1.8.2
2023-05-27
We've fixed a crash bug that was affecting users with their system language set to Turkish.
1.8.1
2023-05-19
This small patch tightens up some things and fixes some bugs. Bigger changes coming soon!
1.8.0
2022-07-03
Hello Feud players! We know it's been a little while; thank you so much for being patient with us. Today we've got a new update for you - this update's got some rather nice new features relating to notifications, along with a few other quality-of-life improvements too.
We've got a much larger update in the works and we're very excited to show it to you. Please look forward to that!
Here are the ch-ch-changes:
- We've added some new reminder notifications for async games. If you forget to make your move, you'll get a gentle prod at 12 hours and 1 hour remaining. We hope this will result in fewer games timing out!
- Notifications for moves and reminders now take you right into the match they're about! This was tricky to get working correctly but we think it makes everything so much smoother.
- The language picker now shows the names of languages in their own language. That's a confusing sentence. You'll see what I mean.
- We now ask for confirmation the first time you ever skip your turn. This is only really useful for new players but we think it'll help prevent confusion, bless them.
- We've tweaked the settings menu a bit so it should be a little better organised.
- Updated and tuned lots of things under the hood to keep everything ticking over smoothly.
As always, thank you for playing!
1.7.0
2021-12-22
Feud 1.7 is here, featuring a whole bunch of fixes and quality-of-life improvements to make your experience much nicer.
- Added some lovely new symbols to pieces to make them more visually distinct.
- Piece colours now respect your colour blindness setting properly!
- Added haptic feedback to interactions! Try it out if you play on an iPhone.
- Feud's launch screen now respects dark mode on your device. No more being blinded when you're playing Feud at 1am when you should be sleeping!
- The markers during the placement phase now pulse in a very pleasing way.
- The info text now rotates if you're playing Versus in Opposite mode. No more needing to stand on your head to read it!
- Fixed some rouge translation bugs. I mean rogue. You can see where the issue comes from.
- Made the settings menu volume sliders 'sticky' to be less annoying.
- Added some missing SFX to places they were...missing.
- Fixed a bug where a dialog box wasn't very socially aware and outstayed its welcome.
- Stopped showing that creepy blank avatar when you're not signed in.
- Tweaked the text on some things to make it a bit clearer.
- Added Ollie to the credits screen. He's our new QA and is the reason these release notes are so long. Be sure to thank him.
As always, thanks for playing!
1.6.2
2021-02-27
We've fixed a number of crash bugs in our latest achievements update that would annoy users who were not using Game Center. Squished!
1.6.1
2021-02-26
We've fixed a small crash bug in yesterday's big Game Center update; sorry about that!
1.6.0
2021-02-25
Feud 1.6 is here, bringing some rather lovely new features:
- Game Center login, with achievements!
- Three new languages - French, German, and Japanese
- A nicer font for Chinese
- Fixed some weird text rendering bugs
- Fixed time localization in some languages
- Improvements to stability
We hope you enjoy the update! Now, go get cracking on those achievements.
1.5.2
2020-09-20
We've fixed a bug that prevented users in non-English locales from setting their language to English.
1.5.0
2020-09-18
Thanks to our lovely community, we've added support for three additional languages:
- Simplified Chinese
- Italian
- Romanian
1.4.4
2020-06-21
We've made a few small quality-of-life improvements:
- Pieces now have empty health spaces to make it clearer how much health they've lost.
- Animations have been sped up slightly across the board (heh, board).
- We've added an option to remove the delay between AI animations.
1.4.3
2020-05-23
This is a balance patch - we've tweaked the middle two starting layouts in order to make them a little more viable. Happy Feuding!
1.4.2
2020-05-09
This is a small patch that fixes a couple of UI bugs our community had noticed. Thanks, community!
1.4.1
2020-04-23
This is a small patch which fixes a few annoying crash bugs.
- Fixed a bug where the game could crash on stalemate.
- Fixed a bug where the game could crash if an opponent disconnected during an async match.
- Fixed a bug where the game could crash if a dialog didn't appear at the right time.
Thanks for playing Feud!
1.4.0
2020-04-11
Feud 1.4 is here, and brings our brand new live mode for multiplayer! This is a quickfire mode where each player has just 90 seconds to make their move. We've also got our usual array of little bug fixes and quality-of-life improvements.
Full patch notes below. Enjoy!
- Live mode for multiplayer with live invites.
- Balance tweak: Black Shield now starts with 3HP (down from 4HP).
- Improved battery efficiency for online play.
- Fixes to crashes on item reward.
- Fixed bug where game outcome wasn't appearing in endgame menu.
- Fixed bug where animations would queue up during online play, which could be abused.
- Fixed bug where disconnecting with a dialog open could result in an uncloseable dialog.
1.3.2
2020-01-30
We've fixed a small bug that was preventing some users from registering for notifications correctly.
1.3.1
2020-01-25
This is a small bugfix release.
- Fixed an issue where some in-game text would LOOK_LIKE_THIS, which was pretty annoying.
- Fixed an issue where some screens looked wrong on phones with notches.
- Made the settings menu accessible from the top-left drop-down on the main menu screen.
Happy Feuding!
1.3.0
2019-12-23
We've added some nice new quality-of-life features just in time for the holidays:
- Added customisable avatar costumes! There are three included to get you started. You'll hear more about how to unlock more soon...
- Changed the skip buttons to be a bit clearer about how many skips have been used.
- Added a little bit more visual feedback on button presses.
- Fixed a bug which caused the endgame menu to look silly on phones with notches.
- Internationalised the app - you shouldn't see any difference, but this means we'll be able to start adding new languages soon!
1.2.1
2019-09-28
This is a small patch to fix the notifications, which weren't coming through for some users.
1.2.0
2019-09-26
This release is focused on a big new feature - notifications!
- Notifications added for invites, moves and completed matches.
- We've added a little glow to the tick button so you know when your Knight or Medic has no possible moves left.
1.1.0
2019-07-16
We've added an invite system and a concede button and fixed a few bugs!
Full release notes:
- Added an invite system for asynchronous invites by display name.
- Added a concede button.
- Tidied up online menu screen, making sections collapsible.
- Game stays connected as you move between matches, making it a bit smoother.
- Fixed bug where double-click in online menu resulted in matches being loaded incorrectly.
- Fixed annoying screen flicker when loading a match.
1.0.1
2019-06-18
We've squished a few annoying bugs:
- A crash on finishing a game after starting a new game using the restart button.
- Another crash that would sometimes happen when you joined a new match.
- The date formatting wasn't consistent; it's a bit better now.
- A fly that got into my room while I was typing this. Sorry.