+ looking for translations - plz reach me via discord or
[email protected]
0.903
+ renamed 'Combo Slash' to 'Combo Blow'
+ updated 'Scythe Dance'(thx Assh & skylex)
+ unlocking card now works for 'seen'(instead of 'pick')
0.902
+ items that auto-upgrade now affects transform too(tnx skylex)
+ maintenance (consume hint)
+ maintenance (pets)
+ maintenance (charm)
+ Shiva cards added 73/73
+ now heroes can have innate conditions
+ 'pets max' moved to innate conditions
+ fixed Alchemize(green)(thx Assh)
0.901 hotfix
+ fixed minions and summons(thx Deer)
+ updated targeting on smaller screens
+ fixed sever-soul card(tnx bar Denon)
0.900
+ fixed Noble Diadem(tnx to Angra)
+ fixed bug - new game after dying for lack of skulls(thx cibai)
+ fixed bug - double blue skull pick up(thx cibai)
+ negative cards cannot be upgraded by choice or random
+ remove items that give gold from selling
+ skulls maintenance (more hints)
+ tutorial maintenance
+ resizeable battle screen
+ added cancel option to remove@shop
+ added royal cloud
+ adjusted battle GUI - so conditions and intends should be always visible
+ Merry Xmas and Happy New Year!
0.852
+ fixed creating colorless cards(tnx MrStealth & mattamania)
+ fixes to Blood cards
+ fixed ignore:dmg stat
+ battle fewer now procs on win as well
+ updates to Russian, Portuguese
0.851
+ added Portuguese(tnx The Falling)
+ enemy cards order now more stable(fixed air golem +50 str bug at first turn)
+ new bosses combo after act4
+ changed acid doll: now triggers at beginning of turn
0.850
+ added renaming items and heroes
+ added cards and items listings to start screen
+ added unlocks for cards and items
0.840
+ changed auto-loot for boss stages
+ added events 32/???
+ added items 110/???
+ added coffee tip
+ fixed rare battle bug(rapid throwing cards)
+ fixed bug: freezing at skull screen
+ Shiva Ram - added charge indicator
+ added auto collecting chests
+ achievements added 16/??
+ fixed removing items
+ fixed consume_hint
+ fixed added poison by items
+ fixed "Super Armor"
+ new relics(more options for Tavern)
0.811
+ fixed Red Ram
+ changed 'Water Scroll' - now it prevents 'obtaining potions from loot', rather then 'using a potions'
0.810
+ new act4: (shop, elite, boss)
+ new boss Airgolem(act4)
+ couple new elites(act4)
+ new elite(act3)
+ added "super attack" and "casting" animations to some enemies
+ fixed intends
+ fixed idle animation for flying units
+ reworked map generation
+ fixed goblin elder(thx Defender Fidei)
+ fixed destiny choices
+ added option switch for relic names
+ skulls: after act4 player will lose red or blue skull each time he is warping
+ relics can be consumed(same as cards)
+ skulls: beat the game with 3 different heroes to unlock them
+ skulls: you need to find all of them to be able to warp to next act(after act 3)
+ added master volume(desktop)
+ fixed to Flame Witch & Fire Ram
+ fixed Nightmare(green)
+ fixed relics that auto-upgrading new cards
+ fixed relics that affected not-battle
+ fixed double-selecting events
+ fixed Time Eater(Genie)
+ conditions now more organized
+ handicaps: after act4 one of handicap should be picked in order to continue
+ fixed fusion hammer
+ changed Enlightenment(colorless)
+ fixed X cards(descriptions and mechanics)
+ fixed entangled
+ fixed GUI: now "+" and "-" should not be above the screen(when greed kicks in)
+ fixed missing items - caused by rebalancing(me=)
+ tutorial added for 'start' screen
+ small changes to 'start' screen GUI
+ updated Shadow Call(voodoo)(tnx waxpants)
+ fixes to Hexaghost/Veigar
+ juggernaut reworked (current runs will have this card as empty)
+ fixed metallicize and juggernaut(tnx N00by Gamer)
+ lose money now shows current gold amount instead of maximum(tnx skylex157)
+ fixed dwarfs
+ fixed auto-scrolling
+ loot extended: now cards can be picked after any battle
+ Purge(Voodoo) fixed
+ added indicators for some items
+ added starting bonuses(neow)