1.23.1
2020-06-19
CAPTAIN!
- we now have support for PORTRAIT mode ! ( and landscape )
- also improved touchcontrol-setup screen
- fixed some positioning on devices with a notch
1.23.0
2020-06-15
CAPTAIN!
- we now have support for PORTRAIT mode ! ( and landscape )
- also improved touchcontrol-setup screen
1.22.0
2020-05-15
- added: Electricity surge hazard - can spawn from plasma bombs + lights
- added: Electricity surge event (events are randomly decided each game, this one can appear in World 2 and up)
1.21.0
2020-05-05
Captain, we have a maintenance update, fixing a lot of tiny bugs for you:
- fixed: big-scenery blocking corridors/areas
- fixed: crash using the tactics card near a crate/non-creature
- fixed: NPC vanishing but area remains blocked
- fixed: NPC-dialog not closing correctly near special teleporter
- fixed: bio-dome exit not working unless power is restored (even tho door still opened up)
- fixed: terminal placed inside walls
1.20.0
2020-04-30
Captain, new area's discovered and scenery found including
- fixed: Scavenge boxes always gave copies of a single random card. Now they give proper random cards
- fixed: keycards could be placed in "hidden-rooms" and without a bomb, you couldn't access those
- fixed: tiny chance a tornado flings you in a locked or secret room without a key to get out.
- fixed: few info dialogs not popping up
1.19.0
2020-04-24
Captain, we setup some new functional rooms behind blue doors:
- added: MedLab rooms
- added: Teleporter room - optionally brings you to lowest floor (very rare spawn)
- changed: fruit-room now less fruit (was bit overkill)
1.18.0
2020-04-16
Captains, here are a few new cards for you to try out!
- added: new card - Cover
- added: new card - Shotgun
- added: Tiny Scavenge box - adds 3 cards
- changed: Scavenge box now adds 5 cards
1.17.0
2020-04-09
Captain, alien life-forms are getting more violent, and are now stealing exit-keys !
- added: Red-keys can now be stolen by Aliens ! (NPC at start of level will let you know)
- added: "interactive-sign" above NPC's head
- fixed: incinerator still did harm even with "Fireman datacard" activated
- fixed: Blindness is now properly reset on a new game
- change: shortened dialog-close button pop-up delay
1.16.0
2020-04-02
Captain new crawlspace discovered and a super event!
- added: Superman event - extra boost to attack+defense stats.. Acid is your kryptonite!
- added: Alternate route - Crawlspace
- added: new card: Card Printer (found in Crawlspace)
- fixed: iOS swipe-up closed the app
1.15.0
2020-03-27
Captain, we found new friendly life!
- added: NPC's with various items (random, red-card, power-card)
- added: can now also check on your Active modifier cards
- added: Buff cards now also added to pause screen
- fixed: oops! perma-buff cards were never actually activated :D - fixed!
1.14.0
2020-03-19
Captain, new life forms and watch out for blindness!
- added: new creature: Ooze
- added: new creature attack - Ooze spit
- added: new creature Acido (fast acid spitting creature)
- added: player can now become blind(ed) (by ooze spit)
- fixed: saving Sickness state of player
1.13.0
2020-03-13
Captain, we have a set of new cards available for you this week:
- added: new item - Super-shocker - like shockwave but wider range
- added: new item - "Overheated" gun card - will do good damage, but you'll drop some cards from your deck (due to hotness)
- added: new item - "Sandbag" the sand will blind your opponent. Turning their attacks into random hit and mostly miss.
- added: new item - "Random" when played turns into a random other card.
- added: new passive card: Fruity - all fruit will be healthy
- added: new passive card: Pillpop - sickness will not befall you!
- fixed: Updated the wiki with new aliens+cards info
1.12.0
2020-03-05
Captain, we have a new set of improvements for you:
- added: Wall terminals + Data cards
- Improved resolution on iPads
- added: Junk can now be punched (fists)
- fixed: MFI controller support on iOS
for full list of changes: www.spacegrunts.com .. See you next week captain!
