Dungeons of Chaos REVAMPED ED. Читы

Dungeons of Chaos REVAMPED ED. Взлом 2.9.211 + Чит Коды

Разработчик: Volker Elzner
Категория: Игры
Цена: 549,00 ₽ (Скачать бесплатно)
Версия: 2.9.211
ID: Prometheus-Indie-RPG-Games.Dungeons-of-Chaos-Unity-edition

Скриншоты

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Описание

Dungeons of Chaos is a retro-style 2D RPG that takes you on an epic journey with numerous spells, skills and tactical combat to employ in order to win the battle against evil. Huge locations to explore (both unique and randomised). Totally ad-free. >20000 sold so far for both major OS together, and 4.8 star rating and a very engaged fanbase on our facebook page, where I discuss frequent updates and additions.

Favourite fan quote to date (Kristian Borcheck): "If you were a fan of Ultima 3,4,5 or games of that ilk then this game will feel like coming home"

See overwhelming iOS reviews here:

https://sensortower.com/ios/us/volker-elzner/app/dungeons-of-chaos-unity-edition/1052556488/#review-history

Quotes:

"An Old-School-RPG with great character development, rewarding exploration, turn-based combat and well designed dungeons and quests. Retro-Fun!" - RPGWatch

"Deeply immersive and a whole lot of fun, Dungeons of Chaos belongs on the iPad of any self-respecting 1980s role-playing fan." - iRumorsnow

"If Avernum and Ultima 4ish had a genius baby, this would be it." - Aldinach

"The little guy who made this game made a gem. [...] It's very fun and deep. Creating characters is the bomb. It's great!" -- anabolicMike

FEATURES:
- retro-style RolePlayingGame (RPG) in the spirit of old classics
- vast locations to explore in a top-down 2D tile-based view
- many different character classes, spells and skills to employ. Guilds can give access to advanced classes
- rewarding quests to fulfil
- atmospheric music, and detailed lighting and line-of-sight visual mechanics
- non-linear content and exploration: many locations exist outside the main storyline, with unique monsters and treasure and secrets
- some locations are fully randomised and different each time you play (procedural content generation). Some are randomised and re-settable. And there are over 30 fixed locations supporting the main storyline.
- many rare item properties make for over 5,000,000 combinations that let your armour, weapons and accessories take on powerful bonuses
- defeat many different monsters with unique abilities and challenges. level up your characters and upgrade their abilities.
- find important NPCs to expand your skill sets, find magic books to boost your spell knowledge and improve your equipment by trading your bounty with various shop owners
- intricate fight mechanics: flanking or being flanked makes an encounter change from being easy to being dangerous, and vice versa; using the right boost/support/attack spells and skills will prove vital for survival
- control a party of 6 characters, which you can generate using 9 starter classes and unique character features
- try out different classes, experience different randomised locations, find different equipment, for great replay value
- various difficulty levels. Higher difficulty yields better loot but also much tougher enemies and game mechanics

DETAILED GAME MECHANICS, TACTICS and HINTS are available at the support website https://dungeonsofchaos.wordpress.com.

Some gameplay videos:
https://youtu.be/NXEK7R5hB5c?list=PLMAEZZoVxsGLS_YtEEWFYxPL93heVaqOq
https://youtu.be/RF45sJk_l2M?list=PLMAEZZoVxsGLS_YtEEWFYxPL93heVaqOq
https://www.youtube.com/watch?v=v9FwaFWGuM8&list=PLMAEZZoVxsGLS_YtEEWFYxPL93heVaqOq
https://youtu.be/3_dmEljHZBk
https://youtu.be/VNnqWR1WLfs
https://youtu.be/0BpgIv8fXeA

DEVICE SUPPORT:
Dungeons of Chaos is designed to work on as many devices as possible and back to iOS6. Issues DO arise on very old devices with low memory (RAM of 256MB or less), such as iPad2 or iPad Mini or iPhone 4S and 5C if the latter run iOS 8 or 9. The game works fine on iPhone 5S,6,6S,6Plus and on newer iPads like iPadAir 1 or 2, or iPad3.

For any problems or suggestions we would love to hear from you at: [email protected] .

