1.1.17
2019-10-22
Thanks for playing Death Hall!
Some bug fixes in this update:
- Stage 2 audio bug.
- Mini-game retry crash.
- Wrath mode bug where it wouldn’t turn off in some situations.
1.1.16
2019-06-15
Thanks for playing Death Hall!
In this update:
- Fixed a music issue when Audio was set to off.
- When restarting the Boss Battle, the cutscene is skipped.
1.1.15
2019-06-11
Thanks for playing Death Hall!
In this update:
- Enabled touch input at the very bottom of the screen.
- Tweaked the difficulty of some areas in Stage 3 to be less punishing:
* Bombies now throw bombs directly at you, and there are less of them.
* Spirit Irrits are spawned in less awkward positions.
* Grave Heads no longer fly off to the side when you jump on them.
* Bones fly up a bit higher than before.
* Less flaming bones.
* Clouds won’t obstruct platforms anymore.
1.1.14
2019-06-11
Thanks for playing Death Hall!
In this update:
- Tweaked the difficulty of some areas in Stage 3 to be less punishing:
* Bombies now throw bombs directly at you, and there are less of them.
* Spirit Irrits are spawned in less awkward positions.
* Grave Heads no longer fly off to the side when you jump on them.
* Bones fly up a bit higher than before.
* Less flaming bones.
1.1.12
2019-06-08
Thank you for playing Death Hall!
In this update:
- UI improvements.
- “Flip controls” option in the pause menu.
- “Gesture input” option in the pause menu, to make the left/right buttons controlled by swiping. Also increases the touch-area of the controls.
1.1.11
2019-06-07
- Minor bug fixes.
Control / accessibility options coming soon!
1.1.10
2019-06-05
MAJOR UPDATE
Thank you for playing Death Hall!
Your feedback is invaluable and helps make the game the best it can be :)
In this update:
- LANDSCAPE MODE IS HERE! Portrait or landscape, play your way.
- Stage 2 (Crypt) difficulty tweaked. Also, each area is slightly shorter.
- Made cage keys easier and more obvious to collect in the safe passage areas. Use these to unlock fast-travel…
- Improved the position of control buttons on iPad.
- If you have fast-travel unlocked for a particular stage, that is the default option when restarting after dying.
- Fixed an issue when interacting with the puppy in the home area.
- Minor bug fixes.
1.0.15
2019-06-03
Thank you for playing Death Hall!
Your feedback is invaluable and helps make the game the best it can be :)
In this version:
- Minor pause screen bug fix.
- Slightly lowered left / right / jump buttons on iPad.
More feature requests coming soon!
1.0.14
2019-06-01
Thank you for playing Death Hall!
Your feedback is invaluable and helps make the game the best it can be :)
In this version:
- Fixed a crash when opening on some devices.
1.0.13
2019-05-31
Thank you for playing Death Hall!
Your feedback is invaluable and helps make the game the best it can be :)
These are the changes in this version:
- Fixed an issue when buying health-related items from the shopkeeper.
- Added a pause screen option to exit the game, back to the "monster's den".
- Fixed bug with MFi controller support.
- Some dialogue improvements.
1.0.11
2019-05-29
Thank you for playing Death Hall!
Your feedback is invaluable and helps make the game the best it can be :)
These are the improvements in this version:
- Minor bug fixes.
- Fixed a crash when talking to Bouldy after returning to the home area.
- Fixed an issue when you jump on two enemies that are very close to each other. You will no longer take damage.
- Tweaked the trap duration of the Stage 3 enemy ’Grave Grabber’. You will be trapped for a bit longer now!