2.2
2020-03-17
Updates for iOS 13 and iPhone X and laster
2.1
2016-10-10
Updated to GameKit
Minor fixes
Updates for iOS 9, 10
2.0
2013-06-16
Bug fixes
Full Screen Support
1.9
2013-05-24
iPhone 5 support
More efficient graphics usage
Improved placement of settings screens
1.8
2012-05-13
Happy Anniversary OmniBlaster!
More iPad retina graphics
New Weapon/Power-up combo: pick up purple rocks to get MIRV rockets. Each rocket splits into 3 smaller rockets that shoot at different targets.
1.7
2012-04-24
Fixed a text display problem on the hanger level along with several other text displays.
Blasters are continuous fire. As long as you're holding the button down it will continue to fire. Also torps can be fired while blasters are firing.
New Retina iPad HD graphics for many elements.
Level selection screen now scrolls to let you select levels higher than 18.
Fixed a positioning problem with the player name on the setting screen.
1.6
2012-03-26
Native Game Center Support (openFeint removed)
new iPad Compatibility
1.5
2011-12-16
Fixed a display problem on the high scores screen.
1.4
2011-12-05
Fixes an audio problem with iOS 5.0
1.3
2011-08-25
New features include a hanger deck where you can learn about the three ships you have available in the game. If you have earned them, you can also select to play with any of them. Previously once you earned a ship, you could not go back and use a previous one. Now you can.
The larger ships have a capacity to hold more megaTorpedoes. Previously there was a limit of 10 per ship. Its now 10, 20 and 30.
A couple of minor bug fixes.
1.2
2011-07-26
Bug Fixes
New Meters for the timed power-ups and displays for the count based ones.
New scenery.
Retina Text Display
Level Select screen now shows locked levels better.
Default tilt sensitivity and game difficulty set to medium by default.
1.1
2011-06-28
New Features include:
You will have the ability to move your ship forward/backward in addition to side to side.
Help has been expanded to be more visual and cover the various power ups.
Help will also automatically appear the very first time you run the game to guide new players through learning how to play.
The game supports several achievements that can be collected during game play.
High Score leaderboards and achievements are now recorded through the Open Feint service.
Open Feint provides social networking tools like being able to post your scores to Twitter and Facebook.
Open Feint also integrates with Apple's Game Center, so your achievements and scores also appear in Game Center.
You can now rate the game, with a single button to click through to the App Store! Thank you!
There are now controls for sensitivity and difficulty.
New Retina/HD graphics for much of the game has been added.
Game Play has been improved and several bugs have been fixed.