1.14
2020-11-13
- The control and stage difficulty has been greatly lowered.
- Regardless of the GOOD / PERFECT judgment, the slime always jumps to a certain height.
- The difficulty of all stages has been significantly lowered.
- The number of stages has been increased.
- The maximum skill level has been increased.
- The effect of the [Obstacle Penetration] skill has been increased.
- Other minor fixes.
1.13
2020-10-29
- Provides helpful tips when the game is over.
- Minor fixes.
1.11
2020-10-22
- The control UI has become more intuitive.
- The [High Pad] option has been added to prevent touching the bottom of the screen when trying to super jump by dragging the screen. In particular, iPhone X and iPhone 11 users are strongly recommended to enable this option to prevent accidental home bar opening.
- Changed the jumping mechanism to make jumping easier.
- Minor fixes.
1.09
2020-10-13
- Preparing to integrate Firebase to improve the user experience.
- Minor fixes.
1.07
2020-10-07
- Fixed an issue where the slime could pass through or get stuck in obstacles
- Better performance on [LowSpec mode]
- Minor fixes
1.06
2020-10-05
- Reduced the chances of ad appearing in the early stages
- Easier jump controls (but slime can't step on a ceil and dive down anymore)
- Easier early stages (longer platforms appeared and water rise is slowed)
- Minor fixes