1.1.3
2022-12-09
- Introducing hero passive abilities unique per cosmic along with a pass on card mechanics for better synergy
- Implementing new worlds, levels, and backgrounds unique to each cosmic faction
- Adding new battle mode selection that auto-plays pieces based on offensive, defense, or manual
- Stabilizing PvP, collector, and various issues with universe & archive
- Adding a daily lottery that allows you to win gems, coins, and even packs
1.1.2
2022-11-09
- Introducing hero passive abilities unique per cosmic along with a pass on card mechanics for better synergy
- Implementing new worlds, levels, and backgrounds unique to each cosmic faction
- Adding new battle mode selection that auto-plays pieces based on offensive, defense, or manual
- Stabilizing PvP, collector, and various issues with universe & archive
- Adding a daily lottery that allows you to win gems, coins, and even packs
1.1.0
2022-06-22
[CHANGES]
- implemented a new daily system that allows for random quests generated per day that, if completed, awards a free daily pack
- added push notifications for the daily system that notifies you when dailies are guaranteed to be refreshed and available
- implemented a new battle boost system that allows you to spend OURO coins or watch an advertisement to double ALL rewards on a battle (including dailies)
- implemented a new PvAI tile where you duel versus a cosmic heroes
- introduced three new packs for the Core set that cost more but filtered to a specific origin; tuned the cost of packs accordingly
- added new audio toggle functionality that persists throughout the app and between sessions
- lowered universe rarity spawn curve from 1000 to 250, so higher rarity tiles appear more often through gameplay
- tuned the economy for the universe to be solely focused on gem generation and coins generated from the collector via monetization (adverts, IAP, events) but can still be brokered for gems from users
- advertisements now generate three coins (up from 1) but are restricted to a one-hour time gate
- chat now persist messages from all users between sessions to better facility connecting to other users
- boosted the strength of cards in general
[STABILITY]
- ensuring tiles in the universe always generate properly
- thorough pass on the stability and flow of deck management so that you can swap cosmics, rename decks, and modify existing decks better
- stabilizing collector so that functionally it can't get locked and smoothly can be interacted with multiple purchases via all services
- improved battle stability, especially in online PvP, has fixed a swath of issues
1.0.4
2022-03-30
[BALANCE]
- Assemble has become Charge, a 1 cost card that returns energy to help initial ramp issues
- Buffing Drone, Sentry, Seeker, Eliminator by a 1 cost reduction to help machine ramp past early phases
- Introducing a “Last Draw Advantage” rule to help negate stalling games: the last card drawn into your hand is always guaranteed to be castable
- AI now weights various paths to the target and works to avoid being hit by units attacks; the higher the rarity of the unit, the more intelligent they will behave
[CHANGES]
- Every universe is seeded with a unique value that creates unique star and cloud patterns per user
- Tuning IAP, advert rewards, universe coins, and gems rewards throughout the app to balance rewards between activities; this will continue to occur in live as we closely monitor the economy
- Chat now utilizes a single channel between both the universe and the collector, to help facilitate communications (more incoming here)
[STABILITY]
- Considerable memory optimization >35% to prevent the application from crashing due to memory usage
- Optimization passes on levels to reduce sluggish combat, especially on organic and machine levels
- Cards are now only cast if they have a valid target and are no longer consumed when targeting an invalid target
- When a unit is cast with Pacify (no attack flag), they can now properly be attacked
- Ensuring tablet devices can initialize properly with optional framework requirements instead of requiring it and crashing
1.0.3
2022-03-11
CHANGES
- Implemented advertising attribution report endpoint URL
1.0.2
2022-03-04
STABILITY
- Battle help pop-up no longer comes up and prevents you from closing it
- Improved spacing on news
- Initial origin selection properly checks account for what your most-used origin is
CHANGES
- Link attribution and AppsFlyer integration
1.0.1
2022-03-01
CHANGES
- Removed any timer on all offline battles, which is only present in online PvP to restrict the time
- Machine originating decks now start with 3 cards upon start to balance as they must start with a 1 cost
- Pass on all tutorial text throughout the application to standardize conciseness and font size
STABILITY
- Display renders of cards properly display with no distortion (stretched or squished)
- Socket connections properly re-connect after resuming an existing play session
- Tablet aspect ratios now adapt their UI to fit properly, massively improving UX on those devices
- Making subsequent in-app purchases within the application no longer gets locked up with pending or old purchases