This game, unlike the original, is more personal in that the player has only one character which he may customize with different weapons, armor, and heads, each with their own stats. Due to the game revolving around a single character, loot is now a drop from battles, which can be equipped after being obtained. The player may also choice to fight with a sword, a bow, or a staff. These may be switched before battles. There's also a mercenary mechanic, which serves as a sort of buddy the player character fights alongside. Doubles of weapons, armor, and heads may now be combined for upgraded versions. The battles now take place on a 2D fighting screen. While there ARE a few little bugs and glitches, such as the game sometimes freezing when scanning codes or the battle continuing after the player's character has been defeated. Despite these small problems, however, the game is a good sequel overall.