1.3.4
2021-04-07
- Fixed a bug on iPad Pro that broke the joystick and caused UI to be too large
- New behaviors: Reflector and Halo (previously part of Light)
- New grayscale sky for neutral lighting (now the default for Indoor worlds)
- Added Shadows toggle to light
- Added Reflections slider in world settings
- Custom textures are automatically resized to prevent running out of memory
- Added safeguards to prevent losing data after a crash
- Fixed loading audio files with special characters
- Fixed some materials with incorrect lighting
- Improved performance of lights
1.3.3
2020-12-16
- Import custom textures from your photos library
- Change the color of any material/overlay/sky
- Paint Ball objects with any material/overlay using the paint tool
- New behaviors: Character and Look At
- Move in random direction
- Move with local coordinates
- Rotation axis option for Spin behavior
- Allow selecting multiple tags for touch/range sensors
- "Shadows" slider in world properties
- New demo worlds: Character AI, Hovercraft, Shapes
- Improve paint dialog
- Lots of bug fixes
1.3.2
2020-08-20
New features:
- Carryable behavior: pick up and throw objects
- 3D sound behavior
- Player score
- Random Pulse sensor
- Sound effects for walking on different surfaces
- New overlays: glass blocks, exit sign, heart
- New space sky
- Draw / flood-fill select tools
Improvements:
- Added input to Pulse sensor to activate
- Fixed materials which appeared incorrectly in the selector: corrugated metal, rippled sand, water droplets
- Fixed some bevels causing holes in geometry
- Simplified Advanced game logic 1 tutorial
- Other bug fixes and improvements
1.3.1
2020-07-04
- Added Sound behavior which can play audio files (mp3, wav, ogg, aif, xm, it)
- Major performance improvements: faster frame rate, reduced loading times, and reduced lag when selecting/pushing/pulling. You can build larger worlds without slowdown.
- New type of "floating" world for outdoor environments
- Shadow effects for sun and light behaviors
- Removed restrictions on joining different types of bevels together
- Improved bevel geometry
- Added a Revert button to undo to the last saved state
- Fixed a bug that caused the Touch sensor to turn off when moving through a substance
- Fixed crash when double-tapping a very large wall
1.2.3
2019-04-30
- New file format. Files will be smaller and load more quickly.
- Fixed Move behavior shaking when it reaches its target
- Fixed physics shape of substances with bevels
- Fixed an issue with using Select With Paint on a substance
- Improved performance when pushing/pulling large selections
- Improved physics performance with large substances
- Improvements to demo worlds to simplify logic