PhysBlox (Universal) Читы

PhysBlox (Universal) Взлом 3.1 + Чит Коды

Разработчик: Gamedokan
Категория: Игры
Цена: 199,00 ₽ (Скачать бесплатно)
Версия: 3.1
ID: com.gamedokan.physbloxuniversal

Скриншоты

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Описание

PhysBlox is a rigid body simulator based on physics.
You can do some actions to the rigid bodies.

[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.

[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls

[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 16)
- Stack height (1 - 64)
- Stack depth (1 - 16)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)

[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None

История обновлений

3.1
2020-12-12
- Rebuilt for the new iOS.
- Physics engine was updated.
- Increased block stack width from 8 to 16.
- Increased block stack height from 32 to 64.
- Increased block stack depth from 8 to 16.
3.0
2017-11-08
- Build for iOS 8.0.
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
2.9
2014-10-13
iOS 5.0 is supported.
2.8
2014-10-01
Optimized for iOS 8.
2.2
2013-03-01
- iOS 6.1 is supported.
- Physics engine was updated.
2.1
2012-10-25
Minor update.
2.0
2012-10-16
Problems of Interface about iOS 6 was fixed.
1.9
2012-09-25
Shader was updated.
1.8
2012-09-17
iOS 6 is supported.
1.7
2012-05-30
Motion engine was updated.
1.6
2012-05-16
- Builded by iOS 5.1.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
1.5
2012-01-09
The rendering engine was updated.
1.4
2011-12-21
Optimized for iOS 5.
1.3
2011-10-12
  • iOS 5 was supported.
  • Physics engine was updated.
  • 1.2
    2011-06-14
    Binary was optimized.
    1.1
    2011-05-05
    The rendering engine was updated.
    1.0
    2011-04-28

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