Stratosfall Читы

Stratosfall Взлом 1.73 + Чит Коды

Разработчик: Neverbyte LLC
Категория: Игры
Цена: 449,00 ₽ (Скачать бесплатно)
Версия: 1.73
ID: com.digconcepts.starfallhd

Скриншоты

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Описание

"Stratosfall has to be one of the best TD games I have ever played. It mixes traditional TD gameplay with a fantastic futuristic fusion of gunnery, power-ups and lightning fast action set in a sci fi universe." -- iPad.net
## USA Top 20, Top 20 Grossing, NEW & NOTEWORTHY, WHAT'S HOT, WHAT WE'RE PLAYING -- Thanks Everyone! ##

"This is mobile gaming done right, with as much care put into its development as is seen in games for home consoles. Welcome to the new standard of mobile gaming." Wirebot.com 9.5/10

Stratosfall is an epic experience loaded with beautiful graphics and engaging gameplay. Build your base, research technology, and repel the enemy onslaught.

"Best TD game on the iOS platform..." -- Mark Freeman, 5 Stars.

"This one does [it], as there simply isn't any weak point. Every good TD game has a slight lacking somewhere, be it too few towers, lack of depth, not enough maps, low charm etc. Here, you get polish in pretty much every aspect, the graphics, controls, longevity and variety." -- Smartbomb, touchArcade.com forums

"Stratosfall is beautifully presented...and runs as smoothly as polished silver." -- iPad.net

Features:
- Liquid smooth graphics and animation
- Amazing sound track and effects
- No load times anywhere in the game
- Real-time dynamic tweened pathfinding
- Smooth user-friendly multi-touch interface
- Fans of the genre will marvel at this game
- Tons of research, technology, structures, and unlocks
- True to core gameplay but extends in many ways
- A large campaign and lots of maps to choose from
- A variety of enemies and bosses
- Interactive tutorial level
- Loaded with content & depth
- Starfall is OpenFeint enabled
- Online leaderboards & Achievements

We've attempted to nail every aspect game design: Gameplay, Visuals & Animation, Simplicity, Depth, Online Features, Sound & Music. Let us know what you think!

История обновлений

1.73
2021-10-12
- Improved support for latest devices.
- Performance enhancements and bug fixes.
1.72
2020-12-02
- Performance enhancements and bug fixes.
- Minor fixes to sound & music handling on start-up and menus.
1.71
2020-04-02
- Minor updates to application start-up, application suspend & resume behavior.
- Improved Stratosfall application preview video.
- Updated to the latest iOS 13.2
1.61
2018-10-12
* Updated graphics & improved fonts.
* New application name.
1.5
2017-09-11
- Updated for iOS 10.
- Updated graphical assets and app icon.
- Proper device support for the latest iOS devices.
- Added app preview & new screenshots.
- Removal of OpenFeint.
- More to come!
1.2
2011-03-13
v1.2

-- iOS 4.2 & Multi-Tasking support
-- Bug fixes & visual improvements
-- Added game tips
-- Lowered Laser Emitter cost
1.12
2010-11-23
Starfall HD v1.12

-- Increased Defensive Options level to 20 Waves.
-- Increased Networking level to 25 Waves.
-- Fixed an issue with the rank indicator on the Stardock.
-- Minor tweaks and improvements.

Thank you for all the great feedback & positive response to this game! Keep getting the word out about Starfall and we will continue to improve this game, add features, and include additional free and premium content. Please rate & review.
1.11
2010-10-25
Starfall v1.11

-- Emergency bug fix. Fixed critical issue with two of the Campaign levels that prevented progression.

In case you missed v1.1:

-- For players defending near the Command Center pathfinding was misleading. Changed to force ships to maze right until they reach the command center even if they are very close to it at times to avoid confusion.
-- No longer possible to completely block enemy path to Command Center. Resulting enemy 'long-shot' response removed as well.
-- Fixed an issue with the R&D center.
-- Fixed a minor visual issue associated with pausing the game.
-- Fixed an issue with the Tier 2 Power Generator range not immediately powering new structures that are in range as a result of the Tier 2 upgrade.
-- Fixed an issue with the level select menu once the user has completed the campaign.
-- Fixed an issue with the current firmware and iPad 64gb 3G that resulted in a white screen on some devices.
-- Progress is no longer lost if the application shuts down abnormally.
-- Removed small memory leak that caused the game to crash after several hours.
-- Score calculation has been modified because the scores in the online high score table we becoming too large. OpenFeint high scores have been reset however your campaign scores have been adjusted within your profile, simply play one campaign level to refresh your online high scores.

Added:
-- Boosted amount of research credits earned for completing the game on harder difficulties.
-- Easter egg added for achieving financial independence.
-- Users opting-out of OpenFeint then later opting-in will have their progress transferred to their OpenFeint profile.
-- When placing a tower or structure a reverse path-finding check is performed to ensure the player is not placing a structure that will completely block the enemies path to the command center. Blocking is an interesting TD gameplay mechanic, however Starfall is fast-paced and it's hard to recover from. For new or novice players the concept of blocking is sometimes unclear and thus removed from the game.

