Blacken Slash Lite Читы

Blacken Slash Lite Взлом 1.5 + Чит Коды

Разработчик: Mario Kaiser
Категория: Игры
Цена: Бесплатно
Версия: 1.5
ID: com.ehmprah.blackenslash.demo

Скриншоты

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Описание

This is the lite version of Blacken Slash, a tactical RPG fusing the best of roguelikes, turn-based tactics and hack and slash games – made by a solo developer with a penchant for minimalist designs.

- Fight through bite-sized tactical puzzles
- Create powerful builds from a plethora of items which grant you skills and can change gameplay mechanics
- Carry on your favorite items between runs in normal mode
- Start from scratch each week and compete with other players in the online ladder mode
- Try various playstyles and hunt for challenging achievements
- Enjoy a lovingly crafted story of ridiculous computer nostalgia and a blast of a retro soundtrack

История обновлений

1.5
2022-11-19
- Fixed the end of level softlock properly
- Fixed a bug where inventory and gate rewards would show on top of each other
- Upon equipping a folder, the inventory is now locked to prevent accidentally equipping two folders
- The ladder now loads properly again
1.4
2022-11-16
ADDED
- New level type: BLOCK THE EXIT, where you lose as soon as one enemy reaches the exit
- New level type: PAINFUL MOVES, where you take damage upon moving
- New level type: KEEP MOVING, where lightning spawns on your position every turn
- You can now cycle tabs in the inventory with the Tab key or L/R buttons on the controller

CHANGED
- Selecting scripts you use on yourself now automatically highlights the player tile and shows a shortcut icon on the player
- With the new types the levels are rolled at random again (except node gates every 5 levels)
- Reworked some of the existing levels, mostly making early ones easier

FIXED
- Levels now end properly if there are no more enemies alive
- The augment and reroll buttons on items properly update on all items, making it no longer possible to spend more kernels than you have
- The number of available kernels in the inventory is no longer rounding up in certain cases
- The text in story screens is now left aligned for better readability
- Closing an achievement popup no longer triggers inputs on what's behind it
- Fixed content being cut off in the new help overlay sometimes
1.3
2022-10-23
ADDED
- New ENTANGLER set; with it every time you lose health, the enemies lose as much. Also it gives you the MASOCHISM skill to damage yourself and makes you regenerate health every time you eliminate an enemy!

CHANGED
- Reworked the spawner / lightning tile highlights yet another time to increase readability
- Removed the warning icon from the player in exit levels, instead the turns left are also shown above the exit

FIXED
- With the last update I accidentally displayed the install button on items in the archive during the game – which is fixed now! :-P
- Made the new help overlay a bit more narrow so you can close it more easily on mobile
- When using the back button from the new game screen the title screen no longer loses focus
1.2
2022-10-18
ADDED
- Full controller and keyboard support: consoles here we come!
- Archive folders: you can now create builds in the archive with folders!
- A new screen with stats across your normal and ladder games
- MINELAYER script: for the rest of combat, you leave shock mines as you move
- More Gigasprite boss level variants

CHANGED
- Completely reworked difficulty scaling:
+ Each run ends after level 100, but runs now have a score!
+ After each gate reward you can choose a difficulty upgrade
+ You can get score bonuses by choosing harder difficulty upgrades
+ For each item taken from the archive in normal runs, you have to choose one difficulty upgrade
- Made many performance improvements under the hood to save energy and keep your device cool ;-)
- Removed the help mode in favor of a new ingame overlay which displays info about the current run, your character and all enemies in the level
- Improved spanish translation (thanks to Estyx Translations)
- The full PIXEL PUSHER set no longer grants the ability to push immobile enemies; instead you leave shock mines upon pushing
- Removed all levels with both Megasprites and Spawners
- Removed translucent tiles from all levels, instead teleport scripts are now disabled in gate levels
- Grid overload strikes no longer affect treasures
- RANGED ROUNDHOUSE script damage nerfed from 100-300 to 100-200
- MELEE ANNIHILATION (3) script damage buffed from 40-120 to 50-200
- MELEE ANNIHILATION (5) script damage buffed from 100-300 to 200-300
- MELEE CROSS (1) script damage buffed from 50-100 to 80-120
- MELEE CROSS (2) script damage buffed from 100-200 to 100-300
- MELEE TRIPLE (2) script damage buffed from 40-120 to 100-200
- RANGED CROSS (2) script damage buffed from 50-200 to 100-200
- TELESTOMP damage buffed from 50-200 to 200-300
- Removed EVADE bonus from Megasprite bonus pool

