1.1.5
2015-12-22
Приложение было обновлено компанией Apple, чтобы в нем отображался значок приложения Apple Watch.
Добавлено новое здание "Штаб", теперь вы можете собираться с союзниками и вместе нападать на врагов.
1.1.4
2015-11-30
1. Исправлены ошибки связанные с iPhone 4
2. Исправлены ошибки с вылетом из игры
1.1.3
2015-11-16
1. В посольстве вернулись функций поддержки
2. Снизились награды и очки опыта для ежедневных задач
3. Сократился лимит ежедневных атак с 15 до 5 в день. Раньше если очки опыта давали на 15 атак, теперь только 5 атак, после этого очки опыта не будут давать.
1.1.1
2015-09-25
1. Добавлена технология "Поход в Оазис"
2. Уменшилось трата ресурсов для отправки воиск в королевские руины
3. Добавилось новое здание "Посольство". Теперь члены альянса могут помогать друг другу при защите города.
4. Добавилось новое мероприятие "Защити свой город"
5. Исправлены различные ошибки
6. Теперь атакующий не получает разведданных о противнике, если противник использует анти-разведку и войска атакующего меньше 1/10 противника.
1.1.0
2015-08-27
1.Изменения настройки когда на вас нападают. Теперь не важно атакуют вас или грабят, вы можете поставить единую тактику.
2.Изменили скорость восстановления города после грабежа.
3.Теперь в главном городе можно улучшать некоторые здания до 25 уровня.
4.Теперь некоторые технологии можно улучшать до 25 уровня.
5.Добавлена новая функция "Суицид", когда на вас нападают, с каждым разом у вас нижается вера ваших войск. И когда их вера падает до определенного уровня, то в городе начинается суицид.
6.Добавлены "Королевские руины", теперь игроки могут отправить солдат в королевские руины, чтобы предотвратить "Суицид".
7.Теперь вы не можете во время битвы отправлять свои войска куда то еще, в надежде сохранить ваши войска в целосности. Вы можете сделать это до начала битвы.
8.Добавлена функция Блокировки Ресурсов. Когда численность войск атакующего и противника равно 1/10 и до начала битвы остается меньше 30 минут, то противник может заблокировать свои ресурсы, и атакующий не может забрать ресурсы.
9.Изменилось ускорение маршировки войск. Теперь ускорение считается по процентам.
10.Есть изменения в мировой карте и главном городе.
11.Изменилось скорость маршировки некоторых войск.
12.Добавлен Министр Обороны, который будет отвечать за оборону города.
13.Добавлено новые оборонные объекты, исцеления войск, и другие технологии.
14.Добавлена функция в почте "Другие сообщения".
15.Процент урона воинам для защитника увеличивается в то время как для атакующего снижается.
16.Уменьшилось время восстановления Королевских Сокровищ, и снизилось на них сложность атаки.
1.0.10
2015-06-03
1.A new PVE level-Fire Chasm and a new Trial Tower-Tower of Flames have been introduced. Relevant tasks have also been added.
2.Loyalty Boosters have been added with which you can boost your city's Loyalty.
3.The way that Speed-Up Card Ⅴ works has been changed. Now the cost is determined by the length of remaining time. As a result, Speed-Up Card Ⅴ has been replaced by Instant-Finish.
4.Cities (manors, forts, castles…etc.) can now be abandoned (not applicable to main city).
5.Functional buttons have been added to the Building Upgrade feature, giving players quick access to corresponding options when you are lacking of some resources or a preconditional building hasn't met the level requirement.
6.The unresponsive error occurring when you recall troops from oases has been fixed.
7.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count to exceed Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
8.Beginner's Guide has been optimized. Newcomers will know how to play quicker than before with the newly-added arrow indicators.
9.Restrictions have been applied to simultaneous warfare queues. You are now only allowed to send out 5 warfare queues from each city at the same time.
10.Previously, when the defender lost a combat, s/he still received EXP. and prestige from it. This bug has been fixed.
11.Technological effect now displays normally in marching speed.
12.Technological effect now displays normally in troops' overload.
13.All troops' MDEF has been raised.
14.Previously, troops' performance is halved when crops are insufficient. This restriction has been adjusted, so from now on, when crops are insufficient, troops' general performance will no longer be halved but only their ATK is decreased.
1.0.9
2015-05-12
1.Several modifications have been applied to PVE levels and Trial Towers:
a)They've become more challenging.
b)Healing Rate in PVE levels and Trial Towers have been increased.
c)You will get better drops from passing the 10th checkpoint of each trial tower from now on.
2.Epic Hero Card mechanism has been modified. From now on when you refresh your Tavern with the epic card for a certain amount of times, a random legendary hero will be guaranteed.
3.A Tome of Heroes has been introduced, through which players can check all the heroes and their details.
4.The troop force of sorcerers, catapults and royal knights in On Guard activity has been decreased. Soulstone output upon the mentioned troops' sacrifice has also been decreased.
5.Respective troop's MDEF has been increased.
6.Royal spots have been added to Dailies > Activities. Players can acquire soulstones by occupying those spots on the world map.
7.From now on, if you take over a player's city (manors, forts and castles…), all inner city buildings' level will be decreased by 2 and the outer city resource buildings by 1.
