5.6
2022-07-08
Now supports 120hz refresh rates on newer iPhones.
5.5
2020-10-05
Maintenance update for compatibility with latest version of iOS.
5.4.1
2018-11-21
Updated for latest Apple hardware.
5.4
2017-11-13
Updated for iPhone X.
5.3.6
2016-12-07
Fixes crashing problem at startup on iOS 10
5.3.5
2016-01-22
Added a "Clear Saved Checkpoint" button in the Settings. This was already in the tvOS version, but we forgot to add the button in the iOS dialogs. Pressing this button clears the current checkpoint from the level in progress so that you can start it from the beginning if you so choose.
5.3.3
2015-11-09
Minor bug fix.
5.3
2015-10-28
Major update to the internal workings of the game in order to make it compatible with the Apple TV version. Unfortunately, any existing Saved Games will be lost with this update because we completely changed how that works. Now you do not have to actually save and load games. Instead, your progress is automatically saved to iCloud which means it is synced across all of your devices. If you complete Level 3 on your iPad then you can continue there from the Apple TV, or vice-versa.
5.2
2014-09-19
Native iPhone 6 support
5.1
2014-01-10
• Optimized for 64-bit! Runs super-fast on the new iOS devices with the A7 chip.
• Improved Game Controller support.
5.0
2013-09-18
New for iOS 7:
• Game Controller support!
• Speech Synthesis support!
• Scores go to Game Center leaderboards!
4.2
2013-05-23
Added support for BladePad game controller
4.1.1
2012-10-05
Minor bug fixes for iPhone 5
4.1
2012-09-14
Now supports the 4" screen on the new iPhone 5 and iPod Touch!
4.0
2011-10-06
NOTE: Verizon iPhones require iOS 5.0 to play this version. All other devices only need 4.3.
• You can now play in *true* HD on your HDTV via Airplay! Either play wirelessly via AppleTV or with an Apple HDMI Adapter.
• Significant internal code updates and improvements.
3.2.1
2011-06-16
• Major performance improvement on iPad 2
• Fixed texture mapping bug on Level 3
3.2
2011-05-15
Added support for the Fling™ game controller for iPad: http://tenonedesign.com/fling.php
3.1
2010-11-10
Major graphics improvements with new reflection mapping.
3.0.1
2010-09-08
Fixed a problem where the game would sometimes crash when switching from the background to foreground process.
3.0
2010-07-08
• Now universal binary so Otto Matic will run on all i-devices (iPad, iPhone, iPod Touch) running iOS 3.1.3 or later!
• Additional improvements running on the new iPhone 4
2.1
2010-06-22
Updated for the iPhone 4's Retina Display. The game now runs native at full 960x640 resolution! Otto Matic will still run great on older iPhone/iPods running iOS 3.1.3
2.0
2010-04-06
** MAJOR UPDATE **
- All new controls, so the game is much, much easier to play now.
- Improved graphics on the iPhone 3GS. Takes better advantage of the increased horsepower.
- Other misc improvements.
1.3.1
2010-01-12
Fixed crash bug at the end of Level 5. Now requires iPhone OS 3.0 or later. Minor performance optimizations.
1.3
2009-10-02
• Improved performance
• Faster level load times
• Reduced memory usage
• Improved controls