2.4.2
2023-10-11
Featured:
A new lock feature has been added to label, action, model, video, image and VFX augmentations allowing them to be locked in place while in edit mode
Label augmentations can now be customized with changing font sizes and different background and font color
Fixed:
Fixed a bug where sketchfab models containing the “/” character would cause the app to crash
Removed world space UI remnant from mobile builds
Hotfixes
2.4.1
2023-10-10
Featured:
A new lock feature has been added to label, action, model, video, image and VFX augmentations allowing them to be locked in place while in edit mode
Label augmentations can now be customized with changing font sizes and different background and font color
Fixed:
Fixed a bug where sketchfab models containing the “/” character would cause the app to crash
Removed world space UI remnant from mobile builds
2.4
2023-09-21
Featured:
Label customisation, we have added new color options for a labels background and font as well as enabling a user to set the label font size.
Added:
A new lock feature has been added to label, action, model, video, image and VFX augmentations allowing them to be locked in place while in edit mode
Label augmentations can now be customized with changing font sizes and different background and font color
Changed:
Character model triggers can now trigger any step by using the “%%trigger:step=X%%” (where X is the step number to jump to) key word in a watson output
Fixed:
Fixed a bug where sketchfab models containing the “/” character would cause the app to crash
Removed world space UI remnant from mobile builds
Enterprise:
Developer:
The default unity Debug.Log() is now replaced by a new custom logging system which filters messages based on their importance level.The changes to the UI for setting the desired filter level will be added in a later version. For now, it is possible to change the filter level using Debug.MinimumLogLevel.
2.3
2023-07-25
Featured:
Grid. We created a new visual grid system and a snap-to-grid feature which significantly improves the usability of augmentation placement. The drop position is indicated with a 'ghost preview' of the currently selected augmentation. Grid spacing, default rotation angles, and default resizing steps can now be configured.
Better editors. We redesigned the model editors of the image, video, audio, label, and model augmentations.
HoloLens is back. We updated the world space implementation to bring the HoloLens 2 application back in line with current developments.
Added:
We rewrote the calibration routines for both edit mode and view mode, adding a floor manager to allow setting the floor plane.
We added gallery upload functionality on mobiles for the step marker feature of task stations and for the image/video augmentations.
We added a player tutorial for mobiles and smart glasses which uses a tutorial activity that is written out internally every time the tutorial is started to ensure the viewer tutorial is not modified by the user.
The marker feature of task stations now shows up with a preview thumbnail button in view mode.
We added auto-saving of the activity title.
Changed:
We simplified the functionality of the pick and place augmentation, added a trigger for incorrect placement, and improved its manipulation when using a 3D model instead of the default arrow.
We added auto-detection of orientation for images.
We removed the 'Search' button from the bottom panel on all screens except the 'Home' screen.
The ARETE learning record store has now been taken offline, so we removed this LRS option. Please switch to WEKIT learning record store.
Fixed:
We fixed the bug that prevented re-editing of effect augmentations.
The bottom panel now always shows the current step, and we fixed a bug here throwing an error when minimizing the curtain.
We made SketchFab authentication a tad more robust.
The calibration marker is now no longer orientation sensitive (hanging upright vs laying flat).
Deleting an action step now removes it from the workplace model.
Enterprise:
We added new settings to BrandManager and BrandConfiguration, now allowing for the activation and deactivation of augmentation types, as well as for setting the calibration marker.
Developer:
We retired Vuforia on mobile platforms and replaced it with ARfoundation.
We updated OpenXR and Vuforia in the HoloLens implementation.
We fixed the action linux and windows workflows to support LFS.
We added a debug log window to the smart glasses implementation (click person icon, click "{}").
We added tutorial manager facilities for 'world space' hints on mobile.
We now have a new bottom multiline dialog with toggles.
Long tap on mobiles now brings up the context menu (see new model augmentation editor).
