Strategery Cheats

Strategery Hack 3.8.0 + Redeem Codes

Developer: Affogato LLC
Category: Games
Price: $1.99 (Download for free)
Version: 3.8.0
ID: com.idstrom.strategery

Screenshots

Game screenshot Strategery mod apkGame screenshot Strategery apkGame screenshot Strategery hack

Description

Strategery is a fast-paced game of world domination, designed and built from top to bottom for the iPhone, iPad, and iPod Touch. Play against the computer or your friends in an epic battle of strategy and risk. It's an App Store oldie but a goodie (check out the reviews).

Macworld's 2009 App Gems Award winner for Best Strategy Game

"There is no game I play on my iPhone more than Strategery"
- Lex Friedman

"Strategery offers depth that can—and will—claim hours of your time."
- Macworld

"My latest iPhone gaming habit is Strategery"
- Slate Magazine

"Lots of fun and the gameplay has a great feel."
- Daring Fireball


FEATURES

• Challenging game of offensive and defensive strategy
• Play for a couple minutes or a couple hours (it's pretty addictive)
• Four difficulty settings, ranging from "Easy" (for the strategically impaired) to "Brutal" (risk being humiliated)
• Online battles with push notifications and random matchmaking!
• Pass-and-play multiplayer (up to 5 players)
• Automatically saves your game to resume later
• Randomly generated maps (four sizes) make every game a unique challenge
• TONS of gameplay options to tailor the game to your preferences

Version history

3.8.0
2017-06-17
This app has been updated by Apple to display the Apple Watch app icon.

Updated for newer versions of iOS:
• Added 64-bit support
• Added Compliance for App Transport Security
3.7.0
2015-08-19
• Strategery now requires iOS 7 or newer
• Added support for iPhone 6 and iPhone 6+ screen sizes
• Added emoji support for multiplayer chat
• Fixed iOS 7 and 8 menu display issues
• Bug fixes
3.6.1
2013-08-08
• Fixes support for iOS 5 and iOS 4.3
• Support for iPhone 5 and iPod Touch 4-inch Retina display
• Support for iPad with Retina display
• Much improved reliability of Online Battles server connection
• Miscellaneous bug fixes
3.6.0
2013-08-02
• Support for iPhone 5 and iPod Touch 4-inch Retina display
• Support for iPad with Retina display
• Much improved reliability of Online Battles server connection
• Miscellaneous bug fixes
3.5.3
2011-08-09
USER INTERFACE
* Retina graphics!
* Fixed table cell selection UI bugs
* Sounds are now played through app volume instead of ringer volume
* No longer silences background music
* Reduced annoyance of Game Center alert dialogs
* When watching a replay, or playing the same map again, the piece counts are now displayed correctly
* When you return to the home screen, online battle count will update

ONLINE BATTLES
* Improved game syncing for online battles
* Chat indicator should now turn green only if you have new messages
* Surrendering will now correctly tell the opponent that they've won
* Tweaks to initial army placement when zooming
* Battle type of Winner Keeps All/Attrition is displayed in the battles list
* Re-Challenge now shows the correct username
* Fixed some connectivity related issues (alerts, crashes)
* In Land Grab mode, you can no longer place your first armies directly adjacent to the other player for Large and Epic maps.

GENERAL
* Game state bug fixes
* Miscellaneous bug fixes
3.3.2
2011-01-12
Kinder GameCenter integration -- allows you to disable the popups if you don't use it
Fixed issue allowing you to surrender for a computer, during their turn.
3.3.1
2010-12-18
Version 3.3.1 fixes a last minute bug we introduced as part of the 3.3 update. Single player games would hang when the first player was eliminated.

Version 3.3 New Features:
• You can now surrender in non-random online games if it is your turn.
• Added GameCenter Achievements and Leaderboards (on iOS 4.1 or later)!

Version 3.3 Bug Fixes:
• Fixes accidental army placement when zooming or panning at the beginning of a game
• Fixes issue causing Strategery to freeze when it enters the background
• Fixes bug where setting a new password would always fail when using the keyboard "Go" button.
3.3
2010-12-14
New Features:
You can now surrender in non-random online games, if it is your turn.
Added GameCenter Achievements and Leaderboards (on iOS 4.1 or later)!

