Artemis Spaceship Bridge Simulator Cheats

Artemis Spaceship Bridge Simulator Hack 2.4.0 + Redeem Codes

Developer: Incandescent Workshop LLC
Category: Games
Price: $2.99 (Download for free)
Version: 2.4.0
ID: incandescent.game.Artemis

Screenshots

Game screenshot Artemis Spaceship Bridge Simulator mod apkGame screenshot Artemis Spaceship Bridge Simulator apkGame screenshot Artemis Spaceship Bridge Simulator hack

Description

Report to the Bridge!

Artemis is a multi-player, multi-device networked game for IOS devices. IT IS NOT A SINGLE-PLAYER GAME; IT'S FOR FRIENDS IN THE SAME ROOM TOGETHER.

Artemis simulates a spaceship bridge by networking several computing devices together. One device runs the simulation and the "main screen", while the others serve as workstations for the normal jobs a bridge officer might do, like Helm, Communication, Engineering, and Weapon Control.

Artemis is a social game where several players are together in one room ("bridge") , and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and tells everyone what to do.

Version history

2.4.0
2016-06-01
This app has been updated by Apple to display the Apple Watch app icon.

Loads of new ships, including all the Ximni ships, plus new TSN Juggernaut and TSN Mine Layer.

Big changes to the GM console, and GM script options.

New Customize Ship screen, gives you a better way to choose your ship, name it, and change its accent color.
2.3.0
2016-05-02
Many small bug fixes prompted by you, the awesome player.

Gun camera indicators have been fixed.

Fighters and carriers have been implemented, as a first pass. The Medium carrier holds 5 fighters; the dreadnought now has 2.

Changed the overall difficulty of the game in several ways, including:
--Making the enemy ships at higher levels hit a bit harder
--Making the enemy ships at higher levels faster and more maneuverable
--Making enemy fleets move as a group more intelligently
--Making the enemy skaraan ships more troublesome, with a new shield-vampire ability (IF they also have shield drain, the drain reinforces their own shields)

anomalies are now scanned on Science like ships and monsters. Science can now identify the type of anomaly.

The game master console now cannot be shared; only one client (connected to a server) may be the Game Master.

Made a completely internal change that affected many parts of the code. I was using a variable improperly (from a code-safe POV) and fixing it required many small
changes throughout the code.

Fixed a problem causing crashes when monsters were killed. This problem would leave extra derelicts lying around, and turn piranhas into classic monsters.

Accepted the vesselData.xml changes suggested (and produced) by ryleyra.
2.1.1
2015-02-04
Bug fix that kept the game from starting properly on some IOS 8 tablets.
2.1.0
2014-06-11
Artemis now has a deeper game experience, with several new player and enemy bases, and new game modes like Deep Strike and Border War. Many bugs have also been stomped.
2.0.1
2014-02-17
Fixed the data so the game works for ipad 1 and iphone 3gs. Other ios devices should also experience more stable play.
2.00
2013-12-05
The UI art has been completely replaced, new crisper fonts, custom screen controls torpedo controls, and significant changes to every game screen.

Artemis 1 had distinct enemies and friendlies. This was inflexible, especially for multi-ship games (which are much more popular than we originally assumed). So a lot of underlying structure was changed, so that any ship could take on any role for any side.

Artemis 2.0 can now support up to eight simultaneous bridges (48 players). Multi-ship games got special attention, with lots of bug fixing and UI changes.

Science scanning now has much more data displayed about NPC ships, and this information has more mission ramifications.

By popular request, there is now a full-fledged PVP mode, where any number of sides and teams can battle each other in arena sectors that can be tuned to limit torpedo and ship types, as well as the number of NPC ships on each side.

four new NPC non-combatant ships now ply the spacelanes, offering many new scenarios for Artemis crews. These ships can be broken down, hijacked, blinded, held hostage, and more.

Pathing AI has been added to all NPC ships. No longer can players rely on the stupidity of enemies that blunder into black holes and minefields.

Artemis ships play in real 3D now, with climb/dive controls. Players can fly OVER a black hole, and come up underneath enemies.

