2.0.2
2021-11-14
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some sound effects not playing following the last update.
Update: Campaign map graphics. It is now clearer which campaigns have been completed.
2.0.0
2021-03-28
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Add: Map labels to most scenarios.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Change: Improved A.I. opponent.
Change: Source material credits.
Change: Mission design credits and sources.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms.
1.8.5
2020-09-06
Improved: AI has received a pass to help improve performance.
Change: Some UI updates.
1.8.4
2020-06-03
Fix: An issue with the Roundway Down scenario not ending.
1.8.3
2020-04-09
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging.
1.8.2
2020-01-08
Change: Tweaked balance issues with the Nantwich scenario in the 1644 campaign.
1.8.1
2019-12-12
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.
1.8.0
2019-09-20
Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it has a chance to advance into the defeated units hex.
1.7.1
2019-05-29
Fix: Some issues locking/unlocking some In-App purchases.
Fix: A bug which could cause a crash when a unit changes formation.
1.6.0
2019-05-23
Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy.
1.5.1
2019-02-20
Fix: Bug affecting some units melee abilities.
Fix: Restore button not showing up on purchase window.
1.5.0
2019-02-13
Add: New iAP: Campaign of 1643 an 8 scenario campaign.
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays.
1.4
2016-10-25
Cheriton mission was ending with wrong side winning sometimes.
1.3
2016-06-04
Game Centre achievements and leaderboards added. Grammar and typo corrections.
1.2
2016-04-20
Spelling and grammar updates.
1.1
2016-03-16
Fixed victory error in 1644 Cheriton.