Thanks for the overwhelming positive response to this game! Please rate & review.
1.1
2010-10-22
Another big Starfall update! Here's what's new in v1.1:

** An issue slipped into this version on the Parade Level (which is later in the campaign) that prevents progression beyond the level. We've submitted the fix and it should be available any day. **

-- For players defending near the Command Center pathfinding was misleading. Changed to force ships to maze right until they reach the command center even if they are very close to it at times to avoid confusion.
-- No longer possible to completely block enemy path to Command Center. Resulting enemy 'long-shot' response removed as well.
-- Fixed an issue with the R&D center.
-- Fixed a minor visual issue associated with pausing the game.
-- Fixed an issue with the Tier 2 Power Generator range not immediately powering new structures that are in range as a result of the Tier 2 upgrade.
-- Fixed an issue with the level select menu once the user has completed the campaign.
-- Fixed an issue with the current firmware and iPad 64gb 3G that resulted in a white screen on some devices.
-- Progress is no longer lost if the application shuts down abnormally.
-- Removed small memory leak that caused the game to crash after several hours.
-- Score calculation has been modified because the scores in the online high score table we becoming too large. OpenFeint high scores have been reset however your campaign scores have been adjusted within your profile, simply play one campaign level to refresh your online high scores.

Added:
-- Boosted amount of research credits earned for completing the game on harder difficulties.
-- Easter egg added for achieving financial independence.
-- Users opting-out of OpenFeint then later opting-in will have their progress transferred to their OpenFeint profile.
-- When placing a tower or structure a reverse path-finding check is performed to ensure the player is not placing a structure that will completely block the enemies path to the command center. Blocking is an interesting tower defense gameplay mechanic, however Starfall is fast-paced and it's hard to recover from. For new or novice players the concept of blocking is sometimes unclear and thus removed from the game.

Thanks for the overwhelming positive response to this game! Please rate & review.
1.02
2010-10-09
Critical Fix Update:

- Critical fix for inability to change difficulty and the appearance that progress has been lost.

Additional changes in this version:

- Added visual rank indicator on all towers and structures so you can tell what rank they are without having to click on them.
- Moved game speed controls to the main game screen. Revised & polished the options menu.

Please update your review if we've address your complaints! If not, email us directly through our support link. Your feedback and feature requests are always appreciated and we'd love to hear from you.

We have had reports that the game can crash after several hours of play. We will track this down, but for now, please restart the game after an hour or two of play to ensure you don't lose progress.

Thanks for your support! More features & content to come.
1.01
2010-10-02
The First of Many Big Updates ----

-- Fixed critical issue that would eventually cause the game to run low on resources and cause the game to crash after several hours of play.
-- Fixed an issue where the music was much louder than intended by default requiring users to manually lower music volume to hear sound effects.
-- Reworked all user interface and in-game sound effects to improve the overall game audio.
-- Fixed an issue where upgrading a Power Generator to Tier 2 would not immediately power new structures in range as a result of the additional Tier 2 generator range.
-- Fixed an issue where campaign difficulty was shown and applied incorrectly.
-- Fixed an issue where destroying a tower would refund the entire structure investment on higher difficulty levels instead of only a fraction.
-- Changed Almanac to show information about towers and structures that are not unlocked allowing users to make informed decisions about what to unlock next.
-- Changed in-game Wave Info indicator to remain visible at all times rather than only at the beginning of each wave.
-- Fixed an issue with the iTunes icon.

-- Added: Allow users to change the campaign difficulty from the profile menu.
-- Added: At the start of each level, incoming enemy ship locations are highlighted until first wave begins.
-- Added: New visual under structure when structure is selected.

Game Balancing
-- Mini Gun: Boosted range
-- Mini Gun: Reduced power usage
-- Laser Emitter: Reduced range slightly
-- Plasma Tower: Boosted speed significantly
-- Missle & Rocket Launchers: Boosted range slightly
-- Increased the difficulty of 'Hard' slightly
-- Slightly decreased the amount of money from killing enemies in later waves (all difficulties)
-- Increased power usage at higher difficulty levels

Please revise your review if we've addressed your complaints!


This is the first of many updates. As long as you keep getting the word out about Starfall, we will continue to improve this game, add features, and include additional free and premium content.

This is your game too! If there is something it's missing, drop us an email that will help us make this more like the game you want it to be.

Also make sure to check out Construction Zone HD for iPad!

The iPhone Version is coming soon!
1.00
2010-09-24

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Рейтинг

4.9 из 5
11 Голосов

Отзывы

Opossooom,
Ностальгия
Отличная пиксельная графика в стиле первых аркадных игрушек. С виду простой сюжет "башенок", но заставляет хорошо размять мозги на старших уровнях. Развитое дерево технологий делает игру увлекательной.
Personal-mc,
Понравилась
Затягивает. Хорошая реализация жанра.
Still waiting for new level's.
Vg_13,
Интересная игрушка
Понравилось, в поездах хорошо убивает время. С азартом :))

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