Stick War: Legacy Cheats

Stick War: Legacy Hack 2023.4.36 + Redeem Codes

Real-Time Strategy Game

Developer: Max Games Studios
Category: Games
Price: Free
Version: 2023.4.36
ID: com.stickpage.stickwar

Screenshots

Game screenshot Stick War: Legacy mod apkGame screenshot Stick War: Legacy apkGame screenshot Stick War: Legacy hack

Description

One of the most popular and highest rated web games of all time now comes to mobile!

Play the game Stick War, one of the biggest, most fun, challenging and addicting stick figure games. Control your army in formations or play each unit, you have total control of every stickman. Build units, mine gold, learn the way of the Sword, Spear, Archer, Mage, and even Giant. Destroy the enemy statue, and capture all Territories!

New Features:
● Missions Mode: New levels released every Friday! - Keeping Order won’t be easy.
● Saga style map with multiple rewards.
● Unlock Crowns for each difficulty level, Normal, Hard, and Insane!
● A multitude of new game types await - Win before sunset, Triple barricaded gold, Deathmatch, Forward Statue, vs Mini Bosses and many more!
● Arrows now stick into all units, plus new improved blood effects and taking damage animations.
● Improved unit formations and Archidon bow aim.

Main Features:
● Classic Campaign - The Order Empire is Born. Now with 6 bonus levels.
● Endless Deads zombie survival mode! How many nights can you last?
● Tournament mode! Battle your way through dozens of Ai challengers to win the "Crown of Inamorta!"
● Skins are now available for all characters! Unlock powerful weapons and armor, each with their own unique perks!

In a world called Inamorta, you're surrounded by discriminate nations devoted to their individual nations technology and struggle for dominance. Each nation has developed its own unique way to defend and attack. Proud of their unique craft they have become obsessed to the point of worship, turning weapons to religion. Each believes that their way of life is the only way, and are dedicated to teaching their policies to all other nations through what their leaders claim as divine intervention, or as you will know it... war.

The others are known as: "Archidons", "Swordwrath", "Magikill" , and "Speartons".

You are the leader of the nation called "Order", your way is of peace and knowledge, your people do not worship their weapons as gods. This makes you a mark for infiltration by the surrounding nations. Your only chance to defend is to attack first, and obtain the technologies from each nation along the way.

Version history

2023.4.36
2023-10-03
New Voltaic Skins!
New and updated missions!
2023.4.33
2023-10-02
New Voltaic Skins!
New and updated missions!
2023.4.21
2023-09-06
New Voltaic Skins!
New and updated missions!
2023.4.19
2023-09-05
New Voltaic Skins!
New and updated missions!
2023.4.18
2023-08-29
New Voltaic Skins!
New and updated missions!
2023.3.6
2023-07-23
New Voltaic Skins!
New and updated missions!
2023.2.108
2023-06-29
New Voltaic Skins!
New and updated missions!
2023.2.103
2023-06-21
New Voltaic Skins!
New and updated missions!
2023.2.85
2023-05-18
New Voltaic Skins!
New and updated missions!
2023.1.7
2023-04-01
New Voltaic Skins!
New and updated missions!
2023.1.6
2023-03-07
New Voltaic Skins!
New and updated missions!
2023.1.3
2023-02-01
New Voltaic Skins!
New and updated missions!
2022.1.52
2022-12-16
New Voltaic Skins!
New and updated missions!
2022.1.46
2022-11-24
New and updated missions!
2022.1.34
2022-10-13
Archidon small speed buff
New and updated missions!
2022.1.32
2022-09-13
Archidon small speed buff
New and updated missions!
2022.1.31
2022-08-10
Archidon small speed buff
New and updated missions!
2022.1.30
2022-07-07
New and updated missions!
2022.1.24
2022-06-06
New and updated missions!
2022.1.22
2022-06-01
New and updated missions!
2022.1.18
2022-05-15
New Undead Skins Added for all units!
Units that die wearing Undead Skins spawn back as Deads.
User controlled last hit kills spawn back as Deads and convert to your team.
Endless Deads now has 3 difficulties!
New and updated missions!
2022.1.16
2022-04-20
New Undead Skins Added for all units!
Units that die wearing Undead Skins spawn back as Deads.
User controlled last hit kills spawn back as Deads and convert to your team.
Endless Deads now has 3 difficulties!
New and updated missions!
2022.1.12
2022-04-07
New and updated missions!
2022.1.11
2022-04-06
New and updated missions!
2022.1.9
2022-02-17
New and updated missions!

