1.9
2020-05-18
Fixing a bug that prevented the tutorial from working correctly.
1.8
2020-05-11
Fixing a bug that caused the card counter in the discard view to become invisible when the iPad was in Dark Mode.
1.7
2020-05-10
This version fixes a bug that caused equipment to appear slightly transparent in the player area.
1.6
2020-05-06
Fixing a bug that caused the Navigator's special ability to crash the game. Yikes!
1.5
2020-05-05
Just a small update to the app description.
1.4
2017-11-21
In this version we fixed a few layout issues that cropped up in iOS 9 after our previous update.
1.3
2017-10-24
We've updated the source code to Swift 4.0 so that it runs buttery smooth on iOS 11.
We also added a counter to show how many cards are in the Storm Discard pile to help better plan for that inevitable moment when the Storm Deck reshuffles and those Sun Beats Down cards loom in your not-too-distant future.
You can find the counter at the top-right of the Storm Discard pop-up by tapping on the Storm Discard pile.
1.2
2016-04-22
This is a small release with a couple minor bug fixes.
First, we fixed a bug where using the Dune Blaster to clear the Landing Pad wasn't able to trigger winning the game. So now you can save a Dune Blaster till then end and win the game in style!
Second, we fixed a bug in the Grand Parasol achievement eluded us in the last release.
1.1
2016-04-01
Since we released Forbidden Desert last month, we've received a lot of great feedback from players. Now, we're happy to make some improvements based on their feedback.
We've added a new 'Beginner' difficulty level to the game. This difficulty is slightly easier than Novice and should be helpful for players brand new to co-op strategy games.
We've also made it so you can skip the Storm Picks Up and Sun Beats Down animations by just tapping anywhere on the screen when they start. For frequent players, this can speed up your games.
Finally, thanks to our eagle-eyed fans, we were alerted to a couple of bugs in the Achievements. We've sorted those out, so now they're exactly as tough to achieve as they should be.