FIXED
- The options in the language select and similar interface items are now a little bigger and easier to select on mobile devices
- Using certain scripts can no longer lead to levels ending early
- Teleporting enemies no longer teleport when they could move and attack instead
- Added a cap for meta bonus and loot per level to deny certain exploits
0.20
2022-07-17
ADDED
- French translation

FIXED
- The enemy help popup now uses the glitch shader
0.17
2022-06-17
ADDED
- Help overlays now show the effective health for the player and the enemies
- New legendary circuit SHIELDBURN: Attacks remove shields before dealing damage.
- New legendary circuit BULLSEYE: Both you and your enemies cannot evade attacks.
- Several new levels

CHANGED
- You now start ladder runs from the title screen
- You can now see the current ladder and meta bonus before you start a ladder run
- You can now play a ladder and normal game at the same time
- Changed CHIP's color to improve readability
- Reworked the item comparison screen
- The first strike bonus now yields 50 kernels

FIXED
- The damage display on enemies now uses the glitch shader as well
- When choosing an archive key as gate reward, items now always show the archive button
- Telepush and Dash/Push no longer grant the PUSHY meta bonus twice
0.14
2022-06-09
ADDED
- META BONUS: Each game now has a meta bonus, which grants bonus kernels every time you push an enemy for example. There's an achievement for completing every meta bonus and another one for completing them all
- OVERCLOCK: Added ten extra difficulty modifiers for the normal mode, with an achievement for completing all
- GIGAGUN: The Gigasprite is now guaranteed to drop an epic item: a transmitter with a random script and exactly one random variable at 4 times the normal maximum augment value
- EPIC PARTS: Every legendary or set part dropping in level 50+ now has a 10% chance to become EPIC with an additional random variable

CHANGED
- SUPERFAST: each sector now has only 5 instead of 10 levels
- I SEE A PATTERN: the levels in each sector now are always of the same type in the same order
- LEVEL UP: Reworked all existing levels and added many new ones
- HITTING HARD: Doubled enemy base damage, slightly reduced damage scaling
- LESS IS MORE: You will see much fewer drops but the legendary drop rate has been tripled
- The camera no longer recenters when you stop dragging; instead, it will recenter upon taking an action
- Merged loot amount and loot rarity bonus into one loot bonus variable
0.12
2022-04-23
ADDED
– A setting to disable the grayscale filter
– A setting to skip the level clear screen

CHANGED
– Enemy resistance scaling 2% >> 2.4% per level

FIXED
– Added scrollbar for item comparison on small screens
– Fixed bug where you could be stuck on the same level
– Fixed bug where the web demo would freeze
0.11
2022-04-09
– When salvaging equipped parts, the slots are now properly freed
0.10
2022-04-06
ADDED
– Final story with lots of wording changes all around
– New "elite" enemies with grant bonuses to other enemies
– Survival levels with spawn endless enemies
– New VFX: as you lose health, the screen turns monochrome
– Several new sets and legendaries

CHANGED
– Doubled damage of all skills (now called scripts)
– Massively reworked all attributes (now called variables)
– Reworked the bonus you get after reaching a gate
– Reworked the enemy scaling
– The melee push skill now costs 2 AP (now called cycles)
– Wallers are now immune to pushing (and called Buffers)
– Enemies can now evade pushes
– REGENERATE now heals 10x as much, but can only be used once per combat

FIXED
– DASHER enemies no longer dash onto treasures
– When healing in the shop your health is now updated properly
0.7
2022-01-27
Fixed: The music no longer stops after playing one track
0.6
2022-01-27

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