2.6.1
2023-02-27
- Allow to load replays from clipboard
- Skip pauses in replays so that the replay can be watched in one go
- Fix missing Painting of Solea ability text
- Fix stalling prevention bug with multiple waves
- Improve Idun ability text
2.6.0
2022-06-13
- Bugfix for a network problem with multiplayer games
- Mazebert account can be deleted within the app
- Mimimum supported iOS version is now iOS 9.0
- Prepared app for RnR season end
- Improved performance of Painting of Solea
- Tinker aura range can be modified
- All towers now properly react to gender change
- All Guard towers gain XP from creep holograms
- Fix duplication of Drinking Horn
2.5.1
2022-01-09
- Fix excessive memory consumption of Idun's aura
- Fix invalid game state, when Hel is sold with Training Hologram in aura range
2.5.0
2021-11-11
Prepares the app for the upcoming Rag nar Rog seasons starting December, 3rd.
* Let Veleda predict your future!
* Unlock norse gods to fight on your side!
* Stop Naglfar and prevent the end of the world!
* Veleda creates various prophecies that alter the fate of the game.
* Be careful, which of them you're going to fulfil.
* Sacrifice creeps to unlock the gods Thor, Loki, Idun and Hel, each with unique abilities.
* All progress is merged to standard on season end.
2.4.2
2021-10-26
Fix rare crash with SnoreFox and Tears.
2.4.0
2021-10-20
Halloween release
- New map tiles during October
- Snore Fox tower added to the game
- Rag nar Rog season supporter pack
2.3.2
2021-09-10
* Fix for a rare bug that prevented the start of bonus round
* Fix for Mr Iron cooldown
* Fix that potion effectiveness works with crit and water of life potions
* Fix for Rag nar Rog Season information
2.3.0
2021-06-18
This update prepares you for the RoC season merge. Changes after season is over:
- New unique light tower - Beacon of Hope by Kami
- Next wave triggers after at least 2 minutes to prevent stalling games
- A maximum of 7 cards can be exchanged with other players
- Lots of balancing improvements and bugfixes
2.2.2
2021-03-24
- Scepter of Time can accelerate time up to 5x
- Fix drop notifications with auto-transmute
- Some small bugfixes and improvements
2.2.1
2021-01-20
- Cthulhu hero buffed
- QoL: Improved drop notifications
- QoL: Long press next wave button to toggle auto next wave
- Volume controls for sound / music
- Fix for rare out of memory error
- Fix for Unicorn dsync
- Cultists are shown on Yig hero card
2.2.0
2020-11-30
- Game prepared for RoC season
- Cards can be given to other players in multiplayer games
- Reduced difficulty of multiplayer games
- Creep armor is now less effective
- Unicorn drops tears when sold and is no longer affected by Training Hologram creeps
- Roordahuizum does not disappear when Viking Helmet is removed
2.1.0
2020-06-10
* Prepared for Dawn of Light season merge (Fri, Jun/19/2020 UTC).
* Check out mazebert.com for all balancing changes coming once the season ends.
* Experimental card grid view can be activated in settings.
* Reworked and simplified card texts.
* Smoother client side prediction in multiplayer games.
* Several small optimizations and bugfixes.
2.0.6
2020-03-24
- New unique item: Toilet Paper (Stay healthy everyone!)
- Grants 20 relics every 3 games that are won
- Card backgrounds for Nature and Metropolis
- Overview of quests is displayed in-game
- Fix for negative abilities triggering too often
- Several bugfixes and small improvements
2.0.5
2020-01-27
Fix crash on my cards screen.
2.0.4
2020-01-08
Balancing
- Better luck calculation for negative abilities (you can hit Ghost creeps with Roderic now)
Bugfixes
- Knock back works as intended
- Abyss King damage bonus is always applied correctly
- Guard aura range is now dynamic and can be affected by Helm of Hades
- Fix crash when Unicorn is killed the moment it was built
- Unicorn tears work with wedding rings/Yggdrasil
2.0.3
2019-12-23
Bugfixes
- Fix crash if hologram is sold before creep dummy is killed
- Time Lord cannot be stunned by Kiwi (thanks SnoreFox for finding and sharing)
2.0.0
2019-12-12
Game prepared for Dawn of Light season start on December, 20th.
