2.0.4
2021-12-09
Change: Minor update of some text.
Fix: Some sound effects not playing following the last update.
Fix: An issue with image scaling on older Apple iOS devices.
Update: Campaign map graphics. It is now clearer which campaigns have been completed.
Update; Play balance in Velmont Pt.2.
2.0.0
2021-03-27
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: Some screen layout issues.
1.9.9
2021-01-22
Change: Improved A.I. opponent.
Update: 'About Game' window.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Play balance in some missions
Update: Source information in the credits.
Update: Source material credits.
1.9.7
2020-08-28
Improved: The AI has received some updates.
Change: Some UI updates.
1.9.6
2020-06-01
Fix: A rare crash which could occur after charging.
Change: Some UI updates.
1.9.3
2020-04-02
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
1.9.1
2019-12-07
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
1.8.0
2019-09-21
Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it has a chance to advance into the defeated units hex.
1.7.2
2019-08-17
Fix: An issue with the dismount button not showing on screen.
1.7.1
2019-05-28
Fix: Some issues locking/unlocking some In-App purchases.
1.6.0
2019-05-18
Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy.
1.5.0
2019-02-20
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: 'Historical Mode' preference to the settings menu.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Fix: An issue with the Loire Campaign map fonts being too small to read on iPhone.
Add: A Game Speed button with 3 options Standard, Slow and Fast it can be found in the settings menu.
1.4
2016-03-21
Added new purchasable 8 mission Loire Campaign.
1.3
2015-11-16
Fixes an issue that could cause related titles to not open from the campaign map.
1.2
2015-11-08
Clarify victory conditions in CAEN 1346 A.D.
Fix victory condition in VALMONT Pt. 2 1416 A.D.
1.1
2015-10-15
Fixes an issue in VALMONT Pt. 1 1416 A.D. where a victory could be given to the incorrect side.