Ways to hack Stick War: Legacy

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Ratings

4.8 out of 5
53.3K Ratings

Reviews

Hals81,
Second Campaign????
So I have a really interesting idea to make a second campaign like stick war 2 to make it adapted to you can get all the same units you already on locked and the way to unlock the second campaign is through beating the first campaign on insane and even though That and this next idea might take a lot of time for your busy crew a sandbox mode would be GREAT where once you have got all the skins and completed all the campaign levels aswell as buying all the items in the store at least once I feel like that would make your company a lot of money to have that kinda of goal for players to get where they can essentially make their own level and see who would win star level six boss or desert boss or 1 golden spearten with 10 metrics vs a giant zombies spearten. I never actually beat the final level of stick war two and don’t remember much from it but another option for giants making them have the rock throwing ability for extra gold would be awesome too, the praying thing is kinda unnecessary though you can leave that out of you want :) I grew up with the og stick war and love it so much but there is one thing I have original, 3 upgrade points to unlock a drill for gold that will automatically completely mine the first gold thing and give half the gold that a minor could have gotten while completely taking out that part of the mine. I don’t actually recommend trying my crazy ideas but they could be interesting
war robots raijin,
Few suggestions
I love this game and I am the biggest fan of this game but I think these things will make the game a lot better! First thing I want yall to do is add new units,the first one I want you to add is the enslaved giant from stick empires,but you can't complete a level to unlock it, you have to beat normal mode in order to unlock it,its cost is 1500,and its space in the stick amount is 4,also it needs skins too,every unit I tell you to add needs skins,next unit is the legendary warrior wrath,it is a swordwrath that has 2 ruby swords,and a ruby helmet,make it fast like a pouncer dead,and its damage levels are very high,its health levels are the same as a golden spearton, you need to make a level for it to unlock it,put it in before no mans land, its cost is 1000, it's space in the stick amount is 4,the final unit I want you to add is the shadowwrath from stick empires,make its speed and health the same like in stick empires, its cost is 450,and how much space it takes is 2,now for the thing I been waiting for yall to add... DAILY MISSIONS,if you complete one of the missions, you get gems,skins or special units,now for the finale,summon your very own wave of tamed zombies! I wanted some actual gameplay with zombie so please add this as a item for the shop, it's cost:500 like the elite,that is all for today,I hope you do this max games studios!
Bfjgyh,
Is it just me or is this game pay to win?
I used to love playing this game when it used to be a flash game on pc. Tho its been ages since i last played it since i dont have a pc anymore, but now that its a mobile game ive finally gotten to try it out and its super fun, just as fun as i remember and maybe better only issue is once u get to the final level "the last stand" or pretty much any other game mode in this game except undless undead. Its become nearly impossible to do anything without maxing out ur armory and without any skins. On top of that everything costs so much gems and u only get 5 each whenever u earn it (not including chests) so im struggling to finish any normal difficulty challenges (which feel like its on hard difficulty), normal difficulty tournaments which ngl kinda feels like playing with players which is somewhat nice, and even normal difficulty campaign which i barely managed to make it to the final level but when i did i cant seem to get past the final level because even with the skins from campaign if i dont place the skill points in the right place ive basically screwed myself over. Which isnt a good idea. You should ease the player in a slight more til they max out their stats then throw everything u got at them and they should be able to survive even with all their skins on classic skins. Idk if you guys are still working on this game or not but if so hopefully u see this and figure out how to fix it.
b0b_th€_bu1Ld€r,
Great game, few complaints
This game almost perfectly captures what was once a great flash game and made the parts that were bad even better. The only things I have to complain about is the new additions to the game. Gems are now even harder to obtain than before and are more annoying to obtain after they changed it to where the enemy (and your) statues take 90% reduced damage for about 5 seconds after they hit around 50% health. This makes farming gems take more time. Also, Magikill will walk super close to the enemy statue when no other enemy unit is on the field, leaving them vulnerable to attacks when reinforcements come out. Also, now for some reason, when statues are under attack, they won’t detect all the attacks when many attackers are hitting the statue, so if you have an army, chances are you are getting the correct damage output you were looking for. With all that being said, those are my only complaints. Everything else about this game is outright amazing and it makes me happy to see people still working on this masterpiece. Something I would like to see in the future is more Stick War 2 content. I liked the addition of deads that was from it, so other things like that I would love to see. Thank you for such an amazing game!
dandenjd,
New campan?
Can you make a campaign that is the same as the first one but you can add to it like the campaign where you go one little aveners I want ther to be a bad guy that took 60%of sperton ,archerdon,shordrath ,mage,healer ,giant,and skins but you dont have a lot of troops that you can use so it starts at20 max the seven legendary troops its like the golden sperton but better because there good at using the weapons the legendary miner can hav 1000 to 500 gold in the bag each time they can only be one of each lengendary troop or else ill be to op that will cost 10 times the normal troop will but ill be the 6 types of giant or you can just put grifon the great the healer can be 2500 can you put healer as an troop that does not cost gems to use to make the max troop get bigger you can beat one of the lengendary troops youll also get that troop but when the lengenary troop dies he or she will sleep on the floor you can tap on the troop and miners from the casl will Pick him up and Bring him to the castleFor the lengendary healer to heal him or her but if youre the healer that is asleep there will be multiple healer that are not legendary hears that will heal the leginary healeryoull the boss will be the great one the guy that gave all ideas for wepons make him look legindary pls don’t give up on the game
scaly monster,
Great game, only a few things need to be added
I love the game, the campaign isn’t too hard, the amount of adds is fine, and the tournament is almost the right difficulty. With all that said, the endless undead is easy at first, then quite difficult when the pounder dead’s are introduced, I’m fine with the concept of them going for the back troops immediately, but please make a little slower, it’s ok that they’re fast, but they’re a bit too fast. The AI needs a few adjustments to make it a bit less easy to cheese, for example, as long as you are controlling one troop, the enemy won’t garrison as long as they have one troop in the field, so you can kill all the miners until they have no gold left, kill the remaining enemies, bring in the rest of your army until the enemy calls reinforcements, then destroy their army and finish the statue. I also feel like the tournament should give more gems per fight on higher difficulties, and then please lower the waiting time for another tournament, to an hour for example, but still have the skip cost at 150 gems, and then lower the reward of gems per fight or something. If possible the campaign can be a bit longer, and please add a multiplayer. That is what I think of this game, it’s awesome but still has a lot of potential.
Colin 263,
Great game, save for one flaw.
I’ll start off with saying I love this game. I’ve been playing it since I was a kid when it was a flash game. When it came out on the App Store, I didn’t hesitate. I got it and played the game to death. I’ve beaten it on all three difficulties. I played the tournament on all three difficulties and beat it. Recently the skins came out, which I like. The problem is in the tournament mode, however. I just played the tournament on hard not long before this review and I found the last opponent to be unbeatable. Now, when I play tournament mode, it’s for gems to buy stuff with. So I usually play without buying or using any buffs. Here’s the issue, the opponent is overpowered. You get 15 or 25 points to spend on upgrades depending on the game mode. The mode was Classic, so 15 points. The opponent, however, gets all of their units upgraded beyond what you can ever reach and has access to every spell. AND can take control of any unit and use them perfectly. And this was on hard. The second difficulty. Not insane. I want to suggest that the devs nerf the opponents to be bound to the same constraints that the player is, otherwise it’s unfair. And it’s just the final opponent. Everyone else is fine. I love this game. I grew up with it. I want to see it grow and improve.
Bobbysgal85,
Amazing Game.
First off, let me just say that this game is amazing, and I’ve been playing on multiple devices since it was ever released. The troops, skins, and upgrades are just amazing. I have 4 suggestions though. 1: Maybe you could add a second campaign or maybe some more levels on the already included campaign. 2: When you open chests and you get a skin for a particular troop, you usually get 25 gems. Maybe you could fix it so that you don’t get the same skin again and instead, a different skin so that you can progress further into the game. Overall, I give the game a 5 out of 5, and is one of the best games I’ve ever played. 2: Maybe add an experimental mode only unlockable after completing the entire campaign. In experimental mode, you could add unlimited gems, and bigger troop count. 4: make user made levels or once again, more campaign levels because the game feels limited. And lastly, let me just say one more thing. I’ve beaten campaign multiple times, and it just gets boring, so that why I said maybe add unlimited gems in a separate mode so that you can play the game and it being more fun. Overall, best war based game I’ve ever played on a mobile device.
EraOfTheAres,
Best Game Ever: Just A Couple Of Suggestions
Hey Stick Page, I like this game so much and it is very cool to play with but it needs small nerfs. My first suggestion is that we should have the Vamp skin more better. I used a Spearton but when the Spearton hits the enemy, it only heals 1 to 2 health and if I control it, it only heals 3 health. I think that it should be nerfed because the amount of health it heals per hit is way too little. Normally, it should 4 to 10 health and the user should heal the Spearton 12 to 20 health. Also leaf should make cost decrease by 20% percent instead of 10%.

