1.16
2016-02-20
This app has been updated by Apple to display the Apple Watch app icon.
- New speed status reminders, in yellow "speed boxes" on the playfield to remind you of some speed-altering conditions.
-- Gwen's Chillbane and Vendetta's Acrobatics: "+2.0 slower"
-- Lum's Roll the Dice J,Q,K: "+4.0 slower"
-- Rook's Entangling Vines: "-3.0, min 1.0"
-- Zane's Meaty Attacks (when the opponent is KD): "1.0 normals"
-- Vendetta's Wall Dive Loop (when the opponent is KD): "1.0 King"
-- BBB's Long Range: "1.0 normals"
- Replays manipulation UI (Public / Private toggle, Keep checkbox, Delete button), just like webplayer Yomi and Steam Puzzle Strike already had
- Japanese and German text updates
- Fixed the Persephone inscribed card stat "Games won while commanding the opponent", which never registered correctly
- Fixed EX Rook D so it's not allowed to rotate to the throw side at Long Range
- Bone Cracker doesn't discard itself on activation, it's discarded at end of combat like other combat cards
- Fixed information leak when spectators look at a player's perspective without hand-view and the hand cards animate from different X positions at the bottom of the screen (according to hand placement)
- Fixed the QM bug where some hosts of Quick Matches (Player 1) would not have their chat lines sent
- EX Jaina's Phoenix Shots and EX Grave's True Dragonheart no longer incorrectly special-cancel against Long Range or Bubble Shield
- Fixed a few gamelog typos
- Fixed Gwen's "Gloria's Remedy" so that it doesn't draw a card or return to hand when countered, as per the FAQ
- Fixed a bad interaction between EX Argagarg's Raging River and armored moves
1.15
2015-10-29
- New speed status reminders, in yellow "speed boxes" on the playfield to remind you of some speed-altering conditions.
-- Gwen's Chillbane and Vendetta's Acrobatics: "+2.0 slower"
-- Lum's Roll the Dice J,Q,K: "+4.0 slower"
-- Rook's Entangling Vines: "-3.0, min 1.0"
-- Zane's Meaty Attacks (when the opponent is KD): "1.0 normals"
-- Vendetta's Wall Dive Loop (when the opponent is KD): "1.0 King"
-- BBB's Long Range: "1.0 normals"
- Replays manipulation UI (Public / Private toggle, Keep checkbox, Delete button), just like webplayer Yomi and Steam Puzzle Strike already had
- Japanese and German text updates
- Fixed the Persephone inscribed card stat "Games won while commanding the opponent", which never registered correctly
- Fixed EX Rook D so it's not allowed to rotate to the throw side at Long Range
- Bone Cracker doesn't discard itself on activation, it's discarded at end of combat like other combat cards
- Fixed information leak when spectators look at a player's perspective without hand-view and the hand cards animate from different X positions at the bottom of the screen (according to hand placement)
- Fixed the QM bug where some hosts of Quick Matches (Player 1) would not have their chat lines sent
- EX Jaina's Phoenix Shots and EX Grave's True Dragonheart no longer incorrectly special-cancel against Long Range or Bubble Shield
- Fixed a few gamelog typos
- Fixed Gwen's "Gloria's Remedy" so that it doesn't draw a card or return to hand when countered, as per the FAQ
- Fixed a bad interaction between EX Argagarg's Raging River and armored moves
1.14
2015-08-05
- Fixed endless "Please hold on while we update some things..." when doing the one-time synchronization of inscribed card data
- Way faster card stats reception from the server (less initial main menu and initial Card Collection screen stuttering)
1.13
2015-07-23
Fixes for some issues related to inscribed cards introduced by the previous version.
1.12
2015-07-14
Your inscribed cards are now synced with the game server, and you can share them between all Yomi platforms (Web, Steam, and iOS) and all devices.
1.11
2015-07-01
- New "sidebar"-style chatlog / gamelog, available as an alternative to the fullscreen chat pane.
- Fix for a card rendering issue introduced recently on newer iOS devices
- Fixed double KO game crash when playing offline vs bots
- Fixed typo in BBB's reference card (Overdrive is [Draw Phase], not [During Combat])
- Fixed EX Zane's A Little Shake-Up triggering when combat involves jokers
- Fixed EX Vendetta's Carrion Counter's interaction with blocked pumpable enders, and with Time Stop
1.10
2015-06-08
- New player list in the right side of the chat pane
- Whispers (/w username message) now show up as in-game chat bubbles too, and display on all three chat tabs
- Fixed a case where the Match Chat screen became inaccessible during a local game vs AI
- Oval shadows
- Fixed undoing during Bare Your Soul's discard phase
- Fixed local 1P Moral High Ground dealing damage through Long Range
- Fixed local 1P hang when Monkeybot attempts to Rock Armor
- Fixed low-resolution JP text
- Fixed JP text in Card Collection inscribed cards' stats display
- Fixed non-match chats being incorrectly announced in the bottom-left bubble, and chat sounds being played for them.
