1.10
2017-12-18
This app has been updated by Apple to display the Apple Watch app icon.
Minor bug fixes and an update to Swift 4
1.8
2016-12-06
A minor bug fix and a small visual improvement. Look, they can't all be classics.
1.7
2016-11-03
Oh so many new things:
* You can now play an offline game between two players on a single device
* The game now displays where stones were captured in the previous turn
* There's a warning if you try to play a game while viewing its history
* The app badge now reflects the number of online games awaiting your attention
* Loads of tiny visual improvements
1.6
2016-10-04
Loads of tiny visual improvements.
So much refactoring. The code is getting quite delicious.
1.5
2016-09-27
There is now a 'Help' entry in the menu so you can learn the rules of Go.
I also fixed a bunch of bugs.
1.4
2016-09-27
You can now review a game in detail using the history slider.
Any games where the opponent has not played for two days are marked as inactive and can be cleaned up from the menu.
Lots of visual cleanup and a few bug fixes.
1.3
2016-09-18
There is now a custom, in-game UI for adding and continuing games, as well as for viewing the leaderboard.
You can also start a rematch when viewing a completed game.
Go on the Go is now written entirely in Swift 3.
1.2
2016-09-14
There is now always at least a half-point komi, in order to avoid tied games.
Passing now requires a second tap for confirmation.
Introduced a ranking leaderboard. Beat a player on the leaderboard, and you will be ranked above them.
If you tap the scoreboard during a game, you can see a simple breakdown of how the score is calculated.
When your stones are captured, they are now subtracted from your score, rather than added to your opponent's.
Lots of visual improvements, including a nicer setup screen and animating board changes.
1.1
2016-09-09
* A better name!
* Now draws all nine star points on 13x13 and 19x19 boards
* Crashlytics support in case of any problems