The Skaraan enemy race has always bedeviled Artemis players with cloaking, warping, and other special abilities. Now these abilities have doubled, including tractor beams and drone launchers.

As with any major release, there are also many, many bug fixes, corrections, and adjustments, thanks to the feedback of our awesome fans.
1.701
2013-01-24
All references to USFP have been changed to TSN.

Engineering damcon systems have been adjusted, so they (hopefully) don't fall out of sync with the server.

Collisions have changed, from a soft bounce to a hard bounce. This changes how space objects bump against each other, in a subtle but
significant way.

Vector normalizing code was changed to trap a zero-normal condition

Removed "invisible to sci" from Skaraan abilities

Changed the way torpedo unloading is handled. "tube lock" should no longer exist.

Enemy fighters often showed up with USFP textures and science details. This has been fixed.

The ship option controls on the Helm and Main Screen consoles (when NOT playing) have been changed. there's no longer a "submit"
button; changes are automatically submitted.

Show/hide arcs in weapons now also has the option to show player arcs only.

Made drones fall into black holes.

fixed problem with comms text color over time.

DAMCON Team Replenish message always poped up when docking, even if no teams took casualties. Fixed.

The warp slider has been recalibrated, so you have to drag it all the way up to reach warp 4.

Clients and servers both now have a toggle button called "3d Chase Camera" that lets you choose a chase cam OR an "out-the-window" view.

On the client login screen, there's now a bit more information about the status of the login attempt.
1.66
2012-12-11

Download Artemis Spaceship Bridge Simulator on Android and iPhone for free

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Ratings

3.4 out of 5
40 Ratings

Reviews

xoff999,
Needs update to match latest version
The app theoretically works great, but crashes out when paired with later versions of the game. If the designers could update this to version 2.7 it would be much appreciated !
Milk n Cheese,
Needs update to 2.6
Pretty amazing party game. If you want to experience what it's like to be on a starship bridge, this is it. I recommend looking online on how to run this game online or a local area network. Port Forwarding isn't the most user-friendly thing for playing with friends. There's some great tutorials to get it all hooked up though. This app seriously needs an update though and will crash if the server version doesn't match. 5 stars when updated.
PaulC99,
Warning, not compatible with latest release
The iOS version is incompatible and will crash if you try and run it with the latest version of the PC server.

From everything available, there appears to be no effort to update this app to work with later releases.

Other than that, if you are running just iOS or cripple your Artemis server back to 2.4, it works as advertised. But it’s kinda like having a car with a transmission that never leaves second gear. It runs, but do you really want to take it on a long trip?
M A 4,
Fun with friends
Fun once you learn it. Suggestion: put a button on the startup screen linking to either a quick start guide and/or thorough instructions (either on the web or built-in). I didn’t know what I was supposed to do when I launched the app and had to research on my own, and I’m sure some users never get that far and give up. Their loss!
Rest of it,
Great game, here's a suggestion
I happen to have the latest version of the Apple TV, I think it would be easier if you have an app of this for that made just for hosting and big screen display of the ship, so I don't have to waste a device just to AirPlay the ship and host the game.
Huitzilopotchl1,
in covid what we need is to play over discord
or zoom or something like that, because we can't all be in the same room. Please make a version for playing over the web in some fashion.
Magic by George!,
Needs update
I love the game and concept! But it’s been 4 years since the iOS update, and it’s no longer compatible with the pc and steam versions. Pity, because an iPad is about the perfect device to use for this game. It won’t be long until it isn’t supported in a current iOS at all. If ever an app cried out to run on Apple TV, THIS would be it... but it seems to have run out of antimatter. Sad.
Tompson15,
Great game, needs to be updated to 2.6
Please update the mobile version, it keeps crashing when connected to desktop, thanks.
Hulkersulzer,
Great when working but crash constantly
Great concept and really fun when it works. Unfortunately it crashes all the time and if you have gathered a bunch of people to play and then it suddenly quits after 15 minutes in it really kills the whole deal.
Rey Polpo,
Great Game
Loads of fun, and works great.
Especially if you have the comparability patch on computer.