- Fixed an issue where EX Quince could Negative Spin twice
- Fixed the main menu display for the QM stats of your most recently used character sometimes disappearing
- Fixed a few inscribed card stats counting errors
- Fixed EX bots sometimes not rematching
- Fixed attack clash gamelog showing the wrong life total for the opponent
- Fixed EX Grave's True Dragonheart triggering twice when hitting with a Gold Burst joker
- Don't warn that rotating your combat card through abilities would "lose combat" if it results in a clash
- Fixed local chat (vs bot) from the game screen
- Fixed the invisible "Record: X" text in the Survival character select screen
- Fixed "passworded" padlock icon not showing up in the match browser
- Fixed Gloria's reference card to mention "2.2 (J or K)" instead of "2.2 (J)" under "Fastest attacks"
- Fixed chat lines sometimes being invisible when scrolling upwards
- Fixed last month's update (1.09) accidentally requiring iOS 8.3 when it's not necessary
1.09
2015-05-11
- The new Inscribed card packs let you upgrade your existing cards to remember stats.
Check it out in the Card Collection.
- EX characters dropped price
- The deck is now viewed sorted
- New option to view the discard sorted
- Many gameplay fixes
1.08
2015-02-11
- Fixed iPhone rotation glitch that displayed cards rotated 90 degrees from the device's orientation (introduced last update, oops!)
- Undo now works offline vs Yomibot
- Gloria can now play Overdose during the Bathed in Moonlight phase, too. (But still only once per turn.)
- Offline vs Yomibot: Fixed Gold burst jokers not counting as winning combat (affects AI)
- Fixed being unable to combo escape against Zane's dodge if it was his last hand card
- Fixed Knowing the Opponent's reward effect being delayed by one turn after a throw clash or joker hit
- Fixed EX Lum's Item Toss ~ [Rain of Dice or Tiny Lum] ~ "4-10"'s effect not knocking down properly
- Fixed a few typos and display glitches
1.07
2015-01-24
- The main "Pass" button now says "OK" or "Done" instead, when appropriate.
- Enabled the chat commands /w and /r in the in-game chat box
- Fixed various gameplay issues and display glitches
1.06
2014-11-07
Introducing EX characters!
• More powerful than regular characters!
• Not balanced, but pretty crazy.
• HAVE FUN!!
EX characters:
• Swap their character card for the powerful EX version (it’s gold!)
• Add 4 copies of the new rank of face cards to their deck, the Destiny cards.
• They can Power Up for ANY cards from the draw deck you don’t have to reveal them when they do. They can still Power Up for aces from the discard pile, too.
Uses:
• Play EX vs EX for a new Yomi experience.
• Let bad players or Yomibot play an EX character against your regular character.
• Note: EX characters are not used in tournaments or in Quick Match.
To unlock EX Grave (or any other EX character), using a normal character:
• Defeat Yomibot Grave 25 times (on hard difficulty).
This unlocks EX Grave as a Yomibot opponent.
• Then defeat Yomibot EX Grave 10 times on hard difficulty.
This unlocks EX Grave for casual play.
Or just unlock EX Grave instantly in the store!
- Yomi is now available for iPhone! (Not just iPad.)
- The new character reference cards show all of a given character's data (except for character card data), including speed and ability text, on a two-sided card. You can view it by clicking on your character portrait or your opponent's during a match, to toggle between viewing the character card or the reference card.
- iOS: New Card Collection screen, where you can view all the cards in the game, including EX characters' cards.
- Survival mode now features EX opponents at Yomibot #5, #10, #15... or when the player is EX themselves
- New Survival and EX Survival leaderboards
- The match browser now displays the spectator-view status of custom rooms as an icon
- Added a few Yomibot chat quotes
- Various Yomibot AI improvements
- iOS: Chat and gamelog lines display much faster
- Fixed BBB's Overdrive not correctly stacking its damage bonus
- Fixed various cases where phantom cards from the opponent would persist on your screen, especially during Bare Your Soul.
- Fixed mirror-match QMs sometimes showing the right-side character at the wrong position
- Fixed a powerup exploit to get rid of a Bare Your Soul effect without fetching an ace from the deck
- Fixed a spectator information leak from the order of animations for a combo escaped Bonecracker
- Fixed a lifebar display glitch during attack clashes
- Fixed Grave's Knowing the Opponent's reward timing so it is immediate when winning combat, not delayed until the end of combat
- Fixed offline Menelker mirror bug where comboing from a non-fully pumped K into a black face card would apply Bleeding Wounds's discard to yourself
- Fixed the end-of-game animations so that the win token only appears when a player is declared K.O., not before. (No spoilers!)
