AskingPoint framework.
5.5
2018-11-21
Updated for latest Apple hardware.
5.4
2017-11-07
Big update for iPhone X. The UI and certain game elements have been reworked to run natively on the iPhone X.
5.3.5
2017-05-18
Fixes layout problem with the level Select dialog on older devices (iPhone 5 and earlier).
5.3.3
2015-11-09
Minor bug fix.
5.3
2015-10-26
This update has lots of major changes internally to make it compatible with the Apple TV version. Please note that you will lose all saved games with this update because the way the Saved Games works is completely different now. It's much more user friendly, and your progress will automatically sync with all your devices. So, if you complete a level on your iPhone you can continue playing from that spot on your Apple TV or iPad.
5.2.2
2015-10-08
Updated for iOS 9!
5.2.1
2014-09-25
Fixes iPhone 6 compatibility issue.
5.2
2014-09-17
Native support for iPhone 6
5.1
2014-01-14
Now 64-bit native! Runs incredibly fast on the new iOS devices with the 64-bit A7 chip!
5.0
2013-09-17
• Game Controller support!
• Improved performance!
• Updated for iOS 7!
4.3
2013-05-23
Added support for BladePad game controller
4.2
2012-09-14
Native support for the 4" screen on the new iPhone 5 and iPod Touch.
4.1.2
2012-04-16
Once again it will run on iOS 5.0 (previous version required 5.1)
4.1.1
2012-04-03
Now supports the retina display on the new iPad!
4.1
2011-12-16
Added support for the new gamepad from 60beat.com. This new gamepad lets you play Bugdom 2 like a real console game with a real gamepad!
4.0
2011-10-07
Added support for Airplay! You can now play wirelessly in *true* HD on your living room HDTV set! (Requires an iPad 2 & AppleTV for this new feature). Also play with the Apple HDMI adapter in true 1080p on your HDTV (no AppleTV required).
3.2.1
2011-06-16
Significant performance increase on iPad 2
3.2
2011-05-15
Added support for the Fling™ game controller on the iPad
3.1.2
2010-12-07
Fixed bug where the berries on Level 2 were invisible until you squashed them.
3.1.1
2010-11-23
Fixed graphics glitch where some objects on certain levels were invisible or rendered incorrectly.
3.1
2010-11-10
Improved graphics with reflection mapping effects.
3.0.1
2010-09-08
Fixed problem where game would sometimes crash when switching from background to foreground process.