Evil Mineswifter (Minesweeper) Читы

Evil Mineswifter (Minesweeper) Взлом 1.2.2 + Чит Коды

Разработчик: Bonzai Games
Категория: Игры
Цена: Бесплатно
Версия: 1.2.2
ID: com.bonzaiapps.mineswifter-unsolvable

Скриншоты

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Описание

Evil Mineswifter looks like a normal game of Minesweeper, but every board contains a 50/50 guess and the hint system complains a lot. Yes, really.

PERFECTLY UNNATURAL

Evil Mineswifter is designed with a modern and beautiful user interface that helps hide its evil nature. Customize everything from the background colors to your play style. Works great with split-screen and a mouse on iPad!

QUESTIONABLE HINTS

We also added a hint system that uses the power of a Minesweeper AI to show you exactly which part of the board is solvable next, but ruined that too by having it complain every time.

UNDO INEVITABLE MISTAKES

Click on a mine due to a 50/50 guess? No problem! Simply click the Undo popover and keep playing until the next 50/50 guess.

STAT TRACKING

The main stat tracked in Mineswifter is the perfect game, which is a board completed without mistakes or hints. Don't expect this to happen very often.

DAILY CHALLENGES

Evil Mineswifter also offers its own set of daily challenges, all of which contain exactly one 50/50 guess. Check the stats to compare your guessing abilities to players from around the world.

История обновлений

1.2.2
2022-02-14
- fixed another bug with the minimum time
- fixed an issue with handling "UnknownID" Game Center identifiers
- fixed a minor uncommon memory leak
1.2.1
2021-11-27
- fixed an issue with the Simplified Chinese localization
1.2.0
2021-11-25
- fixed an issue with the minimum time becoming 0:00
- other minor bug fixes
1.1.9
2021-03-23
- fixed some issues with the end-game solver
- fixed the penalty for clicking on a mine when using the 5-second hint type
- fixed a layout bug with the stars after completing a daily challenge
- other minor bug fixes
1.1.8
2020-12-09
- improved and optimized the Minesweeper solver
- updated the app icon
1.1.7
2020-11-22
- the hint system now fixes incorrectly flagged tiles as a distinct step
- improved the strength of the Minesweeper solver
- fixed a bug with the average time calculation after completing a daily challenge
1.1.6
2020-10-27
- added a hidden "Extreme Contrast" setting when using the "Increase Contrast" accessibility option
1.1.5
2020-10-20
- Fixed a crash when using the "Increase Contrast" accessibility option
1.1.4
2020-10-19
- added support for the "Increase Contrast" accessibility option
- added a star next to daily challenges that were completed perfectly
- daily challenges now automatically exit after completion
- fixed some French localization issues
- fixed a minor graphical issue with the tiles
- fixed the formatting of decimal numbers across different locales
- other minor bug fixes
1.1.3
2020-10-09
- fixed a rendering issue on iPhone X in dark mode
1.1.2
2020-10-06
- added a "press-and-hold duration" option when placing flags
- added three new background colors
- the minimum and average time is now for all time rather than for the past 100 games
- abandoning a game now breaks the perfect streak
- added localizations for German, French, Japanese, Korean, and Chinese
- swiping back to exit the game is now disabled during gameplay
- fixed a bug with the hint system sometimes not solving endgames
- other minor bug fixes
1.1.0
2020-09-10
- attempt to fix some crashes related to the audio engine
- no longer explain the "new game" button if players have already pressed the button
- don't track perfect streaks when replaying the same daily challenge
- other minor fixes
1.0.9
2020-09-03
- the hint system can now fix incorrectly flagged blank tiles
- fixed a rendering issue in the Settings for some devices
- fixed vibrations when pressing tiles for new users
- minor layout updates in landscape and slide-over
- other minor fixes
1.0.8
2020-09-01
- game no longer vibrates when scrolling the board quickly
- fixed a bug with the hint system sometimes failing to find a solution
- optimized the daily challenge transition
- fixed some crashes involving touch inputs
- fixed a bug with the daily challenges sometimes showing the wrong month
- switched to CADisplayLink, which hopefully doesn't break anything
- changed "Perfectly Normal" to "Unsolvable"
- no longer artificially boosts the stats for daily challenges
1.0.7
2020-08-21
- added mouse support on iPadOS, with scrolling, pinch to zoom, and right clicks
- added the vibrations back due to popular demand
- added a Twitter link to the About page for additional support options
- "Above-average time" is now "Improved average time" to avoid confusion
1.0.6
2020-08-20
- fixed split-screen and slide-over on iPad
- fixed a bug with the hint system skipping a step at the end of the game
- scrolling should feel snappier now
- fixed a crash when English (US) was not an available locale
- significantly reduced the vibrations
- clarified which button is the "new game" button
- disabled background blurring on iOS 12 devices
- tweaked the app icon slightly
1.0.5
2020-08-18
- made the scroll areas less sensitive to small movements
- adjusted the default tile size for each device
- fixed a crash when using Screen Time app limits
- fixed AirPlay mirroring
1.0.4
2020-08-16
- fixed a crash when playing music in the background
- essentially disabled the "Need a hint?" popover after the first display
- warn the player when they're out of flags and attempt to place another one
- ask the player if they want to abandon a game currently in progress
- tell players to start a new game the first time they complete a board
- fix a crash with the hint system in certain cases
- fix a bug with the hint system not knowing how to click all remaining safe tiles
- added support for iOS 12 devices for now, with transparencies disabled
1.0.3
2020-08-13
- added support for iOS 12 devices for now, with transparencies disabled
- improved the quality of click sound effect
- fixed various bugs with the hint system
- increased the spacing between daily challenges when more space is available
- fixed some memory leaks because this isn't written in Swift
1.0.2
2020-08-08

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