1.7
2014-06-12
- support for Made For iOS Game Controllers
- added Quit to Title Screen option
- performance optimizations (longer battery life)
- removed outdated menu options
- added credits menu
- bug fixes
1.6
2013-06-17
- New post-game content: explore mazes under the castle; go talk to the King after the main quests are complete, and he'll set you up!
- Universal and optimized for iPhone 5, RPG Quest - Minimae makes full use of the larger screen size of all models of iPad, iPhone 5, and iPod 5g, while still working with iPhone 4 and 4S, iPod 4g
- Support for the iFrogz Caliber Advantage analog game controller!
1.5
2012-03-10
Improved stability on iPhone 4S and iPad 2
1.4
2012-02-02
-Support for Bluetooth arcade controller!
-Fixed audio stuttering bug
-New extra content for orb connoisseurs!
1.3
2011-07-20
- New mini-quest (prelude to Minimae II) now available from the castle after the main game has been completed
- Some minor bug fixes
- Tweaks to difficulty
- Links to other P1XL offerings
1.2
2009-12-22
-Portrait mode play
-An additional overworld map (same towns, but arranged differently, and all secrets re-arranged)
-Tap combat window to end combat (don't have to tap OK...)
-Fight to the Death option by swiping left and right a few times over the baddie
-Overworld step count tracked ('Miles Travelled' displayed in status)
-Player can listen to their own music now
-Fixed issue if iPhone user refused an incoming call
1.1
2009-11-12
- Fixed possible conflict between Home button save and checkpoint (leaving town) saves
- Smoothed scrolling
- Fixed issue when exiting game from game over screen and then continuing game
- Fixed issue when continuing game after turning music options from music off to music on
- Fixed issue if resuming from last town when game was saved in the castle
- Fixed game over screen's Start a New Game option