Описание
DGArt is a 3D modeling tool designed for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, complete, and easy to learn. With DGArt on your iPad, you can effortlessly construct 3D models/digital art.
DGArt supports a variety of geometric primitives, including built-in geometry types such as spheres, boxes, planes, and text. It also features editable polygons that can be accessed through an edit mode, supporting extrusion, inset, loop cuts, and more.
DGArt creates a .scn file. This is the data format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
Please refer to SceneKit for more details.
Main Features:
• 3D Scene Editor
• Polygon Modeller mode
• Layer panel
• Object property panel
• Material property panel
• Light property panel
• Camera property panel
• Global Environment property panel
• Image library
• Works great with Apple Pencil
• Support for realistic physically-based rendering
• Save scene into .scn [SceneKit] format
• Export to .usdz/.obj format
• Native app and small size
DGArt is an application for creative minds who want to venture into the world of 3D art or games.
3D Scene Editor:
• Select, move, rotate, and scale tools
• Reset object to center
• Reset object to ground
• Clone object
• Array clone object
• Radial clone object
• Random clone object
• Set Scene Lighting mode [Constant, Lambert, Phong, Blinn, PBR]
• Add objects such as basic shapes, editable polygons, text, nodes, lights, and cameras
• Light types include Ambient [No Shadow], Area [No Shadow], Omni, Spot, and Directional
• Add Perspective or Orthographic Camera.
Scene Navigation:
• Standard pinch to zoom in or out
• Standard two-finger pan
• Top, Right, Front, and Perspective as default preview windows
• Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
• Long press on the Persp. button will switch to Ortho. view
• Reset view button, Frame object button, and Frame all object button.
Layer Panel:
• Hide/unhide object
• Delete object
• Parent/unparent object
• Set active camera
Property Panel:
• Precisely set object properties such as position, rotation, scale, etc.
• Set lighting parameters such as color, intensity, etc.
• Set camera parameters such as focal length, field of view, depth of field, etc.
Material Panel:
• Set object material properties such as color, metalness, illumination, etc.
• Set special effects such as normal, displacement, emission, self-illumination, ambient occlusion, and transparency.
• Set object double-sided, smooth and cull mode.
Global Environment Panel:
• Set environment settings such as background color, lighting environment, fog, reflection settings, etc.
Image Library:
• Load external images to use as UV maps for geometry or environment settings.
Polygon Modeler Mode:
• Selection: select, deselect, select all, deselect all, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly].
• Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Make Poly, Split Poly, Marge Point, Precision Tool,Edge Crease.
• Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, SubD surface, Catmull-Clark SubD surface, Flip, Make Pole, Rotate Face.
• Cut, Copy, Paste [copy and paste into another Object Node], Delete Poly.
• Mirror X, Mirror Y, Mirror Z [copy and paste mirror].
• Mirror options [select, deselect, move, drag] for Vertex only.
• Add primitive object.
• Add reference object.
• Snap option.
• Assign material to selected polygons.
For artists, game designers, and developers who frequently travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a wonderful alternative.
Thanks for your support and do visit nitrio.com for more apps for your iOS devices.