4.1
2020-02-06
BUG FIX:
* Made it so you can see status of items when using an item, for example using red ribbon will show you if the weapon is equipped
* Fixed bug where level up when logging back into the game made level up a small amount of exp
* Fixed bug where eggs can can only be hatched if in your bag rather than vault
* Fixed a bug where clicking egg wouldn't hatch
* Fixed bug where vault would only display 20 items
* Notifications if bag, vault or monster den full
* Fixed bug where hatching monster would show wrong monster hatched but store correct monster in bag
* Breaking a rock now gives you 100 gold
* Added 3 building upgades - Reduce mana to 1 for 2, 3, 4 mana abilties
* Added 4 building upgrades - increase damage for abilities
* Fixed Monster stats weren't displaying ability attack correctly
* Fixed monster stats now display ability mana cost
* Fixed Exp showing green if exp is same and higher level monsters and white for low level monsters
* Fixed a bug giving an egg as compensation for losing monster where bag full , instead sell some items and next time you login the egg will be there
* Added border to shop options so you know which option youre on
* Added border to house options so you know which option youre on
* Fixed bug where built and unbuilt would sometimes get mixed up
* Added warning to confirm if you want to leave tower
* Change monster will automatically change rank to where your monster is when opening the game
* Clicking a monster egg after it hatched gave you multiple monsters. This has been fixed.
4
2020-01-28
BUG FIXES:
* Added mana being displayed on change monster screen
* Added sword and shield rusty/shiny price of 100
* Added when selling items, you can now see if an item is equipped
* Added when selling items, you can now see if a spell has any charges
* Added in shop you can see if a sword or shield is equipped
* Added in shop selling/buyback monsters, you can now see the level of the monster
* Fixed silver and gold coins to give correct amount for existing save files.
* Fixed selling monster and buying back wouldn't work
* Added in house you can see spell charges if you have used an info scroll on it
* Added in house you can see if a sword or shield is equipped
* Added in house you can see what level monster is
* Added more info button in house to see item description
* Update text on fusion screens with instructions
* Reduced price of all fusions costs from 2000 to 1000
* Reduced price of fusion buildings and additional bag slows.
* Added EXP bar to change monster and during the tower as numbers were too big to display
* Added a reset data button to settings if you want to start again (this was more complicated than I thought, as I needed to do a lot of checks things were closed).
* After killing a monster, it will show how much extra exp gained from shoehorse exp boost.
* Strength and weakness were clickable on combat but did nothing, stopped it from being clickable
* Trimmed EXP amount to display mil, bil and tril ie 1 mil = 1,000,000
* Cancel for reset wasn't working
* Now displays a warning if you don't have enough money to buy an item from shop
* Now displays a warning if you don't have enough money to buy a building
* Now displays a warning if you don't have enough money to buyback an item from shop
* Added suggestion to close pop ups by clicking anywhere outside the popup window.
* Shiny weapons and armor now sell for 200 instead of 100.
* Warning pop up if bag full when buying items or buyback items
* Updated character outline to be white, so it is easier to spot your monster when you enter the tower.
* Any other Halberd monsters would be unsellable. Change it so they can be sold.
* Made it so starting monster can be sold as long as you have 1 monster in your bag or monster den.
* Made it so starting monster can be used for upgrading.
* Fixed monster stats not displaying full stats if they got too high
* Fixed select ability fusion that wouldn’t use that ability
* Fixed shiny weapon and armor having +200 instead of their normal stats
* Fixed issue where exp was too large and going negative.
* Weaker monsters won’t reward as much exp but stronger monsters will give better exp. To get better exp your monster needs to be on the same floor (or higher) as their level ie your monster level 5 will get more exp on level 5+ but less exp on floor 1,2,3,4
3
2020-01-25
Thank you again for your feedback, fixed some more bugs reported. Keep it coming.
Feel free to send me any suggestions on how you would like me to improve the game:
[email protected]
BUG FIXES:
Fixed a bug where silver and gold coins would only give you 50 coins.
Fixed a bug where you could use an egg and do things it shouldn't.
Updated description for double exp.
Removed intro as it added extra loading time not needed.
2
2020-01-21
Thank you for playing. I have fixed many bugs based on feedback, please keep it coming.
IMPORTANT NOTE:
Existing users will need to delete save file and start again (apologies, this was due to a code change).
NEW CONTENT:
Added an exp multiplier item if you kill all monsters on a floor (it gets automatically added after killing the last monster but won't get added if your bag is full).
Increased the size of the monster den, vault from 20 to 100.
BUG FIXES:
Fixed close button not working on hatching egg before hatching.
Fixed weapon removing stats when switching monster.
Fixed fusion being displayed when locked.
Fixed display issue on fusion where monsters were displayed small.
Fixed fusion bug where monsters were available that you sold.
Added more upgrades to unlock additional monster den and vault slots.
Added splash intro.
Disabled IAP.
Added tutorial to use mana potions if monster mana is 0 or low.
Fixed resolution issue with tutorials.
Removed having a monster in carpentry to buy upgrades for buildings.
Changed level exp rewards as higher levels took too long to level up.
Changed monster stats mana to be more fair.
Fixed bug where speed was not increasing when levelling up.