My second suggestion is that there should be a multiplayer like 1v1s or 2v2s, or 4v4s. This would make it more fun to fight other people globally. I like the game but it could get too boring after a while if they is no multiplayer mode. Also, I would really like it if the endless dead had new zombies. They only have 8 zombie types in there and it would be more better if they could be more types like an actual archer or a hypnotizer that makes one of the troops turn sides. Thanks for listening and I hope you do these suggestions to make it more fun and from 4.7 stars to 5 stars.
DøcW,
Stick "Was"
TL;DR: It's like the very first Stick War turned into a mobile game. Fun in some places, not so much in others. Gets repetitive.

Loved this series when Flash was still around. Looking to get my fix of Stick War, I turned to mobile to try and find the familiar greatness. Unfortunately, this game falls woefully short of the last browser game in the Stick War series. I'll start with the negatives: Limited "skill tree" that isn't even a tree, more like a single level system. Clunky AI with no individual or unit select instructing system, it's all or one. Turning some units into items (Ex. The Meric). Super short "campaign" with maybe 5-8 missions. Really disappointed with what I found, but with the negatives out of the way now the positives: Controlling a unit still feels fun, especially in the endless dead mode. Gameplay promotes troop variety, can't use one troop to win all scenarios. Earning chests does feel rewarding (albeit maybe too rewarding with the powerful skins). Some battles become a fun back and forth for inches of land. However, even with the positives I was expecting way more considering the complexity of the previous Flash game. Unfortunately, I don't see me coming back to this anytime soon, it's just too repetitive. Farewell my old friend, we shared good times.