3.0.3
2021-12-10
Fix: Some sound effects not playing following the last update.
3.0.1
2021-09-13
Fix: Issue with game hanging at the Victory and Defeat displays.
Change: Updated some screen background images.
Change: Updated some button background images.
Change: Updates button highlights.
Change: Improved A.I. opponent.
3.0.0
2021-03-31
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Updated the combat capabilities of Cavalry armed only with Pistols.
Change: Improved A.I. opponent.
Fix: Missing some mount dismount button options.
2.4.5
2021-01-23
Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Fix: The in-game player message were sometimes cropped at the left edge of the screen.
Change: Update the play balance in some scenarios.
Fix: An issue with some load/reload animations not displaying. This could give the impression that a unit was not firing.
2.4.4
2020-09-07
Improved: AI has received a pass to help improve performance.
Change: Some UI updates.
2.4.2
2020-04-30
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging.
2.4.1
2019-12-21
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Fix: An issue where changing formation while leaders and artillery are in the same hex could sometimes cause a crash.
Change: Improved map zoom.
Change: Base line of site range increased.
Fix: Sometimes a unit would advance after combat and end adjacent to an enemy unit.
Change:Faster A.I. execution during larger missions. This latest updates reduces the time game turn times by up to 75%.
2.3.0
2019-11-06
Fix: An issue with units in column not changing formation to attack.
Fix: A bug which could cause units that merge to not register on the strength meter.
2.2.0
2019-09-24
Fix: Cavalry can once again move over fences.
Fix: Artillery can no longer move over fences.
Change: Some minor tweaks to the UI.
2.1.0
2019-06-18
Fix: A bug affecting the Low Ammo mechanic has been tracked down and sorted.
Fix: Artillery units can once again merge with infantry units.
2.0.1
2019-02-14
Add: Game Speed Button to settings menu. You can set game speed to Standard, Slow or Fast.
Change: Minor UI tweaks.
2.0.0
2019-01-04
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
1.9.1
2018-04-06
Fix: Some reinforcement triggers not working.
1.8
2018-03-07
Fix: Ewell's Chapel: sorted a bug which could cause it to end early on confederate side
1.6.1
2018-03-06
Change: Gameplay balance updates.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: 'Historical Mode' preference to the settings menu.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
1.5
2015-10-21
Fixes issues to be compatible with iOS 9
1.4
2015-06-29
Updated General stance.
Logo revamp.
Flag and control point revamp.
1.3
2015-06-14
Adds new Battle and Standard Edition versions of the Gettysburg map.
1.2
2015-01-14
Fix: Infantry no longer incorrectly go disrupted.
Fix: Corrected an issue with the Confederate campaign not being playable.
1.1
2015-01-03
Fix: One unit in the main campaign game had a significantly incorrect unit strength.
Fix: There was a 50:50 chance, playing the main campaign game that the night curfew on combat would not end at the end of the first day. This will not fix any main campaign games already in progress, but this will be part of the next update.