История обновлений

2.9.211
2021-08-18
- fixed HOPOMO trinket getting wrong loot value at level 9
- allow white robe for exorcists
- line break in multi-trinket levelup message
- suicidal achievement now shows popup message
2.9.201
2021-07-08
New update:
- 64bit support
- suicidal playthrough achievement with warning popups
- several new fixed party challenges
- 4 new arena challenges with living level-gaining trinkets as rewards
2.8.110
2019-12-17
SHIPWRECK FOLLOW-ON:
5 kraken arena achievements, and a new birth feat that unlocks if all are done: PRACTICALIST (any class): gains spell and skill proficiency from USE twice as fast as normal; has a more than doubled chance of getting a skill/spell raise when already above class cap; needs 50% more xp to level than normal players; gains one talent point less per levelup (if class is BARD, gets 1 TP every 2nd level)

2.8.100:
SHIPWRECK update!
The shipwreck in the north east of Tartessos can now be accessed (with a bit of effort). Lots of treasure, some pirate opponents, secret puzzles, and an arena with very unique rewards, and a very unique host. Also, special arena rules... (water creatures can walk over tiles you can't. and take much less physical damage because they are mostly submerged).
2.8.100
2019-12-09
SHIPWRECK update!
The shipwreck in the north east of Tartessos can now be accessed (with a bit of effort). Lots of treasure, some pirate opponents, secret puzzles, and an arena with very unique rewards, and a very unique host. Also, special arena rules... (water creatures can walk over tiles you can't. and take much less physical damage because they are mostly submerged).

And the biggest (and hardest) arena reward is a new type of unique item: it is alive, and slowly levels up (increasing its abilities, and gaining new ones).
2.7.300
2019-04-07
Fixes the geomancer monument quest if it is still open in chapter 3
2.7.250
2019-03-06
2.7.250: The ZOMOK SET is here !

Requires 4 items:
DRAGON ROD (already existed, slightly tweaked)
ACOLYTE ROBE (already existed, slightly tweaked)
DRAGON BELT (new)
DRAGON CROWN (new)

Wearing all 4 gives a lot of fire resistance, some fire damage, hp+, STR+, and alters SUMMON DRAGON outcome (you still need to know the skill though):

Without such set, the daily skill currently has 3 possible outcomes:
A - nothing happens
B - an enemy dragon appears
C - a friendly dragon appears

With the set worn by the skill user this changes to:
A - a friendly dragon appears (and better change of higher one)
B - nothing happens
C - a friendly dragon appears (with better change of higher one)

Also, the set allows for multiple use in the same battle (if the user wears this set), something that would otherwise always fail and result in enemy dragon.


Also fixed in this version: sorting by set items now works.
2.7.200
2019-03-01
2.7.200:

- added 4 new, rare item conditions. fairly boring on their own, but combined as a GOLEM SET they improve the ‘summon golem’ spell outcome (you can get a QUARTZ one instead of weaker ones, and at higher levels it just improves category by one. Quartz golems are fast versions of stone golems and never suffer from too-many-golem-weakness): ametrine, citrine, dumortierite, prasiolite

- you can now advanced-sort by ‘named and set items’ instead of just named items. does not work all the time, fix: clicking old set items then sorting works.

- fixes an issue with multiple spider choker spiders appearing

- makes the white staff safe from sell-all procedure. all other set items are not unique so just have to find another one if you throw it out.

- fixes the RALLY skill not increasing with use
2.7.120
2019-02-11
2.7.120: fixes a small naming issue where items may show up as DONT NEED OLD NAME.

2.7.110: fixes a critical save/load issue with set items

BIG UPDATE 2.7.100 with set and combo effects added:
a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together)

b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions.

c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added!

d) and similar effects. stated as golden hint in the item descriptions.

e) beefed up the SPIDERS CHOKER. now improves nature ally result

f) fixed the dwarven bard and increased skill train limit
2.7.110
2019-02-09
2.7.110: fixes a critical save/load issue with set items

BIG UPDATE 2.7.100 with set and combo effects added:
a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together)

b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions.

c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added!

d) and similar effects. stated as golden hint in the item descriptions.

e) beefed up the SPIDERS CHOKER. now improves nature ally result

f) fixed the dwarven bard and increased skill train limit
2.7.100
2019-02-08
BIG UPDATE 2.7.100 with set and combo effects added:

a) SET ITEMS (such as: new or revamped items that have an extra power effect if worn together)

b) SET SUFFIX / PREFIX: suffix or prefix like "of the moon", "of the stars", "of the sun" that exist randomly on different items. If you wield items with all 3, you complete the CELESTIAL SET and get extra bonus stats. That bonus is displayed as a popup. If you ever need to re-read it again, just remove and equip one of the set items. The bonus in detail is not stated (revealed prematurely) in the item descriptions.

