1.3.2
2020-11-30
Balance tweaks and some performance improvements.
1.3.1
2020-05-17
Bug fixes and balance tweaks. Big changes underway for the next release.
1.3.0
2020-05-02
Updates for iOS 13, and some bug fixes and balance tweaks.
1.2.0
2018-07-26
Continuing to improve balancing and fun.
New features:
- Music! The game now has a soundtrack you can toggle off and on in the in-game Settings menu.
- Now on the Great People screen there's a new button you can tap to learn more about the historical figure!
1.1.8
2017-10-31
Hotfixes for some device UIs.
1.1.6
2017-10-30
Numbers are now displayed when you tap, and your progress towards each wonder level and spell level are now displayed numerically to make it clearer what's worth it to buy and how close you are to completing a level.
Specialists that give labor bonuses now add their bonus to your taps as well. Added some new Wizards and rebalanced spells a little to make them more effective as the game goes on.
Fixed performance issues, so the game now uses much less battery and CPU.
1.1.3
2017-04-19
Hotfix for numbers that end in ".000" being cut off, so 2.000B would be 2 instead.
1.1.2
2017-04-17
Added Great People! Now you can use Innovation Points to unlock and level up some historical figures to help you build even bigger wonders!
Now your employees and wizards have their displayed labor or mana per second updated for all of your modifiers, to make it easier to figure out which one's the best purchase choice.
Tinkered with the balance a bit, so the game should be a little bit faster and more engaging.
Also added ads. They're completely optional (use them to get IP or a gold/mana boost) and hopefully completely unobtrusive.
Finally, balanced the spells to be a little bit stronger - I'm working on what exactly I want spells to do, so keep checking back! I promise they'll be cool some day!
1.0.3
2016-12-03
This version adds:
- Balancing updates, now the game should go a little faster and should be a bit more fun.
- Clouds! Just an aesthetic thing but I think it looks nice.
- Now a view pops up when you open the app after being idle, showing how much money and mana you got.
- It's now easier to manage which spell is being researched.
- Made spells significantly cheaper to unlock, and also much more powerful. I also laid the foundation for some cool new spells that will come out in a future update, so stay tuned!
1.0.2
2016-11-19
This version fixes the following:
- Fix a math bug. Doh!
- Implement a Spell Cast Toolbar that you can use from the main screen. Hopefully this will make spells a more interesting (and useful) mechanic overall!
- Fix a bug that would let you cast Transmute Research without actually researching anything.
- Now tutorials will display the first time you view the proper screen. Sorry if this is annoying for people who have been playing for a while. If this is an annoying feature to new players, please leave some feedback on Trello and I'll try to make it less so with the next update.
Shout out to commenters, I promise there'll be some extra cool spell utility soon. As always, if you have any feedback feel free to leave it on the IdleWonders Trello page. I'm trying to get a subreddit set up as well.
1.0.1
2016-11-15
This version fixes the following:
- Fix crash issue with iPhone 6+, if you still experience this please hit us up on Trello (link is in the app)
- Add difficulty interface for when you reach level 1000, get there for more info
- Slight balance tweaks
- Add an autosave feature, the game now saves automatically every minute the app is open
The next update is slated for Dec 1st!