Описание
Teachley: Fractions Boost is an exciting 3D racing game that helps children in 3rd-5th grades gain conceptual understanding of fractions while learning how to represent them on a number line. Children race through a futuristic world, driving through number line checkpoints and fraction tunnels.
This engaging game, designed by teachers, features built-in lessons and powerful scaffolds to deepen children's knowledge of fractions. Teachley: Fractions Boost covers all of 3rd grade fractions standards, including comparison and equivalence of fractions.
This app will transform the way children learn and understand fractions!
"Teaching number sense is really difficult for elementary school students. Teaching fraction number sense can be even harder. My students frequently would "sneak" playing Fractions Boost, and I would pretend not to notice that they were playing extra rounds." - Nick, 4th grade teacher, VT.
"Fractions are often such a difficult concept to teach. I'm so thankful that Teachley has made a game that is equally engaging as it is entertaining!” - Heather Holinger, 4th grade teacher, ME.
Fractions Boost is aligned with all 3rd grade Common Core fractions standards and other state standards, including:
Common Core - 3.NF.A.1, 3.NF.A.2a, 3.NF.A.3b, 3.NF.A.3c, and
CCSS.MATH.CONTENT.3.NF.A.2b Represent a fraction a/b on a number line diagram by marking off a lengths 1/b from 0. Recognize that the resulting interval has size a/b and that its endpoint locates the number a/b on the number line.
CCSS.MATH.CONTENT.3.NF.A.3d Compare two fractions with the same numerator or the same denominator by reasoning about their size.
CCSS.MATH.CONTENT.3.NF.A.3a Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line.
TEKS - 2.3.A-B, 3.3.A-C, 3.3F-H
About Teachley:
Teachley, LLC is an award-winning edtech company founded by expert teachers with PhDs in cognitive science and funded by the U.S. Department of Education and National Science Foundation. Teachley is transforming teaching and learning by helping schools and districts drive instruction and target interventions with games. Based on cognitive science research, Teachley’s apps focus on teaching important strategies shown to improve learning within fun and engaging games. www.teachley.com
*This app was made possible with funding provided by the National Science Foundation.