1.7
2021-03-26
0. NewUI:
Full accelerameter and gravity sensor interface the ergonomics of the game. The fluid is most responsive on iOS and flows naturally.
NOTE: the game is always in Landscape Right orientation and Auto-rotation is disabled due to the nature of the elongated mazes and the out of control fluid sloshing.
Black up-arrow cloud icon communicates securely with CCN servers to register and authenticate player. New? check button indicates new user, group requires CCN admin to setup groups of players which is not a part of this review but works correctly. The group id is acquired from CCN to businesses or organizations.
1. Access to large variations of Random Walk, Spanning Tree and Mask Mazes generate on CCN servers
2. Level Of Difficulty is now under the player's command, each maze has 3 levels of difficulty
3. Mask Mazes allow e.g. shamrock or egg or bunny or clover shapes
4. Full Monetization, though we only turned on Rewarded Video Ads (FILM ICON, lower left third icon towards right) for this release).
5. Player accounts allow for the user to switch iOS devices and all their game data is ubiquitous, 0 configurations required. No personal user data is solicited, the username could be any random short or long string, and it serves to have a unique handle for acquiring the last state of the game. Mazes are available and fully functional for sampling at the first scene of the game.
6. Two formats for educational modules 3D Vector Mesh and 2D PDF, depending on the nature of the content. For review period calculus 1 modules are in place with all mathematical typeset
7. UI: buttons are replaced by wire-frame non-bulky elegant designs to allow see-through thus reduce the occlusion during the game
8. Smiley button is the Free Form interface to Wolfram Cloud PLI:
https://reference.wolfram.com/language/guide/ProgrammableLinguisticInterface.html
Samples:
"set maze to shamrk;" spell-correction algorithm in place, the expressions must end with ;
"set maze to eastreg and easy;" which sets the level of difficulty by the player
"set" token could apply to educational module subjects or fluid dynamics, but for now there is only calc1 in place
9. After entering the Free Form expression press on the smiley again and it is sent to CCN Studios Cloud for accessing our Free Form Grammarian, which is custom designed for this game. Proper sliding notifications are issued
10. Circular arrow restarts the maze + saves the current state of the game into CCN cloud servers for later retrieval. Worst only the last play could be lost.
11. Circled "?" randomly transports educational questions from CCN servers and the sapphire colour pull-down menu selects a single choice and Red up-arrow cloud icon calls the auto-grade and uploads the player answer into the servers
12. In case of any malfunction or blank screens, simply press the circular arrow to call for a new state. We have not observed any crashes or serious malfunctions
13. Rewarded Video is NOT FORCED on the player, it is entirely up to the player to click on the button if and when needed or not at all
14. Towards the last available 5 runs, the player is prompted by sliding notifications to use Rewarded Video (later use the IAP). IAP is set to about $1 range.