2.2.1
2023-05-09
the manipulation of 3D objects has been fixed
2.2
2023-05-05
Featured:
We have optimized the application. Now it runs faster and heats up the phone less.
Added:
New search screen has been added.
Horizontal scrolling has been added to the StepList View
Changed:
The operation of the bottom navigation bar has been changed
Activity settings have been updated
Fixed:
We fixed bugs related to Image Marker Augmentation.
Content in records no longer appears upside down.
We fixed bugs related to Pick & Place.
The spawn position has been corrected.
Developer:
Fixed the handling of screen press events.
Bottom multiline dialog with toggles has been added.
Vuforia has been removed from the mobile version of the app.
iPad: the display of the debug console has been fixed.
Application crashes due to Vuforia initialization have been fixed.
The work with 3D models has been optimized.
Playmode tests have been updated.
2.1.1
2023-03-26
sketchfab login has been fixed
2.1
2023-03-02
Updates and improvements to app features with a focus on the new mobile UI design and functionality. Also resolved some bugs in the previous version.
2.0.1
2023-02-13
New and improved mobile user interface. We completely redesigned the concept of user interaction and dialogues on the mobile platforms. The app now has a significantly improved usability and user experience, and many new features.
Context help. We introduced a new dynamic context help system, with a comprehensive set of help dialogues for anything we could think of.
Interactive tutorial. We added a facility for step-by-step interactive tutorials and added a tutorial introducing the user to the editing functionality.
More. We added and improved several other features. We also fixed a few bugs.
1.9.2
2022-06-17
Added drop down to settings menu's to allow users to switch between WEKIT and ARETE LRS
1.9.1
2022-06-07
image display has been fixed
1.9
2022-06-05
Change Log 1.9
Featured:
We refactored the core, breaking up ActivityManager and WorkplaceManager into more modular classes, rebuilding a better logic and flow with higher performance. This affects in particular: resuming activities, timing, event handling, bootstrapping, more clean separation of model-view-controller, persistence, addressables, with improved information hiding.
We added an in-app tutorial for the mobile user interface.
Added:
We added new animations for the character models.
Pick & place now allows setting whether location resets or is remembered when repeating the activity. We also added contextual help to explain configuration better.
The model augmentation now has a log-out button, which allows forcing to reauthenticate with Sketchfab.
Changed:
We fixed a bug in the activity list, which prevented displaying and searching the title.
We improved the built-in tutorial for the world space smart glasses user interface, changing wording, adding steps, and fixing a bug.
Several improvements to the character augmentation ensure that: the position marker does not slip so easily underneath the spatial map; handling of triggers; and a bug causing the edit panel to stay visible in the viewer.
The app version is now passed through via the IEEE P1589-2020 activity model to the repository.
Fixed:
We fixed cross-platform issues with the image and video augmentations.
The pick & place augmentation on iOS was missing the sphere indicating the target zone.
In the settings screen on mobile platforms, the labels are now displayed correctly.
We fixed an issue causing glyph, character model, and drawing sometimes to forget size or position.
We fixed an issue with the activity thumbnail not resetting, when creating a new activity.
The activity list now correctly updates when returning to it after a new activity was created.
“https://” is now added automatically to the Moodle URL.
On the smart glasses UI, the grid augmentation menu now stays open when browsing to an empty action step and back.
The pointless ‘relocate activity list’ icon is no longer displayed on mobile platforms, only on smart glasses.
Some QR links were broken due to a bug in the Moodle repository plugin. This is now fixed.
We added support for non-Latin characters to TextMeshPro, fixing issues with special characters in passwords and usernames.
We did some improvement to lighting of holograms.
Enterprise:
We added a possibility to automatically build multiple apps with separate config files.
We added an option in the BrandConfiguration class that allows now to specify which augmentation editors shall be made available (with different configurations possible for mobile / smart glasses).
It is now possible to configure the xAPI authentication and the Moodle URL via config file.
1.8.54
2021-12-15
some bugs were fixed