Dream Flight Adventures Читы

Dream Flight Adventures Взлом 1.8.5 + Чит Коды

Разработчик: Social Entertainment Technologies, LLC
Категория: Образование
Цена: Бесплатно
Версия: 1.8.5
ID: com.SocialEntertainmentTechnologies.DreamFlightAdventures

Скриншоты

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Описание

Dream Flight Adventures™ is an immersive, interactive learning experience…
…that teaches teamwork, critical thinking, and problem solving…
…by blending science, technology, and engineering…
…with social studies, humanities, and art.

In other words, it’s a real-life magical school bus. It’s part simulator, part game, and part theater—and it creates an out-of-this-world experience!

The Dream Flight Adventures™ experience centers around an educational adventure that takes place in one of our full immersion simulators. Children ages 8 to 80 enter the simulator, work together to operate it, and go on incredible adventures. They travel to outer space, under the sea, back in time, through the body—anywhere their imaginations take them!

Our players become the captain and crew of these simulators and must work together to complete their missions, and their success or failure can depend on the action of a single person. Our missions are completely flexible and open-ended. Players must think creatively, and each action can change the outcome of the mission.

We ignite imaginations, blur the line between entertainment and education, and let dreams take flight.

История обновлений

1.8.5
2019-01-22
New mission added: Mars Rescue!
1.8.3
2017-03-23
Minor text change: One of the stations has been renamed to "Tactical."
1.8.2
2017-01-17
Minor tweak: The Hacker and Communication Officer stations can now more easily view larger numbers of nearby signals.
1.8
2016-08-17
Backend API changes to maintain compatibility with v1.8 of the DFA server.
1.7
2015-09-02
New Creator’s Canvas: Volcano
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Creator’s Canvas: Volcano has been added, giving you the ability to tell any open-ended volcano story you want. You’ll find probes, sills, mines, and more inside your toolboxes.

Other Mission Improvements
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Vesuvius:
- Vesuvius now begins with an automated flight into Krafft Island crater.
- When first entering the Throat, the ship now points straight down into the volcano to make it easier for pilots.

Maelstrom:
- Maelstrom has a new visual effect to show the modified shields to attract the Nenaunir Entity’s attention.
- The Nenaunir Entity no longer becomes unusually attracted to the ship’s Chimera. However, if the Chimera (under the Biologist’s control) attacks it, the Nenaunir Entity will still engage the ship. To prevent it (or any other creature) from engaging the ship, make it (1) Benign and (2) Immune via the Flight Director sensor screen.
- A bug that prevented the Peponi city segments from landing in their proper places has been resolved.
- The Handy Tools now allow you to easily send a transcript of the probe report videos to the Communications station.
- The probe report videos now have subtitles and louder audio, making them easier to understand amid the energy of the mission.

Contaminant:
- Fish should no longer mysteriously fly through the air above the water.
- The Vikasa Patrol Ship’s icon has been updated to be more versatile.

Creator’s Canvas: Space:
- It is now possible to manually create a wide variety of different planets and moons.
- It is now possible to create defense satellites that the crews can hack and and attack.
- It is now possible to destroy satellites.
- Asteroids and comets should no longer begin moving toward the ship when shot.
- A new space station has been added. Its icon and description are a bit friendlier than the space pirates’ skull and crossbones.
- Space stations can now be moved after they are created.
- Several different colors of ships are now available.
- Three new solar systems have been added.
- Several new spawn points have been added to all the space scenes, making it a bit easier to create objects where you want them.

Crew Station Changes
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- The Coolant station is back! Security Officer 2 is now in charge of keeping the ship’s systems cool.

Bridge Videos
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- There is now a bridge video announcing the successful completion of the mission.
- There is also a “Scanning Environment” bridge video. This is especially useful when the Flight Director needs to temporarily block the viewscreen while setting up a scene in a custom mission.

New Sound Effects
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- Teleporter

Flight Director Improvements
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- It is now possible to turn the ship’s ambient rumble background sound off. This should only be done sparingly, as it creates a subtle but powerful sense that the ship is running. This control is located on the Sound & Video screen of the Flight Director controls.

General Improvements
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Fixed typos and improved graphics performance in several areas.
1.6
2015-02-10
New Mission: Maelstrom
------------------------------
An all-new mission—Maelstrom—is now available. Maelstrom was developed in partnership with EXPLORE! Children’s Museum of Washington DC and the Smithsonian Institution in conjunction with the launch of the IKS Horizon. Check the Flight Director Resources at www.dreamflightadventures.com for training and supplemental materials for this mission.

Viewscreen Videos
----------------------
An Emergency Evacuation clip has been added and is accessible from the Sound & Video panel on the Flight Director controls.

Sensor Readings
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In the Solar System in Creator’s Canvas: Space, the Deck Chief can now discover interesting facts about each planet. Average surface temperature is found through the Environment Scan, and distance from the Sun is found through the Radiation Scan.


