3.4.0
2015-09-19
This app has been updated by Apple to display the Apple Watch app icon.
iOS 9 compatibility.
3.3.0
2015-03-05
As requested, the mute button on the title screen now toggles between four states: Music On/Sound On, Music On/Sound Off, Music Off/Sound On, and Music Off/Sound Off.
Try our new archery game - Drawn To Kill!
3.2.3
2014-11-15
Fixed a bug where your score might reset to 0 after saving/loading a game. I'm sorry if that happened to you.
3.2.2
2014-11-01
- New mute button on the title screen so that you can more easily turn the music off.
- New graphics for leaderboard/achievement/info buttons.
- Changed quit prompt text to say "Save & Quit?" because we all like seeing confirmation that our progress will be saved.
- This version is 12% more fun than the previous version.
3.1.1
2014-10-18
- Your progress is now saved automatically when you return to the main menu or press your home button.
- A secret mode has been added. Once you unlock this mode, it will be accessible on all of your devices under that Game Center account.
3.0.1
2014-10-03
- iOS 8 Compati... well, no, it actually worked great and required no fixes.
- Main Menu: Moved Viral above Classic/Hardcore/Nightmare because it's the main mode.
- Adjusted block shape on iPhone to more closely match iPad. That was bothering me for a long time.
- Updated store screenshots.
3.0.0
2014-09-22
- iOS 8 Compati... well, no, it actually worked great and required no fixes.
- Main Menu: Moved Viral above Classic/Hardcore/Nightmare because it's the main mode.
- Adjusted block shape on iPhone to more closely match iPad. That was bothering me for a long time.
2.2.0
2014-04-09
1st Anniversary Update!
Updated the credits/help screen with new art and a fresh coat of paint.
2.1.3
2014-03-20
- iOS 7.1 compatibility updates.
- Finally fixed the tint on the credits/help screen button.
2.1.2
2014-02-27
Campaign Mode
The enemies were being a little needy, sometimes sticking around after the ship phase ended. They've worked out their issues and won't overstay their welcome anymore.
If you're still playing Rogue Vertex, please spread the word. I have new game mode ideas that I would love to implement!
2.1.1
2013-09-17
Campaign mode: Enemy ships were using engines that were a bit outside of their budget, causing them to move faster every round. The engines have been repossessed for non-payment.
2.1.0
2013-09-12
iOS 7 support. Rogue Vertex is ready for the future.
2.0.0
2013-07-25
New Gameplay Mode!
- Play Campaign Mode and experience the thrill of two different game genres melded into one exciting mode!
Carry Rogue Vertex, the planet-destroying super weapon, to Baalan Alpha I and unleash it to wipe out the Pirate home world.
Charge the weapon as you navigate around the enemy fleet.
1.5.0
2013-06-10
Auditory Expansion
- Enjoy a soothing musical number as you play. You can disable music in the iOS Settings menu.
New Achievement
- I didn't expect some of you to pass 2,000,000 points so quickly, so there's a new achievement in this update: 3,000,000 points. Top that!
Fixes
- Fixed the 2,000,000 point achievement not working.
- Adjusted block dropping logic to add a safety net. Metaphorically speaking, of course.
As always, thanks for playing and for telling your friends how addictively awesome Rogue Vertex is.
1.4.0
2013-06-02
New achievements!
Thanks for playing. Tell your friends!
1.3.1
2013-05-21
Fixed score display bug that occurred after multi-tasking.
1.3.0
2013-05-17
Viral: A New Game Mode
- A new special block will wipe out surrounding blocks when dropped.
- New behavior: When a block is eliminated, any surrounding blocks that are the same value are also eliminated.
- Like Hard mode, you get 6 blocks per level and won't have to drop any unknown blocks.
2 Player Local Coop
- You can now team with a friend in any game mode for single-device coop.
Misc
- Nightmare Mode: Increased the number of blocks per level to 6.
- Info Screen: Added description of each game mode. Nightmare and Viral are each a twist on Hard mode.
- Lowered minimum required OS to 6.0.
Find us on Twitter, Facebook and more @ TangentWorlds.com
Like this update? Leave a review and let us know :)
1.2.0
2013-05-01
Visual enhancements!
- The blocks are now cooler in color.
- The last block of each level will pulse twice as a warning.
- Cleared blocks go out with a bang.
- The game will tell you if you've beaten your high score in that game mode.
- Various alignment and transparency fixes with the blocks, menus, and prompts.
Misc
- Hard mode: increased number of moves per level from 5 to 6.
- Added website address to credits.
Find our forums, Facebook, and Twitter info on our website @ tangentworlds.com