8.The insufficient transport teams' error in Market has been fixed.
9.Previously, some cities'(manors, forts, and castles…) loyalty got stuck at 25 and never restored, this issue has been corrected.
10.From now on, when you are being attacked or plundered, you can quick-access the target city (or the city where the target oasis is attached to) by tapping on the horse icon.
11.The rule of Plunder activities has been changed. Now it is also count into the activity score if you plunder a player's resource buildings.
12.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count exceeds Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
1.0.8
2015-04-02
1. The way of using multiple items has been simplified, making it more convenient to use certain items.
2. The NPC heroes' level bug has been fixed, bringing more challenge and fun to gameplay.
3. The combatant waiting mechanism has been optimized significantly.
4. New push notifications have been added. From now on, you'll receive push notifications when your resource building reaches its temporary capacity in the outer city.
5. The overload display error occurred when initiating a plunder or an attack against other players has been fixed. From now on, you'll get the correct Total Overload.
6. The error occurred when claiming rewards amongst players who rank the 9th and 10th place in "On Guard” has been fixed.
1.0.7
2015-02-27
1.Strategy has been implemented to Barracks Defense. From now on, players will be able to set up customized configurations against attacks and plunders from their enemies via the Attacked/Plundered tabs in the Barracks.
2.More options have been added to defense configuration. You can now assign your troops to defend against “Ranged Troops” or “Melee Troops”.
3.New defensive facilities have been introduced, they are: Trap, Log and Spear.
4.Equipment Upgrade and VIP level-up info have been added to scroller news.
1.0.6
2015-02-05
1.Special Bonus has been added. Certain content(s) of the Level Rush Reward has also been changed.
2.Troop relevant technologies have been added to Alliance Tech.
3.A new gold package- Beginner Pack has been added to the AppStore in-app purchase list. The new package costs $ 0.99.
4.“WhereToGet” info for materials have been optimized, making it more user-friendly (Forge > Upgrade > tap on a material > WhereToGet).
5.VIP level cap has been raised to Lv.12.
6.New indicator has been added. Now when a piece of equipment can be upgraded, the system will give you an indicator.
7.New reminder has been added. Now when the hospital finishes curing, the system will remind you with an exclamation mark appearing on the top of the building.
8.The combatant waiting mechanism has been improved.
9.INVITE feature has been implemented. You can now invite friends to join forces via popular social networks/platforms.
10.Scarce resource buildings can now be removed. This adjustment makes it possible for players to rearrange the scarce resources as you develop and progress.
1.0.5
2015-01-13
1. The item drops at PVE levels; towers and Dragon's Delight have been optimized.
2. Equipment disenchanting and synthesis have been removed.
3. Optimizations have been made to Equipment Upgrade and Enhancement.
4. Materials have been introduced. They can drop at PVE levels, towers and Dragon's Delight.
5. The refilling mechanism of Energy Potion has been changed.
6. Set Chest(s) have been removed from the Shop.
7. Roulette system has been added to Try Your Luck feature.
8. Heroes and Equipment's stats have been remodeled. No worries, their performance and benefits will remain intact.
9. Player level cap has been raised to Lv.60.
1.0.4
2014-11-25
1. Chat has been made faster and smoother.
2. VIP levels and privileges have been added.
3 EXP. acquired through Daily Activities has been decreased, but resources acquired through Daily Activities has been increased.
4. Battlefield distance in offensive combats has been adjusted.
5. "Favorite" feature has been optimized.
6. City Move rules have been adjusted. Now, you must complete all combat/transport queues first.
7. Refreshing issue has been corrected. Previously, "Upgrade" button would still respond after the completion of a building upgrade.
8. Missing level name issue has been corrected.
9. Bugs relevant to equipment enhancing have been fixed. Now you won't encounter crashes, and your equipment won't be replaced during/after the operation.
10. Coordinates now update simultaneously as you move your city.
11. New feature has been added. Now you can check the coordinates of the city being attacked.
12. Alliance Help and Allies' Warfare have been added.
13. City Management has been added to Town Hall.
14. Allies' warfare has been recorded in Alliance Events.
15. Task indicator has been activated in both home city and outer city.
16. Adjustments have been made to City Move feature.
17. Modification has been made to the dispatch between cities on the world map. It's now working the same way as in the city management.
18. Items now refresh instantly after receiving the task reward.
19. Modification has been made on acquiring the Crown medal.
1.0.3
2014-10-14
1. The loading issue, which caused a few players to fail the Buy Gold (In-app purchase) operation, has been fixed.
2. Chat feature has been optimized, smoothening the world chat, alliance chat and private chat experience.
3. Freezes under certain circumstances have been corrected.
1.0.2
2014-10-11
1. A new building-Hospital and its relevant function have been introduced.
2. Alliance Technology has been added. Now you can upgrade your alliance and research alliance technologies.
3. Indicator has been added to Alliance Box. So from now on, you may not miss to claim them.
4. Now whenever a combat is initiated against an ally, every member in the alliance can receive a push notification from the system.
5. Now you can view a player's alliance info on the World Map.
6. Optimizations have been made to the user interfaces.
7. Reminder animations have been added to Market > Trade and Rushing. Now animations will play when you complete the mentioned actions.
8. Minor bugs have been fixed.