1.11.0
2020-02-28
Captain, new life detected in this update!
- New creatures added
- Teleporters now have more functionality
- Some aliens are now faster (2 turns)
- fixed some tornado issues
full changes on spacegrunts.com
1.10.0
2020-02-23
Captains, this update comes with FRUIT! and a LOT of improvements:
- added: Fruit - instantly heals, but can be rotten (lowers HP) or poisonous (sickness)
- added: few new level building blocks
- added: replaced (fairly useless) "Retreat" card with "Beam out" card - taking you to last safe spot
- fixed: in-teleporting aliens should never be sleeping
- fixed: level-generator bug in 4-direction rooms
- fixed: lowered "XP" steps required to unlock later XP levels
- fixed: power-shield card ended turn (for no apparent reason)
- fixed: monsters now more likely to avoid hazards when moving (like acid)
And a host of other fixes and additions. For the full changes list: www.spacegrunts.com
1.9.0
2020-02-14
Captains, we spice up the planets environments in this weeks update ! Energize!
- added: alternate graphics for every region (randomized for more variation)
- added: new level building blocks
- fixed: re-organized skills and buff card code handling for future updates
- fixed: split tornado-event and single-tornado dialog text
- fixed: healing (sickness) now only works when using a medi-kit or enhancer card
- fixed: player energy wasn't correctly saved in saved-game
1.8.0
2020-02-07
Captains, you can now customize your character!
- added: Character customization
- added: mechanical walls are now visible on the radar
- added: transparency to walls blocking your view
- fixed: double check for levels creating an exit
- fixed: Tornado's now vanish after tossing player 3 times
1.7.0
2020-01-30
added: Tornado entities + events - they shuffle your deck, and teleport you to last safe spot
added: update info dialog at start
added: mechanical-walls
added: variation of new level design-blocks
added: new hints (on character select screen)
fixed: better balancing on the strength of The Blob (end boss)
fixed: possible cause for rare crashing when using Vial card
fixed: Bio-dome showing up multiple times in a game
fixed: improved settings menu items
1.5.0
2020-01-17
Captain.. we upgraded the ships systems:
- added: Patron-names to the credits screen
- added: More information through Captain log voice at start of new areas
- added: option to Mute captains voice (see sound in setup menu)
- fixed: bug in level generator causing player to end up in "the void" without a level
- fixed: Flamer entity image in Codex
- fixed: Cap-log triggers less often on first level (on restarts)
don't forget to drop a rating/review if you enjoy the game.. helps a lot!
1.4.0
2020-01-09
fixed: rendering bug in pause screen when selecting cards
fixed: blackrose card wasn't working correctly
1.3.1
2019-12-24
- added: new levels layouts!
- added: Trinket items - unlockable by completing challenges, enhance your game sessions!
- fixed: alien-codex information showed wrong names/data
- fixed: rare crash (when using Idle card)
1.3.0
2019-12-21
- added: new levels layouts!
- added: Trinket items - unlockable by completing challenges, enhance your game sessions!
- fixed: alien-codex information showed wrong names/data
1.2.1
2019-12-14
- added: wall-critters to Biodome
- fixed: last card not showing up in inventory view in pause screen
- fixed: Biodome route was endless
- fixed: Alternate routes didn't always return properly to standard progress
- fixed: last card sometimes dropping out of deck (including door keys!)
- fixed: Selecting Buff card resets chosen character
- fixed: stopped newsletter box from popping up way too often - oops! :)
1.2.0
2019-12-13
Added new game-mode: Challenges (8 challenges)
Added new alternate-route: Biodome + Black rose card
Added perma-unlockable Buff cards (complete a run to unlock one of these)
fixed keycards sometimes vanishing
fixed some aliens becoming invincible
1.1.0
2019-12-05
- added: pause screen now shows info on last cards collected and current deck
- added: Notch Toggle in touch-setup (moves statusbar outside the phone's notch area)
- added: swipe-to-move controls (see touch in options)
- fixed: large collection of tiny issues :)