Okay... Now let’s push some realism.
This game has zapped a lot of my time... Great for boredom, and allows me to experience some of my passion for aviation and ATC from mobile. Clean interface, fast speeds on a fairly slow device, and doesn’t use a whole lot of battery. Only complaints I have have to do with realism. Obviously, we can’t replicate realism completely, but it can be significantly increased. Some specific points:
1. Altitude Restraints - Close Calls occur much too often due to a lack of ability regarding vertical separation. Realistically, controllers have the ability to stop/continue climbs/descents to the final altitude in order to comply with vertical separation standards. This would be ideally implemented using a similar system as is used for speed and heading; allow users to control altitude with more than just two options.
2. Weather Videomaps - Weather doesn’t appear on real STARs scopes; at least not in the format of big white clouds that simply cause lack of visibility for the controller. (All airports running configurations where the approach paths are obscured by clouds.) Remove these, or just show them when weather radar requested. Simply put, they’re distracting and have no effect other than unnecessarily increasing the difficulty of the game, even when already handling 10-ish aircraft at once, at all of N90’s major airports.
3. Entry/Exit Gates - Entry and exit gates of N90 are often not used for both arrivals and departures at once, the reason for this being that the aircraft can not be sequenced properly. There have been many instances in this game in which an aircraft will be at altitude and cleared to their exit gate, when another aircraft shows up at the same altitude. This causes an instant close call, and in some cases, collision. It is simply unreasonable to think that the aircraft could be issued their descent and descend that fast to avoid a conflict.
I’m sure there are other points that other, more experienced users could make. I hope to see some of these features implemented shortly.