1.4.1
2022-02-27
Rewrote frustum culling on GPU for better efficiency on devices with A9 or newer processors.
1.4
2022-01-15
- Entire app re-written in Swift.
- Uses “compute shader” to pre-transform and pre-light the atoms before rendering the crystal, for improved efficiency.
- Simplified tiling algorithm.
1.3.2
2021-07-26
- Added Italian translation, thanks to Daniela, Isabella Eva and Davide Bigatti
- Panels display correctly in Dark Mode
- Show/Hide bonds
1.3.1
2021-04-07
Supports multiple windows both when running on macOS and when running on iOS
1.3
2021-01-24
- User interface rewritten in SwiftUI
- Runs on Apple Silicon Macs as well as on iPhones and iPads
- More flexible image export
1.1.5
2020-09-04
- Supports Wide Color displays
- Added Portuguese translation, thanks to Nuno Fernandes
1.1.4
2020-04-02
- Launch-screen format satisfies new App Store requirement
- Toolbar height adapts to default for iPhone or iPad
1.1.2
2019-10-12
Updated for iOS 13
1.1.1
2018-11-01
- Added screenshots for iPad Pro (3rd Gen)
1.1
2018-10-25
- Updated for iOS 11 and 12