1.5
2017-03-21
This app has been updated by Apple to display the Apple Watch app icon.
It's been a while - We hope you are all doing great :-)
What's new?
- No more IAP - All skins and themes are now included for free!
- 64bit, so you won't lose the game when 32bit apps are no longer supported
- Improved some font sizing for in game help and tutorials - easier to read on smaller screens
- Other minor improvements
Don't forget to check out all of our other games!
1.26
2014-11-20
Updated support for newer resolutions in latest devices
1.25
2014-08-28
Welcome to Cubemen 2 v1.25!
This update brings Cubemen2 inline with our up-coming Cubemen 2 Wii-U release.
Improvements
■ Improved profile page when reaching max level
■ Improved trapping for network issues/errors
Fixes
■ Fixed online ping times not being detected properly
■ Fixed a bug that could cause replaying an online game fail for some players
■ Fixed a bunch of cases where player names would hang over UI boundaries
■ Lots of little network play and UI fixes
■ Fixed top down camera movement being inverted
■ Increased zoom speed when in top down camera
■ Fixed a UI bug that would eventually cover the menu screen after playing a few games
1.23
2014-05-28
New
■ Added progress bars to mission based achievements
Improved
■ Passwords for private online games are no longer case sensitive
Fixes
■ Fixed unity selection UI scroll area not being set correctly on iPhone & iPod
■ Fixed resource distribution on online games
■ Fixed resources being double added at game start on some game modes
■ Fixed some Team end of game UI being wrong
■ Fixed player levelling getting stuck at level 15
■ Fixed Sid Upgrade missions not being detected properly
■ Fixed issue that could award multiple XP bonuses for the same things at game over screen
■ Fixed an issue that would show generic cubemen skins when selecting the new ones
■ Fixed long usernames not fitting into game stats boxes during gameplay.
■ Fixed player profile MP rank not showing correct values
■ Fixed "All Missions" achievement no awarding ( if you already feel you have achieved it, play a game to the end and it will trigger again)
■ Fixed next wave never starting due to stuck mobs
■ Fixed Teams KOTH games sometimes not starting AI
■ Fixed timer position on teams KOTH games
■ Fixed missing music tracks for KOTH and Defector
1.20
2014-02-26
We know it's been a while, but we are excited to let you know that we have completed a major new update to Cubemen 2 with lots of new features and improvements.
- Added new MP game mode - King Of The Hill (KOTH)
- Added new MP game mode - Defector
- Added new missions system
- Added new player XP and Levelling system with new global leaderboards and ranks
- Added some new achievements
- Added a few new Cubemen skins (Startrooper & Axis)
- Refined unit balance to improve play experience
++ Lots of bug fixes and speed optimisations
The new game modes can be played online against other players, or offline against AI and are loads of fun!
We now also have over 6000 user levels and more being created every day, so there are now 7 game modes and more levels to play than ever before!
Enjoy!
1.15
2013-11-08
Added support for the new iPad Air
1.14
2013-09-14
- Added support for latest iOS versions
- Fixed level medal and play data not being loaded in correctly
- Fixed Flint Flamer sometimes not doing damage
- Fixed some network sync issues
- Minor performance improvements
1.13
2013-07-16
- Improved performance
- Improved touch Move/Rotate/Zoom controls
- Fixed rare crash bug with our tween engine
Please report bugs via our support link.
1.12
2013-06-24
We have been working hard to locate and eliminate as many bugs and crash issues as possible and thank everyone for their patience so far.
Improvements
- Improved performance on all devices
- Reduced memory usage on all devices
Fixes
- Fixed "Create Level" thumbnail going white after deleting user level on iPad.
- Fixed potential crash when restarting games in Defense, Campaign and Skirmish modes
- Fixed top down camera being wrong orientation
- Fixed potential crash bug in level editor with cancel button
- Fixed help text starting too low in help screen
- Fixed crash when setting password for private network games
- Fixed bug where you could buy units with no cubes
- Fixed cancelling IAP might crash
Please don't report bugs in the review area as that doesn't help us locate and fix them. We have a support link on our store page, please use that to report bugs. so we have a way of communicating with you. Thanks.
Note: Cubemen2 does not support the iPod Touch Gen 4 (as per our description on our product page) and though this update does improve performance and visuals on the device, it will remain unsupported.
1.10
2013-06-12
We know Cubemen 2 JUST came out, but we have been working super hard for a while on the next big update and we are pleased to give you version 1.1
New
- Added new ERNIE Engineer unit that can remove walls and mines
- Added second defense campaign
- Added a forced Like / Dislike panel to force players to rate user levels after a game if not already rated
- Added any versus any in teams games (no more 2v2 or 3v3 restrictions)
- Added new local game teams lobby for assigning teams for non-network games
- Added ability to set AI players teams in network game lobby
- Added fireworks at the end of games for the victor
- Added "End Game" in the pause screen for Defense Endless wave games that will take you to the end of game screen
- Added new animated enemy paths at the start of game for Defense and Campaign modes
- Added new achievements for new teams setup and stats for clearing mines and walls
- Added theme selectors in Campaign mode
- Added BIG HEADS customisation ( look in customise screen )
- Added new game hint on game start
- Added more stats to stats & scores screen
- Added campaign scores (current state and rank etc) to stats & scores screen
- Added flashing news button for when new news is available to read
- Added number of waves in level details on campaign intro screen
Improved
- Improved AI smarts for MP games so they now defend their bases more at the start of the game
- Can now add up to 6 healing stations in a user level in the level editor
- Improved some in game UI
- Improved a stack of networking code
Fixed
- Fixed Lightning units not targeting sometimes
- Fixed cube icons not being set to correct team colours in Skirmish
- Fixed double entry of some scores in the level preview screen
- Fixed destroyed bases not being correct colours
- Fixed teams network games having broken bases sometimes
- Fixed AI units not getting assigned scores/cubes in network games on some machines
- Fixed Lightning units not using correct team colour lights when shooting lightning
- Fixed some of the achievements trophy icons not having transparent backgrounds
- Fixed unit thumbnails in stats panels to be correct colour based on team/customisation settings
- Fixed the UI being the wrong size on iPod touch gen 5 devices
As always, if you have any support issues, please use our support link and don't post bug reports to the reviews area. If you contact us directly we can find and fix the issues.