13.3
2020-06-06
Corrected Peer to Peer mode
13.2
2020-05-30
Update instructions.
13.1
2020-04-14
Update for dark mode
13
2020-03-30
Update for iOS 13.
Disabled multi device mode due an error.
11.0.2
2018-02-11
Minor bug fix
11.0.1
2017-11-09
Removed dynamic type from the buttons and increased dice size
11.0.0
2017-11-07
Update for iPhone X
Update for iOS 11
Minor bug fixes
10.0.4
2017-10-03
Update for Swift 4
Added Game Mode Icons
10.0.3
2017-09-11
Update peer to peer messages.
Added locks for marble color selection in peer to peer mode.
Bug fixes
10.0.2
2017-08-28
Stability improvement
Added new screen to reconnect if connection lost during play.
10.0.1
2017-08-21
Updated device mode interface
Fixed crash
10.0.0
2017-08-14
Peer to Peer play. Play against other iPhones or iPads over a local wifi or bluetooth network. Each device must have iAggravation.
9.4.4
2017-05-29
Update instructions
Update to Swift3
9.4.3
2017-01-10
Fixed bug where unordered dice statistics with zero rolls caused a division by zero crash.
Other bug fixes.
9.4.2
2017-01-02
Added Marble Trails: Toggle whether the marble trails are shown along the path. Trails do not appear when not in automatic mode because replay will show the trail. Trails are cleared when Human player rolls and when exiting the view. Default is off
Added Roll History: Swipe left or right to show the roll history. Roll history will animate the starting and ending position of the displayed roll history. Swiping only works during a human player's turn.
Consolidated game play options for iPad on one screen.
9.4.1
2016-12-12
Added new achievements
fixed bugs
9.4.0
2016-11-30
NEW!! Gravity Mode: Inspired by the space board. In this mode marbles are pulled into the sun. If the marble stays on the sun for more than one turn it burns up. Your marbles move when the roll button is pressed. Marbles in BASE and farthest from the sun are not affected by the sun's gravity and don't move. Marbles in HOME move toward the sun but are stopped from falling into the sun. Same color marbles can't land on each other. Different color marbles get sent back to BASE.
9.3.8
2016-11-22
Fixed bug in blockade mode and corner mode
Classic, modern, beach and space boards now display faster.
Fixed statistics bugs
Added two dice statistics
Added score sorting modes persistence
Updated instructions
9.3.7
2016-11-13
Statistics have been completed.
Other bug fixes.
9.3.6
2016-10-31
Fixed bug on small screens that cause die to collapse.
Fixed bug in corner mode.
9.3.5
2016-10-24
Fixed corner mode bugs
Fixed blockade mode bugs
Add large marble advance setting
Enhanced replay/undo animations
9.3.4
2016-10-13
Fixed bug in one die mode that caused a crash.
9.3.3
2016-10-10
Fixed bug where game would crash.
Fixed bug where board would become distorted.
9.3.2
2016-10-03
Added advance settings to toggle marble hopping, move path on/off and thickness. You can also set the computer speed (slow, normal and fast)
This version fixes zooming and board placement on table. It also fixes minor bugs.
9.3.1
2016-09-13
Update for iOS 9.3.1. Code totally rewritten in Swift. New marble styles and backgrounds. Added play for 1 to 8 players.