1.35
2017-07-05
This app has been updated by Apple to display the Apple Watch app icon.
-Now 64-bit compatible for latest iOS versions.
-Removed ads.
1.34
2013-01-15
-IMPORTANT: I've decided to release Planet Wars for free. I owe a huge thankyou to those who did buy it, but sales are too low for me to justify keeping it as a paid game.
If you've purchased this game in the past then as a thank you your game will add an extra 10,000 in-game credits with this update for shiny new equipment. The game will now display a quick ad when you launch the game (there are no ads during gameplay)-- if you own the game and would prefer this not to happen, please ignore this update.
-You can now also earn in-game credits through TapJoy.
-Updated to fill screens on all iOS devices.
1.32
2012-07-10
- Added 7 more achievements.
- Added survival wave counter.
- Weapon Graphics are now in colour.
- Added some menu effects.
- Optimized code for a little performance boost.
- Shiny new icon
- In app purchases are more accessible.
1.31
2012-06-22
-Fixed a bug with survival mode that caused the game to quit to the name input after a few seconds.
1.3
2012-06-11
Important! Please make sure you have at least 100MB free before updating, otherwise you could risk loosing your save data! From this version on, this bug is fixed.
Increased resolution; game is more iPad & Retina friendly.
Controls (virtual sticks & in-game buttons) are more responsive.
Added Reload button.
On-screen stick positions are now customisable.
You can now swipe to navigate the graphic novel cut scenes.
Revamped sound effects: All weapon sounds are of improved quality.
New Music during gameplay & cut scenes.
Revamped armoury menu- stats are displayed next to the weapons so you can more easily compare stats.
New pause menu with music/mute options.
Added cloud graphics (you can turn them off in the options menu if you wish).
Added a 'Grassland Base' Survival map & leaderboard.
Revamped the final level.
Lots of minor tweaks to levels & level design.
Defense maps now cover one screen area for simplicity.
Fixed: Pause menu in level 10 didn't pause the boss.
Fixed: Pause menu didn't pause Drones.
Fixed: Mission menu now loads the amount of stars for level 10.
Fixed: Ammo count would display -1 when the flame-thrower's clip was empty.
Fixed: Drone attack sometimes wouldn't cause damage.
Fixed: Pausing the game when scrolling caused it to advance too far.
Added a background to the pause menu.
Added a parasite warning instruction.
New & improved tutorial.
Mission timers in base building levels now display digits <10 properly.
Improved some of the Graphic Novel story frames.
Area Clear scrolling has been sped up.
Starting amount of money increased from 1000 to 5000.
Increased XP/Credits you get from playing no-base Survival levels.
Special Abilities & Squad Members are now avilable in defense missions...
As a result, the difficulty of defense missions have been increased.
Players can now choose to unlock/buy every weapon & item in the game for a small fee (ofcourse you can still do this by earning credits through the game as before).
Dozens of other tweaks & fixes.
1.2
2011-12-03
-Added new virtual stick control options by popular request. This is now default, but original touch controls are still available too in the options menu.
-Fixed a bug that caused the game to freeze.
-Fixed bug where a melee animation would cause a spider alien to stay alive on-screen after it should be dead.
-Fixed a bug where tapping the top section tabs in the armoury would mess up the screen.
-Better bullet collision detection for hitting smaller objects such as face huggers.
-Other bug fixes which I've probably forgotten about.
1.1
2011-11-10
-Achievements can now sync to gamecenter achievements.
-Fixed bug where special items weren't working after resuming from pause.
-Fixed bug where not everything was being paused when using the in-game menu.
-Survival gamecenter Leaderboards should now work.