- Fixed double KO gameover anim sometimes having a giant cardback image in the center of the screen
- Fixed some minor typos and card text
- Other minor fixes
1.05
2014-07-11
- Fixed some Quick Match-related problems
- Fixed access to expansion characters online
- Some offline gameplay fixes, including a fixed timing for Gloria's Bathed in Moonlight
- A small news box on the main menu
1.04
2014-06-20
- Yomi is now available in French, German, and Japanese. You can change the game language in the options screen, on the main menu.
- Various Yomibot AI upgrades
- Fixed offline mode Entangling Vines incorrectly speeding up by 5.0 instead of 3.0
- Potential fix for the bug where a Yomi room suddenly morphs into another room's gamestate.
- Fixed QMs sometimes showing the opponent's name on the ready screen, instead of "Ready"
- Fixed leaving a QM during the "ready screen" not counting as a QM loss
- Fixed some cases where Mistress's Command would be unable to command the opponent in offline play against Yomibot
- Fixed being sometimes unable to act right after resuming a Survival game
- Fixed crash when resuming a game at a point where you were controlling the opponent with Mistress's Command
- Some contextual gameplay buttons now appear much bigger, in the hand area, rather than appear faily small in the center bar
- Updated Lum's Blackjack wording. (You don't hit back after the dodge.)
- Fixed temporary QM restriction on early-leaves not being cleared when you rejoin the QM you left
- Now allowing lethal combos to continue beyond the lethal point, instead of ending them immediately. Have fun doing absurd Temporal Distortion combos for the hell of it.
- Clarified what's going on when Lum is peeking at the bottom card of his deck
- Sped up the UI animation for multiple consecutive Smoldering Embers against opponents who don't have counters
- Fixed Bare Your Soul's animation triggering for no reason against multiple-draws like that of Speed of the Fox
1.03
2014-06-12
- Yomi is now available in French, German, and Japanese. You can change the game language in the options screen, on the main menu.
- Various Yomibot AI upgrades
- Fixed offline mode Entangling Vines incorrectly speeding up by 5.0 instead of 3.0
- Potential fix for the bug where a Yomi room suddenly morphs into another room's gamestate.
- Fixed QMs sometimes showing the opponent's name on the ready screen, instead of "Ready"
- Fixed leaving a QM during the "ready screen" not counting as a QM loss
- Fixed some cases where Mistress's Command would be unable to command the opponent in offline play against Yomibot
- Fixed being sometimes unable to act right after resuming a Survival game
- Fixed crash when resuming a game at a point where you were controlling the opponent with Mistress's Command
- Some contextual gameplay buttons now appear much bigger, in the hand area, rather than appear faily small in the center bar
- Updated Lum's Blackjack wording. (You don't hit back after the dodge.)
- Fixed temporary QM restriction on early-leaves not being cleared when you rejoin the QM you left
- Now allowing lethal combos to continue beyond the lethal point, instead of ending them immediately. Have fun doing absurd Temporal Distortion combos for the hell of it.
- Clarified what's going on when Lum is peeking at the bottom card of his deck
- Sped up the UI animation for multiple consecutive Smoldering Embers against opponents who don't have counters
- Fixed Bare Your Soul's animation triggering for no reason against multiple-draws like that of Speed of the Fox
1.02
2014-05-02
- New button on the main menu, "Resume Practice". When you quit a "Practice vs AI" game, this button appears to let you resume it at any time later.
- Fixed various problems during account creation
- Fixed incorrectly being sometimes subjected to webplayer restrictions about gold / tokens on online play
- Fixed edge case bug that could allow iPad players to play a pumpable multiple-ace move with a single ace (Cycloid Revolution from hell)
- Fixed the no-card button
- Added private message support, same as on the web version:
-- "/w " to send a PM (/pm and /msg also work)
-- "/r " to reply by PM to the last person who sent you a PM
- Fixed Splash of Color counting as 2 combo points when hitting through a block
- Persephone's Mistress's Command now completely fills Persephone's timer when starting the controlling turn
- Fixed gamelog typo about Clockwork Soldiers
- Fixed the Positive Spin effect persisting after Acrobatics cancels the combat
- Fixed Time Out ending the turn instead of ending the combat before checking life totals
- Fixed Bleeding Wounds clashes so the low-life player's Bleeding Wounds triggers first
- Fixed Acrobatics play warnings that incorrectly said you were already winning combat against combat-altering opponent combat cards, like Windmill Crusher or Crash Bomb
- New play warnings for revealing a card for Knowing the Opponent or Positive Spin, then attempting to play a card of the same rank, but of a different suit, than the revealed card.
- Gloria's Overdose no longer warns you when used to win the game, even if you didn't win combat that turn
1.01
2014-04-16
Fixed crash in the pre-launch version.