PhysVehicle (Universal) Читы

PhysVehicle (Universal) Взлом 2.5 + Чит Коды

Разработчик: Gamedokan
Категория: Игры
Цена: 99,00 ₽ (Скачать бесплатно)
Версия: 2.5
ID: com.gamedokan.physvehicleuniversal

Скриншоты

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Описание

PhysVehicle is a vehicle simulator based on physics.
Many parameters can be customized.

[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.

[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.

[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)

[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)

[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None

История обновлений

2.5
2020-12-12
- Rebuilt for new iOS.
- Physics engine was updated.
2.4
2017-11-08
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
2.3
2014-10-13
iOS 5.0 is supported.
2.2
2014-09-30
Optimized for iOS 8.0.
2.1
2013-03-01
iOS 6.1 is supported.
2.0
2012-10-30
Minor update.
1.9
2012-10-15
Problems of Interface about iOS 6 was fixed.
1.8
2012-09-19
iOS 6 is supported.
1.7
2012-05-30
Motion engine was updated.
1.6
2012-05-16
- Builded by iOS 5.1.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
1.5
2012-01-10
The rendering engine was updated.
1.4
2011-12-22
Optimized for iOS 5.
1.3
2011-10-12
  • iOS 5 was supported.
  • Physics engine was updated.
  • 1.2
    2011-06-14
    Binary was optimized.
    1.1
    2011-05-05
    The rendering engine was updated.
    1.0
    2011-04-28

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