c) MULTI EFFECTS: new item condition 'flint' which is a bit like iron, however if you wear 2+ items with it, you get fire and lightning damage added!

d) and similar effects. stated as golden hint in the item descriptions.

e) beefed up the SPIDERS CHOKER. now improves nature ally result

f) fixed the dwarven bard and increased skill train limit
2.6.305
2018-12-19
2.6.305:
- 4 more unlocked birth feats: ‘brawler’ type feats that specialise and encourage melee builds
- new fixed party challenge BRAWLER with above as focus
- hidden secret
- items you can’t find randomly no longer accidentally sell via ‘sell all’
- smaller fixes
2.6.201
2018-10-17
Fixes a visual glitch that turns items red or white in inventory view that shouldn't.
2.6.100
2018-09-25
2.6.100 fixes a rare and old bug that could prevent rooms from connecting, in particular in orc lairs.
2.5.200
2018-09-11
2.5.200 fixes:
- a dungeon room layout that can cause disconnected rooms
- instrument pricing fix
- Veridrac summon not placing or not correctly
- drop bear pic
- elf bow shop npc pic
2.4.110
2018-06-22
2.4.110:
Small fix of a bug that made some skill increases in fights seem to occur when they in fact didn't.
2.4.100:
A new advanced player class: BARDS!
Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard.
A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions!
Instruments are the bard insignia items, found in shops and very rarely as loot.
Also added:
- 6 bard-related achievements
- 8 instrument shops
- 7 bard skill trainers
- a unique instrument as arena award
- the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt.
- lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’
- righteousness feat now gives 10 div/emp for ANY class
- change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6.
- undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him)
- added small chance for priest insignia to have a holy curse bonus
- reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time.
- insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line
2.4.100
2018-06-21
A new advanced player class: BARDS!
Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard.
A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions!
Instruments are the bard insignia items, found in shops and very rarely as loot.
Also added:
- 6 bard-related achievements
- 8 instrument shops
- 7 bard skill trainers
- a unique instrument as arena award
- the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt.
- lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’
- righteousness feat now gives 10 div/emp for ANY class
- change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6.
- undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him)
- added small chance for priest insignia to have a holy curse bonus
- reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time.
- insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line
2.2.410
2018-04-17
- new item: ‘Courtland’s Cape’, +5% loot value and a few smaller perks
- fixed a few items’ text display where they had a speed impact disguised as a negative speedmalus.
- fixed quickactions update after Zmaj arena reward
- fixes an issue where class cap is not increased if your spell or skill is increased via your birth feat
- fixed a VERY old visual glitch that caused red inventory item highlights to stick around too long
- other fixes of bugs I was told about. keep them coming !
- iPhoneX support is being worked on, not ready yet
2.2.305
2018-03-09
2.2.305:

- added a ‘THE CLAN’ fixed party challenge. Related achievement unlocks a new ‘EMITTER’ birth feat (granting poison cloud skills)
- fixes an issue where ‘hmm’ sound OFF does not work on next load
- now allows for lower case characters in names
- fixes oath of protection bug
- disallow sp/hp healing via level up btn during combat
- changed assassin guild quest to require 60 species, and yield less xp
- fixed an issue where chain lightning would bounce without anything to bounce off (single target shouldn’t bounce)
- made hell plasma and cryo charge faster to cast
- reduces military training impact from 1.00 to 0.75 per point
- lengthened the destabilise matter spell casting time

2.2.205:
- fixes a text glitch in the advanced sorting screen

2.2.200:
- ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria
- HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten)
- the dragon arena now benefits zomok apprentices as well
- you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2)
2.2.300
2018-03-07
2.2.300:

- added a ‘THE CLAN’ fixed party challenge. Related achievement unlocks a new ‘EMITTER’ birth feat (granting poison cloud skills)
- fixes an issue where ‘hmm’ sound OFF does not work on next load
- now allows for lower case characters in names
- disallow sp/hp healing via level up btn during combat
- changed assassin guild quest to require 60 species, and yield less xp
- fixed an issue where chain lightning would bounce without anything to bounce off (single target shouldn’t bounce)
- made hell plasma and cryo charge faster to cast
- reduces military training impact from 1.00 to 0.75 per point
- lengthened the destabilise matter spell casting time

