1.0
2022-05-19
Internal updates.
0.86.1
2021-05-11
Adjusted tracking request window.
Internal updates.
0.86
2021-04-27
Introducing iOS App Tracking Transparency functionality. The app now will request you for user tracking on the first launch.
0.83.2
2021-04-04
Internal SDKs update
0.83.1
2021-03-23
Internal SDKs update
0.83
2021-03-04
Minor changes
Internal SDKs update
0.82
2021-01-29
Minor bug fixes
Internal SDKs update
0.80a
2021-01-13
Store screenshots updated
0.80
2020-12-22
Turn Limit mode bug fixed
IAP store fixed
Minor UI improvements
0.79
2020-11-17
Adjusted early-game levels
0.78
2020-10-22
Adjusted early-game levels
0.76
2020-09-25
Fixed freeze on startup in some cases after update from 0.71 and below
Bug fixes
0.75
2020-09-18
Fatal freeze on spike levels fixed
New challenge type - Special Levels with picture floor
Skin store stock and prices adjusted
Bug fixes
0.71
2020-09-03
Adjusted early-game levels
Finish hole visual improvement
0.70
2020-08-29
New game mechanic - Spike Cells
Buttons and Boosters game mode renamed to Advanced
Spike levels added to Classic and Advanced game modes
0.63
2020-08-09
More buttons and boosters in Classic levels order
Adjusted saw visuals
0.60
2020-07-27
New cage mechanics
Adjusted challenge mode timings
Minor UI changes
Bug fixes
0.50
2020-07-15
Introducing the saw skins
New Buttons and Boosters levels
0.47
2020-06-25
Bug fixes
UI visual improvements
0.45
2020-06-14
Visuals and UI improvements
Introducing the 20 levels of new game mode with floor Buttons and Boosters
Added In-App Purchase Store
New Challenge mode levels with time limit
New Skins
0.40
2020-05-20
Improved visuals
Added ingame currency Crystals
Improved input controls
New haptics effects
Challenge mode
New skins
Bug fixes
0.34
2020-04-23
Experimenting with not suqare figure levels. New ~25 levels are distributed among the classic ones.
New skin palettes added.
0.33
2020-04-11
Skins are back!
Minor changes and fixes
New icon