Bug Fixes
------------
Fixed typos and sensor readout errors.
Fixed a bug that sometimes caused the Fixbot in the Engineer’s maintenance panel to become perpetually stuck in transit.
Fixed a bug in the Vesuvius mission that prevented ships from returning to the Conduit after visiting the Branch Pipe.


Polish and Usability Improvements
----------------------------------------
Planets in the Sargassum System (Insurrection mission) can now be seen better from long distances.
Added Control-e as a hotkey for the Extreme Alarm sound effect.
Messages in the Flight Director communications panel will now remove the alert badge once they are read.
Added some pre-written responses to internal scans on the Flight Director dashboard.
Exit button added to main welcome screen for convenience.
In the Vesuvius mission, there is now a sensor blip and light that make it easier to notice the intersection in the Conduit that leads to the Branch Pipe.
In Vesuvius, new lighting now makes it easier to find the entrance to the volcano and exit to the Magma Chamber.
In Pandemic, it is no longer possible to retreat from the Lymph node. If you want to allow crews to leave a lymph node, please use the Creator’s Canvas: Circulatory mission instead.
In the Communications station, it is now possible to select targets by selecting their name above the signal spectrum, in addition to the star marker on the signal spectrum.
Flight Directors can now manually dismiss a security alert before the crew resolves it.
During Special Procedures, the alert on the main viewscreen is now partially transparent, allowing the Pilot to continue to fly the ship in emergency situations. Please note: it is strongly recommended that Special Procedures are only used when the viewscreen is not crucial to the crew’s success.
The speedometer graphic in the Navigator’s helm control panel has been modified slightly to more clearly indicate that different speed options are available.
Additional details have been added to the Handy Tools for several missions.
The ship’s temperature and atmosphere levels will not become unsafe unless the Doctor is logged in to respond to it.
1.5
2014-12-02
Viewscreen videos!
The Sound panel on the Flight Director Controls is now the Sound & Video panel. In addition to controlling sound effects and background music, Flight Directors can now play, pause, and stop videos. These videos appear on the main viewscreen and are a great storytelling tool to focus your crews’ attention and keep everyone on the same page. Some videos end automatically and some loop until manually stopped by the Flight Director. Some videos have their own soundtrack, while others are silent, allowing the Flight Director to speak and play their own choice of sound effects during the video. A variety of videos are included, and more will be added over time.

Station Dashboards!
The Mission Description panel on all crew station controls has now been replaced with a new Dashboard panel. The Dashboard allows crew members to perform Special Procedures (details below) and displays their vital signs, giving them direct feedback when the Doctor performs a treatment.
Important note: Because of this change, it is no longer possible for students to review their mission description on their iPad controls. They rarely did this anyway, but we want to emphasize that this is no longer an option. They must rely exclusively on the Flight Director and each other to understand their mission objectives.

Special Procedures!
Have your crews ever been so busily involved with their individual tasks that they lose sight of the bigger picture? If so, you’ll love the new Special Procedures! Flight Directors now have the option of triggering ship-wide special procedures to accomplish special actions during a mission. During a Special Procedure, the main viewscreen is locked down to help the crew focus, and instructions are sent to the First and Second Officers, who must work with their assigned crew members to complete the procedure.
Special Procedures are triggered from the Mission Panel in the Flight Director Controls, above the Handy Tools. The Mission Panel is now listed on the top of the Flight Director sidebar, so it’s convenient for loading missions and triggering procedures.
Special Procedures are extremely open-ended. We’ve included a few examples, but don’t let that limit you. Use Special Procedures to weave even more engaging stories than ever before.

New First and Second Officer Controls!
The First and Second Officers now have all-new controls that encourage them to work closely with their assigned crew members. This is seen most prominently during Special Procedures, where the First and Second Officer each receive instructions that they must relay to their assigned crew members. The former Second Officer controls, which contained Status and Coolant panels, are now retired.

Polish and Usability Improvements!
- Crew members should longer naturally have incurable vital sign conditions, although it’s still possible for this to occur if the doctor mis-prescribes medicine.
- The Pilot controls are now renamed as the Navigator controls. The Pilot operates the yoke flight control stick and the Navigator operates the iPad—the two work together to navigate the ship. Spreading these roles across two students allows ships to support up to 17 students at a time. Of course, the Navigator and Pilot roles can be managed by a single student as before, if desired.
- The Flight Director Dashboard more clearly indicates whether the ship is stealthed.
- Directional arrows on the main viewscreen indicate the direction toward the currently selected navigation target.
- The reminder to enter mission statistics in the Mission Log has been removed. We still need this information recorded, but it can be done on a monthly, quarterly, semester, or even annual basis.
- The rate at which internal emergencies (on the Deck Chief station) occur has been reduced slightly. The max number of concurrent emergencies is now 2, instead of 3.
- The rate at which filters and scrubbers (on the Doctor station) wear down has been reduced.
1.4
2014-08-12

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