1..42
2018-04-17
This app has been updated by Apple to display the Apple Watch app icon.
We updated the game to make it work again on iOS11. And we made the game free. It doesn't even have ads. :-)
Enjoy our firstborn, the game that started smuttlewerk!
1.41
2017-10-26
Thanks for playing! This little update makes the game iOS11 ready.
Enjoy our firstborn.
1.40
2013-09-17
Thank you for playing Companions!
- iOS 7 ready
- minor fixes
1.39
2012-12-03
- removed Openfeint
- minor bugfixes
- iOS 6 compatibility
1.38
2012-06-07
- fixed pest zombie bug (sound & crash)
1.37
2012-03-03
Fixed:
- some bugs that could cause a crash (your pet golem and dragonling were responsible for the crash)
- when pressing retry after playing a single map, game wouldn't continue
- Invisibility Cape now a unique item
- Book of Dragonling dropped always with basic values
Added:
- More Games button
1.36
2011-12-14
- fixed two issues which could cause a crash
1.35
2011-12-08
- added a question mark icon in the lower left corner; by holding it you receive help information about the interface
- added multitask save
- ur-steel (in-game currency) will be stored in the cloud
- several bugfixes
1.30
2011-09-26
✓ added: 8 new unique items
✓ added: 2 rare items
✓ added: optional auto-aim for ranged units (go to the options menu to turn it on/off)
✓ added: Transmuter ➨ you can now scrap items in exchange for gold. say goodbye to overflowing backpacks!
✓ added: Shop ➨ the traveling shopkeeper has a lot of items for sale, even uniques.
✓ added: Ur-Steel ➨ Ur-Steel is the new global currency. you can buy it for real money and convert it into gold.
✓ added: increased the size of some buttons for better accessibility
➤ there's always a slim chance of gaining Ur-Steel in-game, either by
➨ defeating boss mobs OR
➨ by the transmutaion of unique/rare items
✓ balancing: tweaked some unit values on maps 2,4,5 and 6
1.20
2011-08-01
✓ fixed: several bugs which immobilized the characters
✓ fixed: group movement: the character's won't block themselves any longer
✓ fixed: nets now work correctly again
✓ fixed: relocated some autosaves which could cause problems
✓ fixed: skill spamming no longer possible
✓ fixed: several problems with the tactical pause
✓ fixed: problem with the ranged units (shooting while moving)
✓ fixed: enemies no longer become invisible
✓ fixed: some bugs that froze the skills and lead to immobilization
✓ fixed: keyboard input issue
✓ fixed: save games from version 1.0 now work correctly on map_01
✓ added: new save menu: auto/quicksave + 7 manual save slots
✓ added: contact links in the options menu
✓ balancing: enhanced the movement speed of the dwarf and the human from 1 to 1.25
✓ balancing: tweeked values for Wand of Fire-/ball/-storm, Hoof of Flash and Nets
✓ new: App Icon
1.011
2011-07-01
Core Play Elements
- Group move and formations
- Better item handling. You can now DRAG&DROP items on player portraits (if the characters are adjacent to each other; a small bag will appear at the character portraits)
- If you leave a single map using "Leave Game" in the options menu, the map will be SAVED. A "Continue" button appears at the bottom of the "Single Map" screen, so you can resume the map; if you die, the save will be deleted!
- Tooltips don't appear where your finger is any longer
- 4.2.1 compatibility
New Stuff
- new items (unique armors, Book of the Ambusher)
- new single map "Elemental Assault"
Fixes
- autosave added in map 2 (Freddy now drops the items when you connect with the App Store and an autosave occurs right after that)
- save point on map 4 corrected (it now saves after the bridge is created)
- fixed a bug that crashed the game when using specific keyboard settings (only standard western settings may be used to name your save game or characters); corrupted save games will be renamed in order to work again!
- hotfix: non western region setting would cause a crash when trying to resume a saved game
- several minor fixes
1.01
2011-07-01
Core Play Elements
- Group move and formations
- Better item handling. You can now DRAG&DROP items on player portraits (if the characters are adjacent to each other; a small bag will appear at the character portraits)
- If you leave a single map using "Leave Game" in the options menu, the map will be SAVED. A "Continue" button appears at the bottom of the "Single Map" screen, so you can resume the map; if you die, the save will be deleted!
- Tooltips don't appear where your finger is any longer
- 4.2.1 compatibility
New Stuff
- new items (unique armors, Book of the Ambusher)
- new single map "Elemental Assault"
Fixes
- fixed a bug that crashed the game when using specific keyboard settings (only standard western settings may be used to name your save game or characters); corrupted save games will be renamed in order to work again!
- autosave added in map 2 (Freddy now drops the items when you connect with the App Store and an autosave occurs right after that)
- save point on map 4 corrected (it now saves after the bridge is created)
- several minor fixes