2.2.205:
- fixes a text glitch in the advanced sorting screen

2.2.200:
- ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria
- HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten)
- the dragon arena now benefits zomok apprentices as well
- you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2)
2.2.205
2018-02-24
2.2.205:
- fixes a text glitch in the advanced sorting screen

2.2.200:

- ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria
- HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten)
- the dragon arena now benefits zomok apprentices as well
- you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2)
2.2.200
2018-02-21
2.2.200:

- ADVANCED SORTING in shops and inventory/stash. New button that opens extensive dialogue screen for primary and secondary sorting criteria
- HASTE bug fixed (on auto attack behaviours, it could slow instead of hasten)
- the dragon arena now benefits zomok apprentices as well
- you can now turn off ALL ‘hmm’ sounds, covers the dialogue ones, “!” discoveries in walk mode etc. (options page 2)
2.2.050
2018-01-25
2.2.050:

In time for Australia Day, DoC gets a mob update: DROP BEARS!!
Found in the chapter 3 (corrupted) version of the 'valley north' map. If you don't know where exactly then you haven't studied the map in enough detail. ;-)

2.2.010:

3 new unique items are coming with this update, I spaced them over all 3 chapters:

- SPIDERS CHOKER (chapter 1 spider boss drop; adds poison dam, poison resist and some evasion, DEX -2),
- RING OF THE SNOW OWL (ch 2 icy valley hidden treasure; magic damage, +1 speed per kill),
- HELM OF ROSTAM (ch3 Chris the cryptkeeper drop; lightning damage, high armor, high STR requirement and wearing threshold)

Also,
- fixed issues with symbiant restoration-only auto tactics setup
- typos
2.2.010
2018-01-23
2.2.010:

3 new unique items are coming with this update, I spaced them over all 3 chapters:

- SPIDERS CHOKER (chapter 1 spider boss drop; adds poison dam, poison resist and some evasion, DEX -2),
- RING OF THE SNOW OWL (ch 2 icy valley hidden treasure; magic damage, +1 speed per kill),
- HELM OF ROSTAM (ch3 Chris the cryptkeeper drop; lightning damage, high armor, high STR requirement and wearing threshold)

Also,
- fixed issues with symbiant restoration-only auto tactics setup
- typos
2.1.470
2018-01-10
2.1.470
- tweaked CHAAZ attack powers.
- made the ID price text reappear.
2.1.440:
- added SHRAZKIL and CHAAZ combo-bosses. and spectral wolves as supporting summon. This boss-combo is a rare ch3 spawn somewhere. The creator opted not to disclose where (they are NOT where the lizards are).
- redesigned demonic warriors (if you are flanked by three, their attacks are now devastatingly coordinated)
- fixed a nasty bug that made non-boss monsters be treated like bosses and make others flee when they die. which can cause chaos lord fight to end without a kill for example.

2.1.405
- added HAVOC, the boss cat. With a suitable unique (and fixed since 2.1.400) loot drop (don’t miss the high threshold attack styles). He is rather nasty if you are not prepared for being crit-hit with cutting edge claws. So be warned and don’t open that door in the warlock’s main hall that he is sitting behind…
- made the chromatic lindworm a notch nastier
- fixed some spelling errors

2.1.300:
- ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types
- fixed angered allies from regarding other monsters as their boss
- increased chaos item return rate for stash and inventory (chaos chests)
2.1.440
2018-01-08
2.1.440:
- added SHRAZKIL and CHAAZ combo-bosses. and spectral wolves as supporting summon. This boss-combo is a rare ch3 spawn somewhere. The creator opted not to disclose where (they are NOT where the lizards are).
- redesigned demonic warriors (if you are flanked by three, their attacks are now devastatingly coordinated)
- fixed a nasty bug that made non-boss monsters be treated like bosses and make others flee when they die. which can cause chaos lord fight to end without a kill for example.

2.1.405
- added HAVOC, the boss cat. With a suitable unique (and fixed since 2.1.400) loot drop (don’t miss the high threshold attack styles). He is rather nasty if you are not prepared for being crit-hit with cutting edge claws. So be warned and don’t open that door in the warlock’s main hall that he is sitting behind…
- made the chromatic lindworm a notch nastier
- fixed some spelling errors

2.1.300:
- ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types
- fixed angered allies from regarding other monsters as their boss
- increased chaos item return rate for stash and inventory (chaos chests)

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