Bug Fixes:
Fixes accidental army placement when zooming or panning at the beginning of a game
Fixes issue causing Strategery to freeze when it enters the background
Fixes bug where setting a new password would always fail when using the keyboard "Go" button.
3.2
2010-08-03
• Real online accounts (set a password, sign in and out at will)
• Use a single account on all of your devices
• Random online matchups!
• Chat with your online opponents
• Delete games from your Online Battles list if your opponents aren't responding
• Compatibility with iOS 4 multitasking
• Some improvements for iPhone 4 retina display
• Online Battles are now more fair when the Starting Setup is set to Full Map
3.1
2010-04-12
VERSION 3.1

• Complete UI overhaul to bring back the flavor of the original Strategery (and some new goodies)
• Game maps once again occupy the entire screen with the top and bottom toolbars overlayed
• Army counters are back in. Toggle between army counters and settings buttons for iPhone version (everything is visible at once for iPad).
• Online battles improvements
• Zoomed out maps now look considerably better and the zoom setting now sticks
• Game settings (speed, color scheme, sound) now persist across sessions
• New app icons
• Miscellaneous bug fixes and improvements

VERSION 3.0

• Optimized for iPhone, iPad, and iPod Touch
• Online battles with push notifications
• New bright and dark color schemes
• Smarter computer opponents
• Bigger maps
• Pick your own color
• Color blind assistance
• More options at the end of a game (e.g. play the same map again)
• Options for pass and play mode stored separately
• Play with fewer opponents (pass and play mode)
3.0.1
2010-04-05
Version 3.0.1

• Fixed issues that prevented online battles from working
• Online battles error messaging improved
• Accepting a challenge from another user now puts them in your recent opponents list
• Minimum OS version set to 3.1 (previously was 3.1.3)

Version 3.0

• Optimized for iPhone, iPad, and iPod Touch
• Online battles with push notifications
• Complete app reorganization and redesign
• New bright and dark color schemes
• Smarter computer opponents
• Bigger maps
• Pick your own color
• Color blind assistance
• More options at the end of a game (e.g. play the same map again)
• Options for pass and play mode stored separately
• Play with fewer opponents (pass and play mode)
• Many bugs fixes and more ...
3.0
2010-04-01
• Optimized for iPhone, iPad, and iPod Touch
• Online battles with push notifications
• Complete app reorganization and redesign
• New bright and dark color schemes
• Smarter computer opponents
• Bigger maps
• Pick your own color
• Color blind assistance
• More options at the end of a game (e.g. play the same map again)
• Options for pass and play mode stored separately
• Play with fewer opponents (pass and play mode)
• Many bugs fixes and more ...
2.0.2
2009-08-19
• Fixed major issue with invisible "New Map" button. We're very sorry about that! Please consider updating your review.
• Increased frame rate for smoother play.
2.0.1
2009-08-07
• Better visibility of neutral territories in Land Grab mode
• More obvious that you can tap or shake for a new map
• More obvious that you don't have to watch the end-of-game replay
• Improved end-of-game replay stability, especially in Winner Keeps All mode
• Reduced frame rate to increase battery life

2.0.0
2009-01-26
• Automatic border-fortification bonus army placement
• Fully manual bonus army placement
• Random turn order (optional)
• "Winner keeps all" battle mode
• "Land grab" game type
• Win/loss record, filterable by map size
• Illustrated gameplay tutorial
• Improved map evaluation screen. Just shake to refresh!
• Options are now accessible from home screen
• "Brutal" difficulty is slightly less ... brutal
• Small UI enhancements
• Bug fixes
• Performance improvements
1.0.0
2008-12-09

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Ratings

4.4 out of 5
156 Ratings

Reviews

VDO-Cutter,
Ignore the complaints from newbies
Don’t believe the comments about the levels being all about “ridiculously impossible dice rolls” - that was clearly from a person who tried jumping to the “brutal” level before he had a grasp of the subtleties of the game. I only play in the “brutal” level and it is a true challenge (I win 60-70%), but you have to know what you’re doing. I suggest mastering each level before moving up - and disregarding comments of ignorance. It took about 80 hours to work up to “brutal” for me, and has kept my interest for 7 or 8 years now.
I do agree, however, about having to occasionally tap many times to eliminate the last one or two pieces (which is usually the result of poor planning on the player’s part, but I accept it as a kind of ‘punishment’ for not getting the end moves just right, driving my challenge right up to the last move), and that there could be an easy fix, but I find it hysterical that the complaint is coming from a screen name with “...Real Zen...” in it.
I play this game every time I have to wait for something (Dr’s. offices, on long flights, etc.) and it is a perfect challenge for me.

I highly recommend it.

November 2020 Update:
This game doesn’t appear to be compatible with IOS 14 - it just won’t open since I “upgraded” my IOS
Dcblogs,
Excellent game
This game is old but remains a favorite. I play the “hard” level, not “brutal,” and while it has gotten a little easier over the years, it still poses very difficult challenges and presents boards that may be impossible to defeat. The game can be played quickly and the maps can be scaled to mobile phone or iPad size.

