TECHMANIA Читы

TECHMANIA Взлом 1.1.1 + Чит Коды

Разработчик: Yu Hsiang Cheng
Категория: Игры
Цена: Бесплатно
Версия: 1.1.1
ID: com.TECHMANIATeam.TECHMANIA

Скриншоты

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Описание

*** Getting started ***
- Download tracks and skins from the official website, then extract them into the "Tracks" and "Skins" folders.
- On iOS/iPadOS, You can find these folders in the Files app, or in iTunes File Sharing on your computer.
- Enable Guided Access from your device's accessibility settings to avoid returning to the Home Screen when swiping.

*** Health & safety information ***
- When playing with a touchscreen, please do not strike it violently. Doing so may cause damage to the touchscreen and/or yourself.
- Flashing lights may trigger seizures, even in people who never experienced it before. If you feel uncomfortable, stop playing and take a break.

История обновлений

1.1.1
2023-02-04
• Added the following official tracks:
◦ TAKE OUT by KaziO
◦ Run 4 Cover by DeBisco
◦ Ash Barrens by Mana Weaver
• Removed the old tutorial as it's replaced by TAKE OUT.
1.1
2022-06-30
1.1: Community Contributions
This release officializes some community contributed features during the development of 2.0.

• Highlights
◦ (Credits to Kento) Many editor features that were previously only available on PC (due to the use of keyboard shortcuts, middle mouse button or right mouse button), such as cut-copy-paste and deleting, are now available to mobile users as additional tools and buttons in the toolbar. Refer to the "Help" section in editor options for an explanation on the new tools.
• Other changes
◦ (Credits to Noisysundae) Improved gameplay performance by decreasing GetComponent calls. The game should now lag less on clicks and touches.
◦ Added Noisysundae to the developer list.
◦ The select skin panel now sorts skin names alphabetically.
• Known issues
◦ When the mouse cursor moves over a drag note's anchor receiver or the end of any hold note, it will become much larger than the system cursor size.
◦ When playing in Japanese, the ruleset display at the result screen takes 2 lines instead of 1.
1.0.2
2022-02-10
Credits to Noisysundae for the following items marked ◆.

• Keysounds
◆ Fixed an issue where some hidden notes' keysounds are played using the keysound volume, instead of the music volume.
◆ Fixed an issue where some keysounds may play twice when jumping between scans in the practice mode.
◆ When using the "Auto keysound" modifier, keysounds now play using the keysound volume, instead of the music volume.
◆ When a touch/keystroke/click doesn't hit any note, and the upcoming note is a long note, the game no longer plays its keysound.
• Editor
◆ It is now possible to organize resource files (excluding track.tech) in a track into subfolders. There is no UI for this feature, but files inside subfolders will show and load correctly.
◦ The editor now displays a minimal of 16 scans, instead of 2.
◦ Updated pattern rules to require each chain node to be in an adjacent lane to the chain head or chain node before it, instead of just a different lane.
• UI & gameplay
◦ On iOS, the information screen now displays instructions on Guided Access.
◦ In the pattern radar, the "Voltage" dimension is renamed to "Peak" to be more thematically consistent with the other dimensions.
◦ Added an option to pause when the game window loses focus. This is on by default.
◆ Improved performance when the game receives a lot of touches, by ignoring invisible notes.
• Records
◦ All Combo and Perfect Play are now saved separately from score.
◦ Pattern fingerprints now ignore certain non-essential elements, such as eyecatch and preview filenames. This means changing these on a pattern no longer invalidates all records on it.
1.0.1
2021-11-17
- Fixed an issue where unsaved changes are lost when you return from the pattern editor to the track setup screen.
- Fixed an issue where background images are not scaled the same way as BGA.
- Fixed an issue where, when previewing a pattern in the editor, you may see or hear background images and/or backing tracks from patterns you worked on earlier.
- Fixed an issue where scanlines may be rendered in the wrong direction when using the scan direction modifier.
- Added a time display to the playback bar in the editor.
- Added scanMarginBeforeFirstBeat and scanMarginAfterLastBeat to the ruleset, allowing you to customize horizontal margins in each scan. Refer to the docs for details.
1.0
2021-10-01

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