1.2
2014-04-03
Version 1.2
Features
- Game Center is now integrated into the game!
- Get Achievements!
- Compete for high scores!
- Easy, Medium, Hard, and Stupid level difficulties! (Previously, the game was equal to what Medium is now)
- Harder difficulties earn more tokens
- Harder difficulties also earn more points
- Seven (7!) new maps!
- Tower placement is now easier in small quarters: towers will "snap" to the most previous valid location if close (this means towers won't disappear when they are tough to place)
- Added a button to speed up round progress! (Note: this MAY reduce the accuracy of your towers, so be aware!)
- This button only works after all enemies have finished spawning for the round
- Tokens can now be redeemed for in game money!
- You can access this feature through the pause menu or by the new button next to your money in game
- There is now a starting tutorial for new players
- Towers now show a visual guide for how close they can be placed to another tower
- A new song!
- Credits screen
- Tower Upgrade buttons now show when you have insufficient funds by changing their cost to red!
- Reworked the underpinnings of buttons
Bug Fixes
- Should have option to play iPod music instead of game music
- Fixed crash when closing app
- Closing and reopening the app should no longer throw off the music in wacky ways.
- Tower Upgrade buttons now show when the tower is fully upgraded again!
- Buttons in the pause menu now have larger touch sensitive areas
- Orange tower now spawns its bullets a tiny distance from the center of the tower
- Fixed an issue where pausing and leaving the game would cause the pause menu to persist indefinitely
- Addressed an issue that would cause crashes on iOS 7.1 on 64 bit devices
Known Issues
- No known issues
Version 1.1
Features
- Added iPhone support!!!
- Added a new helpful tip
- Added a score flash when you do damage to an enemy
- Added prettiness to the loading screen
- Added "rounds completed" to game over screen
- Changed map unlocking to a token based system
- Drag over the map to select a tower!
- Maps now indicate where enemies spawn
- More maps!
Bug Fixes
- Resolved an issue that would make precisely placing a tower difficult
- Can no longer sell a tower while placing another
- Fixed spawn and endpoints on Maps 05 and 06
- Correctly inserted retina graphics for Map 06
- fixed some menu background inconsistencies
- Corrected net gain to include purchases before the enemy rush
- fixed a render issue when the pause menu and tip popup coincided
- fixed a menu rendering issue when using an iPhone 4
- adjusted some maps to better accomodate the iPhone 4 screen
- corrected an invalid tip
- slightly optimized some code
Known Issues
- Tower control buttons no longer declare when the tower has been fully upgraded
Version 1.0
- Initial Release
1.1
2014-01-27
Version 1.1
Features
- Added iPhone support!!!
- Added a new helpful tip
- Added a score flash when you do damage to an enemy
- Added prettiness to the loading screen
- Added "rounds completed" to game over screen
- Changed map unlocking to a token based system
- Drag over the map to select a tower!
- Maps now indicate where enemies spawn
- More maps!
Bug Fixes
- Resolved an issue that would make precisely placing a tower difficult
- Can no longer sell a tower while placing another
- Fixed spawn and endpoints on Maps 05 and 06
- Correctly inserted retina graphics for Map 06
- fixed some menu background inconsistencies
- Corrected net gain to include purchases before the enemy rush
- fixed a render issue when the pause menu and tip popup coincided
- fixed a menu rendering issue when using an iPhone 4
- adjusted some maps to better accomodate the iPhone 4 screen
- corrected an invalid tip
- slightly optimized some code
Known Issues
- Tower control buttons no longer declare when the tower has been fully upgraded