I’m really impressed with this game. No matter how many years go by, it remains a favorite. It produces an endless array of maps and combinations. It’s an outstanding game.

The challenges to the game reveal themselves over time. Maximizing your placement of dots to try to defeat the board in the shortest time possible is not a game function, but the type of challenge you can add yourself.
The Real Zen Boy,
So many problems, and they never get fixed
This is supposed to be a simple strategy game. Apparently, they mean simple as in simple-minded. There is no real level of play, the brutal level just gives the computer ridiculously impossible dice rolls. Also, you finish a game, later go back in and for some unknown reason you are in the middle of the game again. The computer players need to surrender when they are nearly defeated, or at least add an option to auto place armies, otherwise on the last turn, you have to tap 70 times to place your armies that have no chance of being used. There is an auto-place option in the initial game settings, but it makes the most inane decisions that only a fool would use it.

As one reviewer wrote, it’s obvious the devs don’t play the game, because so many basic playability features are non-existent in spite of the fact that most games incorporated them over a decade ago.

I play this game when I’m really bored of other games. Just can’t recommend it. For pure strategy, Auralux runs circles around this.
2KGamerForLife,
Solid, simple, short, but still strategy.
Good strategy game. Fast to play if needed. Fun to toggle settings like size and full/empty starting map and experiment with different game setups that way. Fun to try to figure out the AIs and predict their moves. Fun to conquer the world Risk-styles. Fun to play on randomly generated maps that are always different and almost always interesting in some unique way.

The one problem is that your starting position largely controls whether or not you have a shot at winning this game. But even then, it is often fun to give yourself an inferior starting position and see if you can still win.

All in all, awesome game, well worth downloading.
omikron85,
coalition strategies
The most subtle/interesting setups may be with coalitions, which is how I always play it. Give yourself a large board with 2 out of 5 colors, set to “brutal” and strategies naturally evolve such as buffer state, the enemy of my enemy is my friend, complicated lines of supply, sacrificial tactics, and curious dilemmas. Assign yourself a victory condition that both your microstates must survive, and it’s harder. How to play where 3 or more colors contact is often difficult, and chess terms like zwischenzug or similar restraint suggest themselves. Go qualities like efficiency, number of points of contact, and shape are also in the air.
MaxAgHammer,
Why can't the most fundamental problem get fixed?
This game has a serious bug that the devs won't fix. As another reviewer has described, the game loses track of finished games and you'll find yourself prompted to resume playing a map that's already been completed. So, you've won (or lost) a game, but when you go to start another, you find that your progress has been undone (except for your win or loss, which was tallied), and you gave to finish the "saved" game from some earlier state ir else dump the game for a loss. Effectively, the computer player is taking a mulligan, since resuming the zombie game gives a whole new sequence of random outcomes, which sometimes leads to a reversal of what you thought was a resolved outcome. I've had wins turn into double losses because of this bug, and I want it fixed. One star until it gets squashed by these lazy devs.
moodle 🐮,
One of my favorites but won’t open now
This game is one of my all-time favorites. I have played thousands of games, and I love it. After a break due to working from home and changes in lifestyle I have come back to play more and am so sad that the app does not open on my iPad anymore. I am not sure why but there are no updates for the app, and it just closes itself immediately upon opening. Restarting my iPad did not fix it. I am very sad as I may lose my game history if I have to delete it and reinstall it. :(
X Steel x Fox x,
Had this app for years.
I’m not sure what these bad reviews are talking about. If you read the game rules and understand the game mechanics you’ll realize that it tells you how your armies are placed. If you don’t like it there’s an option to place them where you’d like them.

Hands down one of the best time killers out there. If I run out of space on my phone o keep this app as my last game because it doesn’t get old. It’s like a board game that you go back to because it’s solid.
pbkim,
Favorite game of all
This is one of my favorite games of all time, and the game I play more than any other. It hasn’t been updated in five years, and I really wish they’d make small tweaks or an overall update. I’d definitely pay for it. Like if they had a faster gameplay in terms of speed, or auto fill armies.
GibsonCRG,
My Go To Game for a Decade
This was one of first games on my first iPhone. 11 years! Ignore the newbies who don’t take the time to learn this game - there’s subtlety and style involved in mastery, but the turn-based play lets you spend from a few seconds to a few hours. Waiting rooms, queues, bored, mastering a single map - you can do it all. I’ll be playing this for another decade yet to come.