Balancing adjustments
- Kiwi can no longer trigger on attack
- Immobilize resistance of creeps
- Withered damage amplification caps at 75%
- Armor penetration of Withered cactus adjusted to rarity of this item
- Cannot penetrate more than 100% armor
- Difficulty increased for multiplayer games
1.8.12
2019-10-07
- Better tutorial - there are now tap animations!
- Updated to the latest libraries
- Personal data on ladder screen is hidden by default
- All tower levels and inventories can be displayed on the map
- Several small bugfixes
1.8.9
2019-07-15
Better multiplayer
- I've rewritten the entire network stack!
- With this version, multiplayer games should be a lot more reliable
- Resuming multiplayer games is fixed! (Gotcha: Works only after all players of the game upgraded to this version. No worries, all games you started on any previous version are compatible)
- And finally, multiplayer games are now possible on mobile networks (careful, only fun if the network isn't too slow)
Bugfixes
- Fixed display issue after a daily quest is replaced
1.8.7
2019-07-10
- Fix for rare simulation crash caused by auto transmuting
- Improved performance in late game by holding less textures in memory
1.8.5
2019-06-21
Features
- Long press on tower / item / potion button in menu, to see list of auto-transmutes and to disable them if needed.
- If you enjoy the game, you can now buy me a drink at Developer's Inn. Thanks for your support and for playing my game!
Bugfixes:
- Item auras are applied correctly when a tower is replaced.
- Magic Mushroom damage penalty stacks correctly.
- In case a tower cannot attack, it is now clearly written on its card.
1.8.4
2019-06-05
Improvements:
- Better Angelic Elixir card description
- Angelic Elixir gives Darkness towers a dark instead of a light aura
- Confirmation for drinking Card Dust potions
- Card text improvements (thanks jhoijhoi)
Bugfixes:
- Submitting the first game after the tutorial does not produce an error anymore
1.8.3
2019-05-26
Improvements:
- Adds a setting to disable text notifications
Bugfixes:
- Fix various very rare dsync errors on some devices
- Fix negative damage malus when replacing tower with an active Unrelenting Force buff
- Fix for Impatience Wrath's next wave bug
- Helm of Hades visual effect is applied after loading a game
1.8.1
2019-05-21
Balancing:
- Black Widow changed back to unique (I remember now why I made her unique in the first place, sorry I really blew that)
Bugfix release:
- Simulation does not crash after Kiwi hatches
- Dark Forge items are now auto-transmutable
- Notification badges are shown for cards you gain via auto transmute
- Added a confirmation to prevent you from drinking unique potions by accident
- Hopefully fix rare glitch when switching screens very fast
- Hopefully fix glitches with auto-transmute and open card screen
1.8.0
2019-05-17
Improvements
- Mazebert does no longer prevent your background music from playing
- Mark cards for auto-transmute
- Show badges for new tower, item and potion drops
- DPS displayed in tower stats
- Bear Hunter traps consume much less memory
Balancing
- When Angelic Elixir drops, another potion drop with similar rarity is rolled
- Angelic Elixir and Scepter of Time can no longer be transmuted
- Wedding rings always drop together
- Dark Forge has a chance to craft at the start of every round, even in the bonus round
- Kiwi can hatch in the bound round
- Balu is cuddled every round, increased damage per cuddle
- Stonecutters membership bonus is reduced from 3% to 1%
- Dungeon Door has the chance to spawn a goblin every round
- Mr Iron changed to unique, BlackWidow changed to rare
- 2nd scepter drops in singleplayer mode at round 200
- Beaver's stun chance reduced from 20% to 10%, +0.1% chance per level
Bugfixes
- Treasure goblins scale with bonus round
- Fix range display artifacts with Messerschmidt's
- Fix average damage calculation in tower stats
- Fix rare bonus round countdown glitch
- Revived creeps now drain health proportional to their initial health, not their current max health.
- Fix for sometimes not working item sets
- Muli now works reliable with Trident of Poseidon
- Damage malus of Magic Mushroom stacks correctly